Everything posted by Sensuki
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First Impressions (v364)
I am being realistic. Did you listen to the speech ? Or are you just going by the picture.
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First Impressions (v364)
The Rogue having Carnage is a bug, which I reported, but no. If you didn't notice, I just killed a guy with disengagement attacks only. I didn't even move or command any of my characters except for my Wizard.
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What You See Is What You Get Loot System
I'm sorry but the loot systems in Mass Effect and Gothic have nothing to do with this suggestion.
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First Impressions (v364)
Still falling short (particularly with combat)
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First Impressions (v364)
Nope Have another look
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[301] Objects LOD in character creator screen
I can second this, it's very noticeable with shields, if you turn the model around slowly, you see the LOD changing Happens in the inventory and level up screens too
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Does this game have regular clothes?
It will, if you join me in my crusade for WYSIWYG loot.
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First Impressions (v364)
I think you missed the point
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First Impressions (v364)
All I did was attack someone with my Wizard and run backwards.
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First Impressions (v364)
LOL
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First Impressions (v364)
OPERATION SCUM OF THE EARTH and not a finger was lifted.
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[333] Interrupts occur on non-damaging attacks
It's not fixed for Interdiction at least.
- [364] A Bug in "Cat and Mouse" quest
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[364] Possible Bug with Accuracy and new stacking rules
In this image I have a level 5 Hearth Orlan Rogue with 20 Perception Accuracy value in inventory says 67 - 25 (class), 20 (Perception), 12 (Level 5) and 10 (Reckless Assault) = 67 In this image is one of my attacks with a Fine Spear against one of Medreth's goons. As you can see the Combat log says 67 Accuracy. However this value does not take into account the bonus from Fine Quality Weapon (+4) or Accurate 1 (+5). Either neither bonus is working, or both the inventory and combat log are wrong The Fine quality bonus works on other weapons like Stilettos, Morning Stars, etc.
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[364] SFX Bug with Waterwheel in Dyrford Village
Could possibly be.
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First Impressions (v364)
Colors are different no? I don't recall night time in the Stormwall Gorge being teal and purple colored. It's not a paint over, it's a change to the color grading.
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[364] BB Rogue has Carnage AoE [wtf?]
Again Completely new game, verified integrity of game cache, no save games at all
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[364] SFX Bug with Waterwheel in Dyrford Village
Sound cuts out depending on screen position & moving camera, was not a bug present in v333 or previous.
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[Issue] Let us skip the Obsidian Intro Movie
Starting the game
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First Impressions (v364)
Stormwall Gorge appears to have had a paint over (or a significant alteration to the color scale), it also now has Environmental Rain, although no Rain SFX yet.
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[Issue] Let us skip the Obsidian Intro Movie
Please let us skip the Obsidian intro movie ... what's more here's the code to do it, courtesy of Bester. The update method of the CompanyIntroManager needs to be changed to: private void Update() { this.m_delay -= Time.deltaTime; if ((double) this.m_delay > 0.0 && (Input.GetMouseButtonDown(0) || Input.GetMouseButtonDown(1) || (Input.GetKeyDown(KeyCode.Escape) || Input.GetKeyDown(KeyCode.Return)) || Input.GetKeyDown(KeyCode.Space))) { this.IntroMovieManager.StopMovie(); this.m_delay = 0.0f; } if (!this.m_started && (double) this.m_delay <= 0.0) { this.IntroMovieManager.PlayMovieAtPath("Movies/obsidian_intro", false); this.m_delay = this.IntroMovieManager.GetMovieDuration() + 1f; this.m_started = true; } else { if ((double) this.m_delay > 0.0) return; Debug.Log((object) "LOAD TO MAIN MENU.\n\n"); Application.LoadLevel("MainMenu"); } } }
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First Impressions (v364)
The Holy Radiance thing must be a bug, I think it sometimes treats humanoid characters as vessels.
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[364] Selection Circle obscured by terrain and FX
With the new (bad) changes to selection circles, they are now being obscured in combat more than ever
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[364] Adventurers Spawn Inside the PC
Josh Sawyer remarked on Something Awful a few days ago that this no longer happens for him and seemed confused as to the fact that it was still occurring even as of v333. Here is a video of it occurring again in v364.
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[364] BB Rogue has Carnage AoE [wtf?]
This game is a loaded save game, I changed the Stiletto to main-hand and Hatchet to off-hand and randomly, my BB Rogue now has Carnage AoE attacks like she's a Barbarian. I have no other save games with Barbarians.