Everything posted by Seari
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333 Quick Impressions Thread
Oh sweet, time stop shouldn't be hard to implement then.
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How to fix combat? It's still the big offender in the BB.
Isn't the party AI that cancels your orders due to engagement? edit: Characters are definitely more visible in this build.
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How to fix combat? It's still the big offender in the BB.
Sick mspaint skills and micro bruh. How about if they make the disengagement attacks less devastating? edit: The way engagement overrides your orders is beyond annoying.
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Sensuki vs Medreth [Youtube Series]
Probably a bug. They should do it like in BG2, where you have 3 slots to put spells on the action bar.
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Sensuki vs Medreth [Youtube Series]
That reminds me of NwN2. The tank in the front, and the rest just spam AoE spells. Not very fun.
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Sensuki vs Medreth [Youtube Series]
I am very much a noob at monks, but how about you don't damage the monk guy, so he doesn't get wounds for abilites. Would that help?
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Loading screen needs improvement
I really like what they did with the loading screens in MotB.
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333 Quick Impressions Thread
What I meant is that I don't want the game to tell me which item is better. I'm fine with how it is in the beta, as long as the game doesn't show which item gives more +% or whatever. edit: This is what I was referring to.
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333 Quick Impressions Thread
I don't know about everyone else, but I would find the aforementioned feedback really annoying.
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Loading screen needs improvement
I don't really care about loading bars, I'm fine with how it is now.
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333 Quick Impressions Thread
^what, more hand-holding? Choosing between Might and Perception is just confusing and really bad design. I hope they make some kind of change to accuracy/hit system, because right now it sucks.
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How to fix combat? It's still the big offender in the BB.
NwN2 spell visuals, yay!
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How to fix combat? It's still the big offender in the BB.
Just decrease the movement speed, probably the worst offender. Removing the engagement mechanic altogether might be needed as well, but not sure on that one.
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Loading screen needs improvement
Yeah, that would be perfect.
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Combat XP - What Just Happened..?
Embrace your heritage.
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Loading screen needs improvement
The images used for the loading screens are too sharp IMO. I hope they use some kind of filter on them in the final release. I do like the concept a lot.
- About the Talent/Skill Merger...
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About the Talent/Skill Merger...
I see the skill bonuses as a kind of requirements. If you want to have a dual wielding character, then the character has to be athletic, which makes a lot of sense. I guess I would prefer a system where you could assign points to skills as before, but with the talents having actual skill requirements. You could see all the talents and the requirements from the start, so there would be no trap builds or whatever. But I don't mind the way it is now either.
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333 Quick Impressions Thread
How are all attributes not in some way useful to every class atm?
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333 Quick Impressions Thread
I didn't like the idea of stealthy fighters or barbarian scholars, so I actually like these changes. edit: Then pick dual wielding and something that gives survival. Makes sense to me that you would be athletic to be adept at dual wielding weapons.
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333 Quick Impressions Thread
Not all talents have to have the same level of usefulness, just having the option and variety is good. Not everyone is a powergamer.
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DA:I Tactical View combat feedback > IE spiritual successor PoE combat feedback. Can't have that!
something something dragon effect
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[333] My Beloved Druid Shell Maiden
Well your wording was kind of confusing there. I hope we get some enemies that are immune to those kind of spells, that put them out of combat for so long.
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Flame of devotion with an arbalest?
Might =/= strength, it's the power or "magic" of your soul, from what I understand.
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DA:I Tactical View combat feedback > IE spiritual successor PoE combat feedback. Can't have that!
LOL