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PrimeJunta

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Everything posted by PrimeJunta

  1. To reproduce: Load game from main menu Expected: Useful hint in loading screen Observed: Loading screen shows text "Did you know? *Missing string*"
  2. Love the writing. Love the way it looks and feels. Could use more portraits. LOL at "waning scepter." That's all for now.
  3. To reproduce: 1. Go to a rest area and access Stash Expected: Easy way to move items between Stash and character inventory or equipment slots Observed: The Stash window floats on top of the inventory pane. I have to drag it around to be able to see the slots where I want to put stuff. Perhaps a split-pane arrangement with all UI elements fixed would work better?
  4. To reproduce: 1. Open BB Rogue's character sheet 2. Click on the Minor Threat ability Expected: Ability description is displayed Observed: Ability summary is displayed, but description below reads "Missing string*"
  5. To reproduce: 1. Ask Dengler about hiring adventurers 2. Click on the Rooms button at the left of the window Expected: selection of rooms with icons shows up Observed: selection shows up, but white squares are displayed instead of icons
  6. Precondition: Resolution set to 2560 x 1440, fullscreen To reproduce: 1. Start a game 2. Enter the watermill Expected: Ornate "Loading" text appears at bottom right while interior loads Observed: It does, but it's partially clipped so some of it is off-screen
  7. To reproduce: 1. Create a female meadow folk barbarian aristocrat from Ixamitl 2. Continue to Voice screen Expected: a selection of female voices Observed: choice between Female Cleric 01 and Male Wizard 01 (guess which I picked)
  8. To reproduce: 1. Open Options screen 2. Make any change Expected: There are Apply, Accept, and Cancel buttons near the bottom of the screen Observed: There aren't. Instead, I apply changes by closing the window with the X at top right, then make the selection in a dialog.
  9. To reproduce: 1. Open Options screen 2. Hover over Language Expected: tooltip appears in bottom of pane describing option Observed: *incorrect string* appears there
  10. To reproduce: 1. Open Options screen 2. Click on Game, Graphics, or Sound Expected: Button highlight moves to selected button; labels don't disappear Observed: All button labels flash briefly, then disappear. Clicking on Auto-Pause or Controls brings them back Playing at 2560 x 1440 on iMac 27" late 2013 running Windows 8.1
  11. What is it about us that frightens you so?
  12. @Logos That was awful. And I watched it all through.
  13. I think I'll go with Dyrtipix, the barbarian aristocrat from Aedyr.
  14. No. The authorities have been alerted. She will be pew-nished. Hrblblbl.
  15. Okay, 143 users reading this topic. Wowza. (Be-ta! Be-ta! Be-ta! Be-ta! All together now...)
  16. Release it already. I'm running out of chamomile tea.
  17. Content-wise, more like 5-10%. They're saying 3-5 hours. Looks a lot like it's the vertical slice by the way. Which makes sense for a lot of reasons. Also good because it's the first content they would have made, and the first content is always the worst. Edit: ninja-ed...
  18. @Immortalis I have explained what's wrong with it several times already. Not going to do it again, sorry.
  19. Ah, but it would. I and several others have explained exactly what and how in great detail in this very thread. (Hint: it's about incentives.)
  20. Oh, Immortalis, if only you knew the arguments I've had with Helm.
  21. You know what's really weird? This is exactly the argument I'm making against systemic XP. Reward achieving objectives only, and you leave maximum freedom for the player to find ways to get there. Reward specific ways of achieving the objectives, and you're steering the player towards those specific ways. There are times I feel we inhabit completely parallel realities with different rules of basic logic or something.

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