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Elerond

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Everything posted by Elerond

  1. Debunking hoax news is pointless because the people who fall for hoax news stories are frequently only interested in consuming information that conforms with their views — even when it’s demonstrably fake https://www.washingtonpost.com/news/the-intersect/wp/2015/12/18/what-was-fake-on-the-internet-this-week-why-this-is-the-final-column/
  2. In all honesty there are certain things a person should look for in a video game kickstarter to warn you off from donating. The kickstarter being posted by Doublefine is one of them. They have no clue how to budget, they are so into their own hype they don't realize that they haven't actually made a good game in an insanely long time, and every game they do release always fails to meet their marketing spiel for it, most of the time on basically all levels. Oh and of course you can be sure they will miss their original release window by months, possibly an entire year. Have they even released the second half of that first kickstarter yet? They released Act 2 in April 28 2015
  3. "I also don't want this to end up like Lost. I hope JJ knows what all the flashbacks and visions mean" JJ don't direct next movie so I don't think it is up to him how they will explain Rey's past.
  4. They have one big benefit when they make their characters and plot devices and such things. As there is no quite lot of people that make and produce different media around the film, which give them ability explain everything in the movies without needing to explain them in the movies themselves. So they can use as much of rule of cool they want and then use other media to explain why those things we okey in Star Wars universe and then see how millions and millions of their fans explain things to people through social media. So they don't need and they don't rely on movies alone to explain things that happen in Star Wars universe, but instead they will force people to consume Star Wars in multitude of media if they want to get full picture of things and fans rejoice lot.
  5. Quotas and limitations in labor market are exceptions to Schengen agreement that richer EU countries demanded before they accepted taking more countries in the union. So if you don't think that suppressing Schengen agreement will bring more limitations to EU's workforce movement then I would say that you are quite trusting or you don't realize where current political winds in EU are blowing. I may have expressed my thoughts in too obscure way, but I did say that limiting support or removing it entirely is something that politicians in richer EU countries want to do if they can find way that doesn't bite them back, meaning that if there is option where poorer EU themselves want cutting that support down then richer countries will be more than willing to let poorer countries have their will in the matter. And to get poorer countries to want such thing is the trick where refugee crisis and poorer countries unwillingness to take refugees can come handy, by for example giving countries option to buy their way out to take refugees by paying more in EU's fund, which effectively will cut or even fully undermine economical support that richer countries give for the poorer countries. So if by adding bit bureaucracy to EU will make poorer countries themselves cut their effective support from richer countries then you can be quite sure that richer countries will take that offer and even better if they can take that option and quilt trip poorer countries how they don't do their part in this humanitarian crisis. So I don't think that EU will cut it support to poorer countries, but instead it will introduce new systems that effectively will cut down those supports. Which will effectively countries themselves pay those projects that EU wants them to do from their own pockets.
  6. You don't think things are slightly more newsworthy when they come from the mouth of a person who is trying to become the leader of the free world than they are when they come from a cartoonist, an advocacy group, or a congressional staffer? If I actually took Trump seriously maybe. I keep thinking we'll wake up tomorrow and he's still on the Apprentice and this was all a silly dream. But if he fools around and actually get's elected.... well we'll all be screwed but at least it will be entertaining. Say, that might make a good campaign slogan for him. But that cartoon the Washington Post ran was pretty low, even for that rag. And the cartoonist doubled down on it. If I were on the Pulitzer committee I'd be on the phone asking her to return hers. It seems that it was WP's editor that doubled down not the cartoonist and journalist from post seem to think they both are idiots because they just helped Cruz's campaign instead of doing something useful. https://www.washingtonpost.com/news/the-fix/wp/2015/12/23/why-that-now-retracted-washington-post-cartoon-is-a-gift-to-ted-cruz/
  7. You mean that ACLU of Colorado voluntary board member that was forced to resigns after their comments in facebook? And how ACLU's accrual leaders had to apologize said comments?
  8. Enemies don't have health. If you have a really tanky fighter with really low damage wailing on an enemy fighter, both regenerate stamina faster than they damage it. Eventually your fighter will drop because his health reaches zero; the enemy fighter will just stand there indefinitely. I am not sure if that is actually true. As I tested it some patches ago. Enemies (an enemy as I tested it against just one enemy fighter) actually eventually start to lose their max endurance and eventually die, even if they heal more than you can damage them. That was result of over 10 minutes long fight where my character could only do 1-3 points damage per hit.
  9. PST actually gives answer to its main question But as it is question with now definite answer and it is roleplay game so it can use and uses quite well it own nature to answer that question. Answer that every player finds is not the only answer the question but one of the many and it is some what personal to each player as their playthroughs as whole are actually the answers that game gives to its fundamental question. It is one of the things that make PST as great game as it is. Because it lets player be the writer for its main question, it is not approach that fits in all games and story telling, but in RPGs it is approach that works because RPGs should be games where player tells the story in more or less restricted way (of course as they are games they still need to have rules and goals to actually do that game part and not only story telling/roleplay part). So I would say that thing that makes PST great RPG is the way how it lets player to answer to the question that game rises. And it think it fails some what with those questions that player can't answer in the game. As in my opinion it is essential that all the answer that player can give/find to the questions can be given/found in the game itself.
  10. Hugh Herr: The new bionics that let us run, climb and dance
  11. 75% of IQ probably comes from this study that says that Genetic research has shown that intelligence makes a major contribution to the heritability of educational achievement. However, we show that other broad domains of behavior such as personality and psychopathology also account for genetic influence on GCSE scores beyond that predicted by intelligence. Together with intelligence, these domains account for 75% of the heritability of GCSE scores. http://www.pnas.org/content/111/42/15273
  12. After couple days of pondering
  13. Refugee crisis is just excuse to drive in policies that many of our (meaning all richer EU countries) politicians have wanted from beginning. They don't want give free movement for work force from poorer countries, but there has not been yet excuse that don't make them look like self serving exploiters, but now refugee crisis has finally give them good and understandable excuse to close boarders from people they don't actually want. Now they have excuse that gives them option to keep duty-free trade and also control flow of people from poorer countries. And best part is that those poorer countries currently think that this is positive improvement that is cause of celebration. It is somewhat ironic to see that media is saying that this something that richer EU countries had to do against their will, even though they have done their best for last 30 years to find excuses why they have right to limit free movement promised in Schengen agreement. You can be sure that when refugee crisis is over that it will be fight to get Schengen agreement back to effect if it ever comeback in its current/past form. Richer countries will probably also use refugee crisis to cut support from poorer EU countries as they didn't do their part in "European humanitarian crisis". They only need to find how to spin it like something that nationalist parties themselves will demand as it is evilness of EU.
  14. Engines are usually graphics and animation wise capable to much more than what can be used in actual gameplay situations. As in-engine demos even when they are rendered in real time there is no need for lots of things that you need in actual gameplay. Like for example it is easy to amp up graphics by dropping parts of map and disabling physics that aren't needed for the scene. Also animations can be amped up as you always know how many characters/vehicles/ships/etc. animated objects there will be in one scene what you can't necessary tell in actual gameplay situations. Because of these reasons in-engine demos shown in E3 and similar PR events can look much nicer than actual gameplay in finished game. And because of this sort of common PR tricks in-engine footages have collected quite lot infamy and people don't anymore trust them like they have in past. Although it is possible to do such PR tricks in limited gameplay demos that are limited to smaller areas than actual full game. Witcher 3 for example disappointed some people because their early gameplay demos used effects and visuals that they had to remove from finished game as they were too heavy to work in full scope of Witcher 3 even though they worked in limited testing environment.
  15. I find it bit stupid that they didn't bother to actually explain how he survived even though they used his implied death as plot device to make Finn do stuff that he probably otherwise wouldn't have done.
  16. Not Einstein, Eisenstein, meaning Sergei Eisenstein, who was Soviet film director, who are noted for his silent films like Strike (1925), Battleship Potemkin (1925) and October (1928) and his historical epics like Alexander Nevsky (1938) and Ivan the Terrible (1944, 1958). I would say that his style was much different than what Michael Bay for example uses.
  17. In PoE equipment limitations for wizards that don't effect other classes don't make sense as every class gets their power from same source, which is their soul. They are just schooled/learned to use that power in different ways. Although wizards spell casting already has limitation in PoEs lore as they conjure their soul power through their Grimoires to manifest the power way they want.
  18. Short review with theater fresh opinions. Better than prequels Effects weren't spectacular, but they felt like Star Wars Story was thin even Star Wars standards Character progression was forceful and it didn't seem to fit in story that was told I liked some of the characters and some of the characters were just dull Overall feeling during and after movie was and is that movie was dull. It was watchable and I don't regret that I put money to watch it, but it is not movie that I will watch again.
  19. Which part of Pillars of Eternity lore states that all wizards come from a school?Which part of Pillars of Eternity lore states that wizards can't undergo training outside of that provided to them by a school? None, doesn't that bother you? Even for paladins, priests, monk & whatever? After all this game is kinda heavy with it's lore. No really, because point is that its your characters background that you define by yourself. More restrictions game's lore put on how you can define your character more constricted your roleplaying choices are. And I personally like more of those roleplaying games that offer more freedom in way you play your character. Which is why I like more RPGs that don't have fixed characters than those that have.
  20. And having all "classes" using the same gear & weapons is totally roleplaying no matter their background, suuuure "Giving a stronger identity to classes is so un-rpg..." Obsidian forums, 2015. At least this way you can roleplay however you want. You can say "my wizard cannot use 2-handed sword" and just never equip one to him/her. Same for any character. There you have it, problem solved for you. It really shouldn't be able unless a specific school would trains you for it. Why not they just pick sword and starts to swing with it. They should not be as good as those who have trained to fight with such weapon specifically, but I don't see point why they could not try to use it. PoE2 should have more weapon focus talents to give impression that one is actually trained to fight with certain set of weapons, but no restrictions what weapons characters can use.
  21. And having all "classes" using the same gear & weapons is totally roleplaying no matter their background, suuuure But all the characters have different gear & weapons depending on their background in PoE. If you player decide that they will change them to something else because roleplaying reasons that are valid you as player then it is roleplaying. If can prevents you doing such change then it isn't roleplaying it is just systemic limit.
  22. It would be much funnier if Japanese part of it was even close to be true. Now it is just absurd claim that plays with exception that reader don't know what those words are in Japanese and how they are pronounced.
  23. But if people had listened Yoda when he demanded stricter back ground checks for those who were given lightsabers, we would never seen rise of Anakin/Darth Vader and it would had prevented destruction of Republic also, as Anakin/Darth Vader played core part in events that lead its destruction.
  24. Given that everything Onyx Path has touched turned out to be solid gold, I'm somewhat apprehensive about that course of action. Of course it's Paradox's IP now, they can do with it however they please, especially considering they've decided to keep the new World of Darkness line (renamed as Chronicles of Darkness), which I've personally always liked more. Wouldn't surprise me if they try to get the guys from Onyx Path back into WW (considering they are mostly ex-White Wolf employees anyway), or at least into a consulting role. It also wouldn't surprise me if they completely cut off Onyx Path, instead desiring to put their own stamp on the game and not be bound to the old guard. From Paradox perspective In house development of new version of rule system is only reasonable path to take. As we speak about IP and rule system that they plan to license forward to other companies, so putting its development on hands of third party isn't just sensible thing to do from business point of view. Of course ensuring quality and loyalty of fan base of said IP is also important. But developing core rules in house don't mean that Onyx Path loses their licenses (at least I would guess that there is no point for Paradox to cancel those licenses) to make stuff in Classic World of Darkness and Chronicles of Darkness universes.
  25. It depends what part of it you read and how literally you take it. "Anyone who injures their neighbor is to be injured in the same manner: fracture for fracture, eye for eye, tooth for tooth. The one who has inflicted the injury must suffer the same injury. Whoever kills an animal must make restitution, but whoever kills a human being is to be put to death." Leviticus 24:19-21 (NIV) It also has this passage "You have heard that it was said, "An eye for an eye and a tooth for a tooth". But I tell you, do not resist an evil person. If anyone slaps you on the right cheek, turn to them the other cheek also." Matthew 5:38-39 (NIV) Although it also says "Thou shalt not kill." Exodus 20:13 (King James Version), which for example has changed to "You shall not murder." in New International Version (one of the English translations, which is meant to be a translation in the common language of the American people. also translation where I took eye for eye quotes), which has quite different meaning in our society. So everything that you read in translated or copied versions of bible should be read with grain of salt and ponder what were world views of those that produced, made, translated, write, copied that version of the bible. And of course when you teach you kids you have lots of different translations from which you can choose and decide which follows best your world view.

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