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Bryy

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Everything posted by Bryy

  1. The Banner Saga devs - Stoic - made a statement once right after their Kickstarter that they would never make one again due to the bullcrud they got from the Factions incident (they threw out their multiplayer as the beta and the backers went to town).
  2. Maybe try contacting Ubisoft instead of complaining about doomsday scenarios?
  3. My dreams of being Ye Olden Tyme Michael Weston are dead now.
  4. Those are based on backer faces. So in essence you are saying that real people's faces look too much alike. But, honestly, in short, you really, really seem like you want to make your own game. Every single post you've made has had that underlying implication. Stop maybe stop with the condescending "I can do it better/you're doing it wrong" attitude and actually make your own game? No, that's an earnest statement.
  5. I guess we also can include things like EnXile putting WL2 on Origin?
  6. DC has been on a dark and gritty kick for about ten years. It's depressing.
  7. I want this game but would like to see more of a second and third act.
  8. This is really a general question about all Kickstarters, but it also applies very specifically to PoE. I see a lot of comments on not only PoE but DFA, etc., stating how criticism of the game is invalid because the person making the criticism is talking about features that would "invalidate" the feel and/or mission statement of the proposed game. For instance, lots of people wanted to be able to hold down the mouse to be able to move in Broken Age, as is modern convention in keyboard design, but others responded with "you're playing it wrong" or "but that's not how old games were made" or even - and this one I love - "go back to playing Call of Duty". Subsequently, lots of people have a problem with a lot of the Old Skool Design Elements that Josh Sawyer has decided to get rid of, almost as many as those that have a problem with them being taken away in favor of balance. Again, this has led to everything from name calling to personal attacks on the IQ levels of certain or all forum users. My question is this: how much of an obligation do developers who make these retrostarters have to their fans? Obviously, they have to make a game they themselves are proud of or what's the point really? But also, they do make statements that will be interpreted to mean they are making a game that is a 1:1 design of whatever it is that they are mimicing. As a secondary follow-up: are criticisms of these games invalid just based on the simple idea that they go against what the game "is trying to do"?
  9. Exactly. Just because something exists doesn't mean it retroactively invalidates what came before.
  10. Correct. But I think the key is to balancing where it is creative expression and where it becomes work. If you get it right, you get the best of both worlds. Obsidian may not have such possiblity however, since they are a business. On the other hand kickstarter has given them the ability to tilt the balance alot more towards the first than before, which is great. All Kickstarter did was remove the publisher. And technically, we are the publisher still. So it removed the idea of a traditional publisher. You don't have any idea of what you're talking about. You're acting like money and resources are exclusive. You're acting like people can't be creative when money is involved. You said the devs don't know what they are doing, when you also say you have no idea how creative work... works. Things get cut, and you should be glad for that. Think back to school when you had to do multiple drafts of the same essay before it became perfect.... or any good at all. You think an episode of TV just appears out of thin air, fully formed without any bad content?
  11. I love how this entire thread is a trawling the internet thread.
  12. Actually you can get Unreal 4 for 19$/month and 5 % cut from profits as simple standard subscription and I have heard only good things about it's usability. Also using Unreal Engine doesn't mean you have to make AAA quality game with it. It just has been too expensive and too much hassle for indie developers so far and that's part of the reason why Unity hit the jackpot with their engine. I'm glad Epic and Crytek smelled the money Unity is making and jumped on the indie bandwagon with reasonable pricing. Little competition is never bad. Hassat's talking about the sheer scope of resources, not just the engine.
  13. Or the crowd just didn't agree with him, or he just didn't like the show. I don't like the show. It's fun but it's not gripping TV. But that does remind me of last years SDCC when they premiered The Flashpoint Paradox, which is DC's bloodiest DCAU film to date. The Q&A panel was filled with manchildren.
  14. Actually UE4 is so amazingly streamlined now that 4 people can create a top notch game in 2 years, you should really look into it. That was the whole philosophy behind its creation. I really don't understand the point you think you are making here. PoE is already half done. Do you expect them to scrap everything and do it in UE4?
  15. Why are we referring to everything as Toons? This isn't Who Framed Roger Rabbit.
  16. Double Fine was not the first game to use Kickstarter, nor is the concept regulated to the four or five high profile titles that came after DFA. But we get it. You think every game that does not use the latest and greatest tech is an enemy to creativity.
  17. Sure, Sawyer has said something that flies in the facto f "what IE games are". But saying that automatically makes it a AAA publisher-bred game is ridiculous.
  18. Lol, I remember when I heard about that option in ME2. So INOVATIVE and HEAVY CUSTOMIZABLE! To be fair, the armor customization in ME2 was really, really great.
  19. I feel like an actual dev answering this would both help and not help.
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