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O btw the music is good
tox1c5lug replied to Longknife's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I am absolutely in-love with the music. Especially the main theme: Justin Bell did a stellar job of crafting a beautiful score that fits the game perfectly. -
Kickstart Backer Badge
tox1c5lug replied to Gfted1's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'm missing my kickstarter badge -
New Kickstarter incoming
tox1c5lug replied to C2B's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Ooh, would love something in the vain of Alpha Protocol. -
Update #69: Pillars of Eternity
tox1c5lug replied to BAdler's topic in Pillars of Eternity: Announcements & News
Awesome update, love the music- 488 replies
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Backer site
tox1c5lug replied to argan's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
So, any possibility of a major update tomorrow then? -
Update 68 Camp-out thread
tox1c5lug replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
So, any chance of a BIG update tomorrow then? -
I used to fall into the minimalist camp when it came to the UI, but looking at how pretty the conversation UI looks, I might just change my mind. The wichts sound absolutely depressing; I like it Hope you guys will stick to non-traditional creatures rather than the boring orcs and goblins of every other fantasy RPG.
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Economy in Project Eternity
tox1c5lug replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
This is not an easy problem to solve. Either the game has too drastically limit the amount of gold you get from adventuring, or make all purchases exceedingly expensive. Shops need to have things that the player will want to buy even in late game, while at the same time the player doesn't feel that exploring for loot becomes meaningless.- 22 replies
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- economy
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Economy in Project Eternity
tox1c5lug replied to Sensuki's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Perhaps a system where the player has to pay a regular wage to some of his/her party members to keep them happy. This will apply particularly to mercenaries employed from the adventurers hall.- 22 replies
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- economy
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Update #55: Vertical Slice Update
tox1c5lug replied to Darren Monahan's topic in Pillars of Eternity: Announcements & News
What are these differences? Physically these differences are where hair grows on them. Wild Orlans are covered with a coat of hair on every inch of their bodies, including the face. On the other hand Hearth Orlans have tufts of hair the ears, but otherwise the face is covered with hair much like a typical human. The Orlan detective concept depicts a Hearth Orlan. Oh look, I found a wild Orlan- 140 replies
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Update #55: Vertical Slice Update
tox1c5lug replied to Darren Monahan's topic in Pillars of Eternity: Announcements & News
Radial menu = bad!- 140 replies
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I have to admit, I like Failedlegend's sugestion regarding the placement of the spells bar. I am not a huge fan of the "wrap around the screen" idea for the UI as it seriously distracts from the environment and, as Josh mentioned, is less efficient. Just my very humble view.
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Update #34: FIRST ART UPDATE
tox1c5lug replied to Adam Brennecke's topic in Pillars of Eternity: Announcements & News
Wow, I am surprised by the level of detail.- 286 replies
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Turn based Combat
tox1c5lug replied to Caldak's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Hell No! -
Beard Technology & Character Portraits
tox1c5lug replied to rjshae's topic in Pillars of Eternity: Stories (Spoiler Warning!)
Some form of facial customisation would be cool.