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greylord

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Everything posted by greylord

  1. Top lists off the top of my head... 1. Rogue (for all the Rogues out there) 2. Wizardry (which inspired other games like it, the Final Fantasy series, and a whole slew of others) 3. Diablo (from which all these action RPGs come from) 4. Diablo 2 (yes, the sequel introduced a skill tree type effect that was copied by action RPGs for over a decade now) 5. Everquest (people talk Ultima...but to tell the truth, it was this game that put MMORPG's on the map overall...not that it was any good [probably because I dislike MMORPGs]) 6. Baldurs Gate II (yes, II, I was interesting, but II had the romances that have gotten more into the WRPGs these days) 7. NWN (had the ideas of an indepth editor for an RPG...copied by some) 8. Final Fantasy VII (evolved the Japanese RPG and put them back on the map...at least temporarily on PC) Don't know what i'd put for 9 & 10...but the above were just off the top of my head on some of the more influential RPGs.
  2. Same reason it's not done in submarines. In space you can't really see anything with an naked eye. Point blank, space is not underwater and not at sea. In fact, spaceships today have windows in the front. That's because having those windows helps. For example, lose your way...point your ship towards a star and chances are that you'll get closer to that star. Don't have a window to see...can't exactly do that. Lose your instruments, at least you can orient yourself towards the earth since you can see where it is...and you can guage easier from a forward position than under and back. Subs don't have windows because they could crack easier under pressure...Space ships don't have that same difficulty...at least with pressure pushing into them from the outside environment. It's different pressures affecting the hull, in fact in many ways the exact opposite.
  3. Whilst getting ready to download some of the DLC for Arkham City (want to try to get Robin and/or Nightwing) I found this demo for a game called dungeon Hunters. Holy Smokes...it sucked me in...now going for the full thing! Got side tracked
  4. Speaking of windows in the front of a ship, I actually do not see why people say that's bad science. They actually tried to build a plane where the pilots sat at the back of the plane and used sensors to fly it. They sort of nixed that idea...since if anything happens to the sensors...they are screwed. Then we have the entire drone thing where the pilots aren't even in the plane...those planes seem to go places they aren't occasionally...like into foreign countries who then claim them...or even worse...straight down into the ground. It's not science, it's common sense. If all your sensors to fly the dang thing goes...at least you still have ONE way to make some sort of spatial judgement even without them. You HAVE to have some way to see where you are going and what you are doing. I'm NOT a commercial pilot, but I do fly privately. I can fly the plane off of instruments only...and with modern ****pits (I can't believe the word catching on these forums edited this...so...this is the place where the PILOT sits and flies the plane...that's what the word with all the asteriks mean), you can even come in for landing almost only on instruments. However, I still want my windows to look out of...not only for aesthetics...but I've had all my instruments die on me, my battery die, etc....and at those times you better believe I'm dang glad for those windows. So I'm calling BS on all those statements that are saying there's no reason for a window or ****pit at the front of the Normandy. If you have the science to go faster than the speed of light, you surely have the science to be able to have a well protected window that doesn't crack under the pressures that you would extend to such a craft. At this point, because there can always be some sort of electrical or sensory failure...I'd say ONLY AN IDIOT wouldn't have a window in the ****pit...preferably one with easy to make judgements on spatial relations. I'd say it's less scientific to argue against a window...than to argue for one.
  5. I've never actually gone up against the Collector Cruiser without upgrades...so don't know. Maybe almost everyone dies on the way there? On the other note, I think they said in ME1 that the Normandy was a Frigate. With the size being bigger with the Normandy 2...I'm not certain...probably still a Frigate? Or maybe something else?
  6. My guts tell me that it's gonna suck. In before Monte Carlo. My guts are saying the same thing. PS: Love the new Avatar Morgoth.
  7. Compared to them taking things from DA2...anything they get inspiration from Skyrim can only be a good thing at this point in my opinion.
  8. I got it for PS3. I don't like the PC controls for AA, but the same game works wonderful with a PS3 controller.
  9. As someone who hates DRM, but enjoys buying PC games, I agree. I HATE publishers that punish the legit punishers with their DRM internet monitoring big brother schemes...if they actually can do the tracking with 100% accuracy, then it gets those people that they are after and which means they are spending less time hurting me...a paying customer, and more to actually stop the people that they claim are the bad guys instead.
  10. I don't believe any behavior or procedure can produce 100% accurate results. Moreover, whenever I hear someone claim 100% accuracy or rightness, I assume they're trying to bilk me out of my money. In other news: Obsidian Wants To Go All Digital
  11. Still Dragon Warrior VII, man this game is long
  12. Piracy has always been a problem, not just for the Indie developer...but for all producers and creators of gaming. It goes back to at least the floppy days (remember...don't copy that floppy!). The difference now is that the big time boys, the big Producers are literally pushing customers away and into the arms of the Indies, the Pirates, and the consoles whilst wondering why they are getting lower sales on their own games and putting the entire blame on the Pirates...instead of realizing that they are the cause of lost sales as well as there are other factors involved. You can't remain openly hostile to your consumer base and expect to continue to expand in a market. The Indies have gotten something which most producers haven't...that distribution, innovation and imagination...and not accusing your LEGAL customers of being the bad guys, may mean piracy still occurs...but it also means attaining a larger consumer base than you would have had you avoided those factors in the first place (unlike the status quo, DRM laden, just like the last game they released drudge that many big time game producers shove out the doors these days). Pushing hostile DRM that punishes the consumer and treats them like criminals isn't a way to win customers...in fact I'm amazed that they even still have any customers with that approach. It's probably ALSO idiots like me who still buy that occasional computer game because we prefer PC overall...and will actually put up with a little evil meanheartedness from a Producer. Still...even as I'm an idiot for occasionally buying these DRM things on PC...I do most of my gaming on a console these days.
  13. Says who? Sure as heck not the indie developers. I'd say they are...they practically died out due to the costs and distributions during the late 90s and 2000s. In order to get a game that actually made a LOT of money you had to have a nice sized team of developers. You couldn't really go off on your own and start up something and have it compete with the likes of Warcraft 3, or Diablo 2. The Big box producers dominated the market. Nowdays with Steam, Xbox Live, and digital distribution, along with the hostile way which the big producers treat customers, you get breakouts like Minecraft, new inspirations like Bastion, possibilities like Torchlight, banging down the doors of the big boys. It's the developers once again regaining some semblance of independance from the big brother Producers, and instead of simply producing the status quo, make things THEY want to make rather than what they are constrained to make. Not only that, but it was the Indies that really took off on the smart phone phenomena and made money there...though the big boys are starting to try to force and shove their way in with their big money and huge political (at least electronic capital politics) pull into that market. I'd say this is the day of the Indie...and it's only going to get better for them on the PC as the Big producers get more tightfisted on PC and/or move more towards consoles.
  14. No, not always. I've had it where steamworks installs and then it puts me on hold as it downloads the ENTIRE FRIGGEN GAME!!! That peeved me off. If I had wanted to D/L the game without a hardcopy I wouldn't have bought the hardcopy in the first place. And then there's the times when it has it on disk, but decides as long as it's installing it will take that hour or two simply to update the game whether or not I wanted to play it in that time or not. But steamworks is the least of the wrongs out there with DRM. Ubi is by far the worst. As for personal information...Bioware obviously interpreted some of my gameplaying styles wrongly if DA2 is what they came up with...I'd just rather them NOT have that info if that's what they are using it to make. Not only that, but the spam they send me via their email stuff, and the hackings that have gone on (ironically it wasn't PC that was the biggest hack though, it was Sony with their PSN), I'd rather have my personal info...personal.
  15. Color me unimpressed. That didn't really inspire me to play the game. PS: thanks for posting it though. You kiddin' me? People gonna literally throw themselves over ME3 when it's released, 2 million+ Beta testers for SWTOR and a huge-budget PC exclusive with cutting-edge tech funded by courtesy of EA tells me BioWare is now stronger as ever. DA2? Why, pretty good game overall, considering the short dev cycle. Just wait how fast DA3 is gonna sell, regardless of the usual whining of course. BioWare gets lots of puplicity, that's the best thing that could happen to them. The worst thing would be just getting ignored. While I have trust that BioWare is able to do quality products, I don't have trust in EA that have to please their shareholders. Proof of this: DA2 and the ridiciously short development cycle. And yes, I'm waiting for Mass Effect 3 as well, to see how the trilogy finishes, but that doesn't change the fact that Dragon Age 2 did hurt their overall reputation as a company and a brand. For MMO the real test starts after 4 to 6 months of release. Will the playerbase stay, or will they find something else to play. Someone who has been looking into the game more, can prolly tell if EA will even make profit with the initial sales, or do they need the people to keep paying them montly to actually make profit later on. The good news for BioWare/EA is that Blizzard is most likely alienating bunch of WoW players with their Pandarens. I've already heard from a lot of my ex-guildies (don't play any longer myself) how they are switching to SWTOR (which I would imagine is mostly due to the damn Pandas). From the looks of it SWTOR is going to do extremely well at this point, at least I think the hype machine has it equal to a Blizzard release almost...and hype is half the battle right there.
  16. Dang right, don't support the DRM folks...cause they feel they have a right to steal your money!!! It's been double sided though...at first they thought they had the RIGHT to install spyware on your machine without your consent...but got slapped around and now most at least alert you that you need to have an internet connection at least and ALERT YOU (which they didn't originally in many cases) that you are about to install something you didn't want or plan to during the installation. I hate theives who steal my personal information on what I game, when I game, and how I game with out regard that where I live we have rules in regards to RIGHT TO PRIVACY. Though I have to say, originally when games first came out with steam it irked me on that I'd buy a disk...but then the game wasn't on the disk. It only had a STEAM link on the disk to download steam and then the game itself...which made me go...WTH...why did I even try to buy a hardcopy if there's no hardcopy here!!!!???? That actually felt a little more like stealing directly through deciet to me than anything a pirate ever did to me. Game Producers, 50% of the big ones are thieves, liars, and evil to the core. So...I still support them (like Ubi) by not buying their games on PC but buying it on console. Probably people like me doing the same thing are the reason PC sales are less then half of what they were 5 years ago (most say even less then that by a far amount), but booming on consoles. Yeah...I hate thieves...but many of the Game producers are more akin to thieves than the pirates in my book these days...but luckily just like you learn to lock your car...I've learned how to prevent them from stealing my information by avoiding their games and not letting them install their spyware on my PC if I don't want them to know that specific type of information. But this isn't scum and thieves overall...but about piracy. If they really want to fight piracy...DRM is about the stupidest thing they've ever created...both singlehandedly killing PC sales whilst raising the number of pirates and piracy overall...double fail for DRM. On the bright side, Indie developers are once again having the biggest heyday since the late eighties and early 90s in both acclaim and sales.
  17. That was simply hilarious. That was awesome! That guy is my hero. That was absolutely awesome... I do wonder how many times he tried and failed though...Great theme music on this though... and his comments... Love it when a plan comes together.
  18. As someone who reads books on Kindle, something to note. Unlike Ubi DRM...I don't have to be connected to the internet to actually read the book. If they made it so that was a requirement...I'd never buy their system or books.
  19. No, because the pathetic losers with entitlement issues as Gorth calls them will exist as long as there is a free version of the game available. The only way to stop them is to remove the free (pirate) version from the equation. People still pirate games offered by GoG and STEAM afterall. You need to find a form of security that works, not give up on it altogether. Using DRM doesn't equal alienating your customers. Go back a few posts and you'll folks in this thread saying good things about Steam. yes, but shooting your own customers normally isn't the way to do it. For the bank analogy...if you have a bank and you notice that people are mugging the trucks that carry cash to and from your bank...what do you do. With DRM they made it so that they shoot all unknown individuals approaching the truck no matter who they are...including bank customers. Sure, you might kill a few of the pirates from robbing the bank...but you kill a WHOLE LOT of customers in the process. Furthermore, who do you think the customers blame...the pirates...the pirates aren't killing them...no...they'll be like me. The BANK is the one that's shooting the customers. And it's doing MORE to harm the customers and it's business then the pirates. Furthermore, the BIG pirates aren't even those that were robbing the trucks by approaching the trucks, but instead the truck company itself. Shooting the people has NO effect on them because it's an INTERNAL problem. The bank decided to contract the truck company from China...and that company itself is taking the money hence making the bank shoot a LOT of customers, peeving them off, and killing off their customer base at the same time whilst doing nothing to actually stop the people actually stealing their money.
  20. Actually, Ubisoft sold MORE PC GAMES overall for ALL PC games they sold when they didn't have draconic DRM from what I can tell... On the otherhand their console sales are way high these days in relation to anything they used to put out...
  21. My hypothesis is that half the pirates promote DRM. Afterall, as DRM makes it harder to be a legit customer and puts up more roadblocks they drive more and more customers to piracy (or to desert PC gaming and go console, which I've partially done, as I buy many things I would have used to buy on PC for the PS3 instead). DRM is the piracy companies best friend! So, no, scumbags will actually probably promote DRM half the time...wait a second...Volo... Oh, we already figured you were probably a pirate though...so...no surprise there.
  22. Seeing his response, I'd agree...yes! Breaking a CD right in front of them! I've tried to break CD's...those things are dang hard to break...unless you are He-Man! I think mine is normally either because the CD is worthless and I'm using it as a frisbee (true story, I've used freebies CDs that aren't worth anything as Frisbees!!!) or, if it is something with personal information on it that I've burned to transfer between computers...but then I learned that's really hard to go around simply breaking it with your hands(like nigh impossible in some ways, easier to use tools to smash it or something else and it still doesn't break to my satisfaction...which is why....)...and got smart and immediately bought a shredder which shreds them instead.
  23. I had an interesting thought, perhaps one's thoughts are prescribed by what affects them. As a LEGAL customer...who hasn't pirated, I'm heavily affected by what is given in legal copies. Pirates haven't done anything to me. Publishers HAVE. I've been directly affected by DRM. I've seen it's effects personally. It's driven me to get a PS3 simply to avoid many games with their DRM (any Ubi game for example...oddly enough I don't have to worry about their draconian always on the internet DRM if I play their games on the PS3...though when I wander markets in Asia...there are FAR more Pirated console games than anything PC...which leads me the real DRM reasons isn't against Piracy at all despite what they say...but to BREAK the LAWS of making backups or second hand sales). Hence, I'm solidly against DRM because as a Legitimate customer...it hurts ME! Perhaps those against Piracy (and I include the producers of games) are those who are or have pirated games in the past. They somehow see how easy it was for them...and either feel guilty or think...oh my...this must be what's happening, and apply their morales at the time to everyone else. Someone might do this with my stuff that I worked hard on...I can do this to others...but my gosh...can't let them do this to me!!!! Or something like that. AKA..perhaps the feelings that pirates are more guilty than DRM is because folks have participated in piracy in the past and feel bad about it or something... So their feelings on game piracy are completely different then those of us who haven't game pirated and tried to play games by the legalities and the rules... Who have ONLY seen and been truly affected/hurt by the stupid DRM policies which to ME seem to try to break the law by circumventing it in round about measures and then greasing the palms of lawmakers to try to make it so that those round about policies are either legalized or ignored.
  24. Didn't we establish video game piracy is costing people their daily bread?Also, says the guy who finds it "repugnant". Hey, I downgraded that to morally unripened! But I take piracy a lot more serious than I do DRM. DRM can be a pain, it can even on rare occasions cause a serious computer problem, but it still isn't a crime. Piracy is. Actually in some countries DRM IS or has been a crime, but in some of those places they haven't been prosecuted AND/OR they've greased the palms of lawmakers to over ride the older laws (as they tried in Switzerland and luckily failed for once). The difference between the DRM creators and the pirates...The DRM guys have deeper pockets and more effective lobbyest. PS: In fact, in some places it not only is some of the DRM stuff illegal, but technically they must allow the person who buys the product to be able to make one legal backup for their PERSONAL usage. I see DRM more focused at stopping this with wordage such as...one copy per computer...or other things targetted at BREAKING these types of laws...but leaving the publisher just enough squeeking room to say they didn't. As in, sure they put in everything and the kitchen sink to prevent someone from making a backup as the law says they must allow...BUT they didn't actually STOP the person from making that back up...and as long as that backup is only used on the original computer it was installed on...well...they didn't actually STOP them in person...right? The people behind DRM and suing those who are d/l pirated stuff are JUST as guilty as the pirates. I mean, one thing I've always thought was ironic was that if the RIAA and MPAA and all those can keep tabs on who's d/ling what...that means THEY ALSO must be on those networks and d/ling stuff to see if it's what it says it is. If so...that means they too are also downloading pirated items and visiting piracy site...MUCH more than their LEGAL customers. I'd say it's obvious how much they've greased palms since when they report evidence such as that (or other types such as...we've counted this many downloads from the pirates...which probably means they've hooked into the pirates themselves and are downloading things...inclusive of items that are trying to buy off their popularity by claiming to be the popular thing when theya re something else...meaning the companies have also illegally pirated). If I were the cops...I'd say...that's great...I'm getting a warrant. Then I'd return with a warrant with both whom they are protesting...AND all the complaining companies computers...because I'm pretty certain I'd find a high amount of piracy software on whatever machine they've been using to find these pirates in the first place. As a legal game customer...I don't run into the pirated games and such much on the internet...and I imagine one wouldn't unless they too were going to the piracy sites and piracy arenas and downloading the p2p and torrent stuff themselves. Hence, not only are the publishers DRM mostly an illegal thing that they avoid prosecution for by HUGE amounts of lobbiests and greasing palms...but in fact I'd say that there's a Good chance that they are also pirating themselves...just no one's had the power to propose searching THEIR computers for illegal material also.
  25. I going back to old school console playing. Started up Dragon Warrior VII on the PS3 (okay, not OLD School: OLD school...simply Old school as in a mere decade ago old school)
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