I'm just gonna post a quote from codex, that perfectly describes my feelings with the beta at the moment.
I think the bolded part is especially important and it's what made the IE games what they are.
I hate Sawyer's obsession with balance, this is a single player game and not an mmo. The overpowered items, class combinations and spells are what made it fun. I mean balance is all well and good, untill gameplay suffers because of it.
This is a roleplaying game, and right now the attributes being what they are, I can't even make a proper character from a roleplaying perspective. How the hell do I make a physically weak but intelligent wizard? Right now it's not possible, because the current attribute system just doesn't work at all.
I don't think every class should be able to do everything, this is a party based game after all. Why make a fighter have the same number of active abilities/spells as a wizard, when you're controlling them both. This isn't WoW, classes don't need to do every role, each class should have a role in a party, they should be balanced with a party in mind and not how they perfom by themselves.