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O btw the music is good
I am absolutely in-love with the music. Especially the main theme: Justin Bell did a stellar job of crafting a beautiful score that fits the game perfectly.
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Kickstart Backer Badge
I'm missing my kickstarter badge
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New Kickstarter incoming
Ooh, would love something in the vain of Alpha Protocol.
- Update #69: Pillars of Eternity
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Backer site
So, any possibility of a major update tomorrow then?
- Update 68 Camp-out thread
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Update #62: Production 01 - State of the Project
I used to fall into the minimalist camp when it came to the UI, but looking at how pretty the conversation UI looks, I might just change my mind. The wichts sound absolutely depressing; I like it Hope you guys will stick to non-traditional creatures rather than the boring orcs and goblins of every other fantasy RPG.
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Economy in Project Eternity
This is not an easy problem to solve. Either the game has too drastically limit the amount of gold you get from adventuring, or make all purchases exceedingly expensive. Shops need to have things that the player will want to buy even in late game, while at the same time the player doesn't feel that exploring for loot becomes meaningless.
- 22 replies
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- economy
- money sink
- stronghold
- crafting
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Tagged with:
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Economy in Project Eternity
Perhaps a system where the player has to pay a regular wage to some of his/her party members to keep them happy. This will apply particularly to mercenaries employed from the adventurers hall.
- 22 replies
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- economy
- money sink
- stronghold
- crafting
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Tagged with:
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Update #55: Vertical Slice Update
What are these differences? Physically these differences are where hair grows on them. Wild Orlans are covered with a coat of hair on every inch of their bodies, including the face. On the other hand Hearth Orlans have tufts of hair the ears, but otherwise the face is covered with hair much like a typical human. The Orlan detective concept depicts a Hearth Orlan. Oh look, I found a wild Orlan
- Update #55: Vertical Slice Update
- Update #54: Art Update - Work IS in Progress!
- Update #34: FIRST ART UPDATE
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Turn based Combat
Hell No!
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Beard Technology & Character Portraits
Some form of facial customisation would be cool.