Jump to content

The Sharmat

Members
  • Posts

    847
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by The Sharmat

  1. It depends on balance in terms of number of distributable points and number of stats. I'd hope that you could have a smart, charismatic wizard that was a bit scatterbrained and lacking in wisdom.
  2. Magic and fantasy settings don't throw out the idea of realism. They just change what realism is. Instead of being consistent with our world, they must be consistent and believable with theirs.
  3. People actually take gaming sites' reviews seriously? That's more about marketing than real criticism.
  4. Those really creepy people (which are hideously common on BSN) are also generally unreasonable and would end up banned for entirely unrelated reasons as soon as they posted in other threads with a reasonable moderation team. Bioware doesn't have a reasonable moderation team. From what I've seen of this forum, Obsidian does.
  5. So do I, actually. This was never intended to be a "Do you want romances, y/n?" poll. It was meant to be a poll directed only at the demographic that wanted romances. Saying this is biased is like saying polling a Democratic/Republican primary is biased because it only lets you select between candidates from that one party. But a poll like that is irrelevant to a general election. This comparison is really tortured. I suck at wording things.
  6. Yeah I phrased it that way on purpose. Merin: I agree with you. I just used D&D stats for familiarity. For 'Mental' stats I'd like to see more diversity, for example: Int: Speed of comprehension of new information Perception: Awareness of environment Charisma: Ability to present ideas to others and engage them Empathy: Awareness of the feelings and thoughts of others Logic: The ability to apply information gained from the above Willpower: The ability to resist immediate satisfaction and peer pressure Might be too complicated, but there's enough stats there that there are definite trade offs for a character of any type.
  7. There are multiple components to adventure and multiple ways of engaging in combat. See the first post: Would you argue Alexander the Great wasn't intelligent? If not, would you argue he wasn't into combat?
  8. I've never been so glad to have made a completely useless thread.
  9. I'm tired of playing stick thin mages and dumb as bricks fighters. I know, I know, classes must be differentiated to offer a diverse experience and meaningful choices; and if a character is good at everything it utterly destroys this. I agree. At the same time I feel it's unrealistic that a fighter must utterly lack charisma and intellect (See Alexander the Great) and a mage must have never been outside in their life. I saw an interesting idea from a poster on the something awful forums that may offer a solution. Essentially, it amounted to having two entirely separate stat pools during character creation. So for example, using D&D stats (again, JUST an example), instead of dividing points from a big pool between STR CON DEX INt WIS CHA You would have two separate and equal pools (naturally modified by race and class) that looked like this: 1. Physical stats STR CON DEX 2. Mental stats INT WIS CHA Point taken from one pool have no influence on the other. Now you can have your clever fighter, your buff mage, your charismatic ranger, etc. I'd like for their to be even more mental and physical stats to differentiate this more, but most class differentiation would come in the form of skills and talents. You may have a fastidious wizard that insists on a balanced diet and frequent exercise, so he's actually quite strong and not going to be KO'd by stiff breeze; but compared to the fighter that's been in martial training most of his life, he's still very ineffective in combat due to a lack of technique. Fencing is about far more than strength. Conversely, the fighter may be poor in academic matters, but still possess a shrewd intellect and street smarts. This could differentiate characters even within a class. One wizard may have a very high INT score, and a low WIS. You now have something of a savant. Another might have a low WIS but very high CHA, being an excellent if unorthodox communicator. Thoughts?
  10. I expected this to be a troll post about bikini armor and was going to post a joke about how I'd love to see Avellone in a slingshot bikini. Then it turns out that this is actually the point of the original post. I'm not sure how to feel about this.
  11. Thus my earlier suggestion of hooking with things like bearded axes. If there's some kind of way to do directional damage for this, it'd be nice if the shield blockrate/armor bonus or whatever they use doesn't apply to the back or whatever side is uncovered.
  12. There is a government on the map described as a "Free-Palatinate". I don't think we have to worry too much about the game being filled with generic absolute monarchies.
  13. I demand a khopesh. Also that "spongey mjolnir" be an artifact weapon in game. Urumis would also be cool but probably impossible to implement.
  14. I thought Keith David was in games because he was a good voice actor? I mean, does he actually command some sort of fan following that likens him to a mini-Tom Cruise?
  15. Any axe large enough to be effective against an organism like the one pictured would be too large to be effectively wielded by a human anyway.
  16. KOTOR 2 got around that by calling you an informal title. "Everyone saying 'Exile'" to me made me feel like a superhero. Which I'm not sure was the point, but I still enjoyed it.
  17. Why does Middle Earth have to correspond exactly to our tech progression? Saruman and Sauron both had crude machinery even in the books. Though I know in the original version of Middle Earth that all the humans had roughly comparable tech.
  18. I really don't think Mass Effect did a good job with that even before the ending. Most of the seemingly major decisions took you to the exact same result regardless. The Rachni Queen perhaps being the worst offender.
  19. Visas is extremely psychologically disturbed. I don't think it was supposed to seem like a healthy attachment. Handmaiden worked fine with her character arc, I thought.
  20. It still matters, it's just that what amounts to good detail would have very different criteria.
×
×
  • Create New...