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Everything posted by Gene3
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The Custom Player House
Gene3 replied to AlphaShard's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I'm not really into the house idea in general, hopefully one of the stretch goals will be to upgrade this 'house' into a stronghold similar to NWN 2 replete with quests and a town type area with merchants, etc. -
PE is just inspired by the Infinity Ingine, Obsidian will be using Unity which has modern multiplatform support (same engine Wasteland 2 is using to make their game).
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"Other" Playable Species Poll
Gene3 replied to Gecimen's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Shapeshifter would be interesting, you'd never have to worry about in game xenophobia again. -
As long as they don't mistake 'mature' for 'grimdark', I suspect i'll be happy.
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Just how Easy will Easy be?
Gene3 replied to jtav's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I remember people who pledged for Wasteland 2 and were then trying to get changes made to make a it a totally different game, it doesn't make any sense but it happens. -
Death animations and finishing moves
Gene3 replied to Jarmo's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
Death animations are fine, but finishing moves as I know them are just a tedious time sink and a waste of resources. -
If Obsidian + Kickstarter = ?
Gene3 commented on Chris Avellone's blog entry in Chris Avellone's Blog
It's great to see all this enthusiasm, i signed up just so i could post in this thread. I can imagine that having more creative control, must get you closer to what most people starting out in your industry always talk about, making the games you want to make! Something Obsidian might not always get with the industries current structure. Your team must have some ideas brewing (ideas publishers knocked back?), I hope that the setting you pick is one Obsidian is excited about so it gets made with a lot of love, and has plenty of creative scope. Perhaps an original IP but definitely one with creative scope, maybe a Planescape like setting? A Hard Sci-Fi or World of Darkness style setting in the far future? Or zombie survival ALA Dead state (Brian Mitsoda)? Kickstarter might also be an opportunity to bring people like Brian Mitsoda back on board in time (though i don't know the circumstances of his leaving), perhaps one day you'll have an Obsidian Indie division working on kickstart projects on sub AAA funding, and it be low risk and profitable. I definitely have a preference in terms of the combat system, turn based in the tradition of Fallout Tactics, Age of Decadence Demo and Temple of Elemental evil (isometric or at least an NWN style view). But if you guys aren't excited by that i don't see the point. As long as the game has certain elements, you will find many AAA things aren't needed, like top of the line graphics, stacks of cinematics, full voice acting, etc, so your kick starter budget can be set accordingly. Whether or not you make the game i want to see made, i really hope you champion this model and that it's a big success, it might change the industry enough so some companies do make the games i want to see made. Also few quick bullet points that other people have mentioned. Toolset would be a great plus Tolkien Fantasy setting would be a minus Mature setting (this does not mean grimdark with boobies n romances)