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Everything posted by Sensuki
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VA cast
Sensuki replied to Allbrother's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I find the D:OS ambient voices really annoying. The IE "walla" style was a lot better. -
Fog of War
Sensuki replied to Billy O's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I think it might be a bit too far now, but I don't really care as long as in the release version, enemies attack you on sight. -
Might that be an in-built setting? Usually 1-2 min delay is for competitive match streams to prevent cheating.
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Fog of War
Sensuki replied to Billy O's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Yeah this was noticeable in the Giantbomb First Look EX as well, I brought it up in my thread about it. I also don't like how enemies have a smaller radii than the party and can't see you 10m away. Maybe that's related to difficulty settings though I dunno. When a non-sneaking party member reveals an enemy further away, they should attack you, unless they have a reason not to. -
Thoughts on Gamescon Stream
Sensuki replied to Pray's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'm pretty sure moving grass and trees was dropped, but I could be wrong though. -
Thoughts on Gamescon Stream
Sensuki replied to Pray's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Once you hit a certain level, your lower level spells become per-encounter. We're not 100% sure how it staggers yet. -
Thoughts on Gamescon Stream
Sensuki replied to Pray's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'm kind of sad about it tbh, oh well. I personally blame Infinitron. -
Thoughts on Gamescon Stream
Sensuki replied to Pray's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Spells aren't just per-rest - some are per-encounter. -
Thoughts on Gamescon Stream
Sensuki replied to Pray's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
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Spell queue
Sensuki replied to ryukenden's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Like I said, if it's like Warcraft 3 where you hold shift and click an icon on the action bar, target it and then do another one - that's fine. The NWN/KotOR style action queue is horrible. I never use those (still manually do everything in DotA 2 lol), but it doesn't get in the way of normal play. -
Spell queue
Sensuki replied to ryukenden's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
A shift queue system wouldn't even be that useful because there's a delay between your actions (recovery time), usually between 1-2 seconds.