Everything posted by Sensuki
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333 Quick Impressions Thread
Nope it's worse on mine too. Getting about 20 FPS worse in the Dyrford Village alone.
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[333] 3 Bugs - Ambient Leaves, BB Dwarf Movement, Dyrford Mill Wheel
Ambient Leaves are bugged BB Dwarf Movement (fixed by save/load) is bugged, but also other NPC characters, and monsters float through the ground as well - various NPCs in town, Wood Beetles. NPCs stuck/floating through ground is not fixed by save load. Dyrford Mill Wheel is frozen still
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333 Quick Impressions Thread
Units are floating through the ground though - characters, NPCs and Monsters
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333 Quick Impressions Thread
New sound for opening the area map Targeting Reticles aren't being used for movement indicators =/ WAT Regular attack sounds when attacking beetles
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333 Quick Impressions Thread
It's not level 1 talents - you choose your Level 1 starting ability Selection circles are thinner, and look much, much better - more like the IE games Starting Formation is now much close by default - good The area/character sharpness filter looks like it's been reverted to the v278 version, or something close to it. Would have to take screenshots to compare.
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333 Quick Impressions Thread
+ Icewind Dale style loading screens (although not quite as good) rendered from in game 3D level
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Physical Media Release
Oh no, not like that. I am just saying that due to the nature of digital releases, they can afford to improve them by release, whereas previously they could not. If anything, it's better.
- New build coming soon?
- New build coming soon?
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DA:I Tactical View combat feedback > IE spiritual successor PoE combat feedback. Can't have that!
It has nothing to do with abilities or character advancement, it's the core gameplay that is a failure.
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So how old are you people then?
I remember that from the 90s, it was about bees and had Christian Tessier and Kristian Schmid
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Ideas for games please steal them please create this
omzg i lub dis
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Physical Media Release
What do you mean they won't have to? All developers these days do it. For comparison: Divinity Original Sin and Wasteland 2 both had large day 1 patches ... although not many WL2 backers have their physical copies yet due to Deep Silver severely stuffing up the physical release. There will be a Day 1 patch, just as there will be many patches after that.
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Physical Media Release
No not necessarily, the developers can update the digital release in the time between when they send their gold master to the publishers/manufacturers for printing and the release date.
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Physical Media Release
These days the physical master pretty much always needs a Day 1 patch because developers can still work on the game for the weeks that it takes their 'gold master' to get produced into physical media.
- Next Backer Patch 10/22/2014
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Engagement Mechanics- Problems and Solutions
Pretty much, he seems to talk about things from their theoretical perspective an awful lot, rather than their actual application in the gameplay. And that is because the developers cited that Melee Engagement was added to solve a "problem", refer yourself to Kickstarter Update 44: Melee Engagement. It was not added just to "try a new mechanic". If the backers did not complain about Aggro mechanics in MMOs, then I think we would have one of those systems instead. I'm glad we don't though.
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DA:I Tactical View combat feedback > IE spiritual successor PoE combat feedback. Can't have that!
I don't know how you don't understand, it's pretty simple really. He's saying that it's neither a good 3PS, nor a good RPG.
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Area Shadow Map Inaccurate
bump
- [301] Dyrford Crossing Ogre Cave Entrance Navmesh Issue
- [301] Sticky Corpses at the Wurm Nest
- [Issue] TAB Functions non-uniform across Main HUD and Inventory
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[301] Pistol does not attack
bump
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[301] Miss, Graze, Hit and Crit Thresholds possibly wrong?
bump
- [v301] Stash Extra Pages Do Not Show Items