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Drowsy Emperor

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Everything posted by Drowsy Emperor

  1. I don't really believe there will be a BG3, but I also don't care. The series may be my favorite of all time but its done and finished in a way that needs no sequels even with ToB's problematic status between expansion and full game. By ToB the engine and story were taken as far as they could go, which was pretty much perfect in my book. What is really needed is a new, unrelated RPG that takes the genre beyond BGII.
  2. I started with Broken Sword 2. It was my first real PC game. I loved it to death but when I got my hands on GK3, and GK1 later I never looked back. In all honesty Jensen is, by real world standards, a mediocre writer. I have one of her books somewhere. In the video game world, she's practically Shakespeare (which says a lot about video games). Gabriel Knight and Grace Nakimura had a "mature" relationship (in GK3) and good characterization a decade before it became trendy to promise those things and routinely fail to deliver. In fact, characters of that depth or complexity in games can be counted on the fingers of one hand. She's also a thorough researcher of the topic she intends to cover and its a pleasure to play and actually learn something as you go.The puzzles were often real detective work and cleverly thought out - not the illogical stuff of most other adventures. On a related note, Jensen's husband is a good composer of video game music.http://www.youtube.com/watch?v=jEGwJF42Fu0 HOWEVER. At this point I don't think her name can get the kind of money needed to make her games work to the fullest. Grey Matter's cutscenes were a disgrace in an otherwise good game. This is why I don't expect much of any new project, let alone three at the same time.
  3. You got your reply in the other topic. You're also badly informed. Plenty of new content will be included, a complete graphical overhaul the details of which aren't all clear at the moment, modded stuff that can be switched on and off etc. Its not a new game, but if it works it'll remove a lot of the hassle with mods the current one has and will introduce some new players to a classic game, hopefully. I've contacted the people working on it and some of them were part of the original BG team. They've also done a good job with the MDK remake so they're not (entirely) about money. How well this game sells will directly influence the possiblity of BG3 as well. I personally would be satisfied with just the graphical tweaks, so that I can play the game on my widescreen monitor without bothering with resolution mods and tiny dialog text (which can also be modded apparently).
  4. Enhanced edition isn't an iOS port, that's just a side feature. We have a whole topic that covers the various improvements and changes including new content. Black Hound is dead. It had nothing (or very little) to do with Baldur's Gate in the first place, and like Dark Alliance 1 and 2 it probably just used the name. BG3 in some shape or form depends on the success of the enhanced edition and Atari's good will since they currently hold the license. This is straight from the developers mouth. BG3 as an idea makes little sense. The story is complete and done with ToB. Any new game in the series is likely to be something completely different with a nod to the original.
  5. Since when is that relevant to the question I was asking? I haven't heard a single thing that makes this game worth playing apart from it being "too hard for n00bs" meaning it could, for all intents and purposes have as much real depth as Ghosts'n Goblins.
  6. Remind me why we care? What was the selling point of DS apart from difficulty?
  7. BW orignal NWN was better animated.
  8. Machinarium was great. Then I played Gemini Rue and Grey Matter and I'm now convinced that anyone who talks about the adventure game genre as dead needs to get their head checked. Botanicula looks great too. Insta-buy for me.
  9. The outrage will be glorious.
  10. Yes. Now that I saw a singleplayer video too, I'm quite diappointed, and all excitement dissipated. Strange how slow the Aliens are.
  11. http://www.eurogamer...d-system-report PS4 won't have backward compatibility. F-you Sony. As for the "Extended cut": ahahahahahahahahhaah. I can't wait to see how they're going to "tie up" the ME series.
  12. I love Jane Jensen, but the prospect of GK4 is far more interesting than GM2. Grey Matter was a good game, but it lacked polish and felt cheap at times. I even forgave it for being super easy because of all the nicely designed puzzles.
  13. Beamdog exclusive. From what I understand steam is being considered. Or at least it was mentioned some time ago.
  14. Molyneux. Would you bet against that?
  15. I'm not against Kickstarter I'm just saying that at this point I question the sincerity and passion of some designers. Reappearing after a decade of unremarkable games with tall tales and a bucket load of promises smells suspiciously like taking advantage of our nostalgia. Its like Metallica announcing they're going to make Master of Puppets 2 and they only need my money to make it work.
  16. I wonder which designer will be the next to crawl out of oblivion to beg for alms. People forget that we also had plenty of bad games back in the day when designers were left to their own devices with little or no corporate oversight.
  17. Weird that anyone even cares about the ME3 multi-player enough to mod it. Its not like anyone will be playing it in a month or two.
  18. They're implementing a zoom function usable via the mouse wheel. Pretty cool if you ask me. I wish someone would give Fallout 1&2 that treatment so I might actually enjoy playing them instead of constantly reminding myself to ignore the ugly graphics and slow, uninteresting combat.
  19. They seem to be zooming in the graphics with open GL (keeping larger sprites on widescreen and other big resolutions) and post processing the original background art. Also, if time allows BG1 will have BG2's interface done in its original greyish palette. Additional difficulty settings might be included. New areas, new NPC and new quests. BG2 ToB behaviour for all classes and kits in BG1 and 2. (did I mention how much I hate twitter?)
  20. I've been reading on competitive TF2 a bit. Its so sad what high level competition does to a game. Half the classes in the game are only rarely used in favour of the more overpowered ones (like the scout, which for some reason was made to be able to go toe to toe with every class in the game). I wonder if its Valve's fault for designing the classes in an unbalanced way or the players are to blame for metagaming.
  21. I beat him on my first try. The game is quite easy in general and pretty well made. Don't whine, unskippable cutscenes are nothing new in games.
  22. I don't know about the WH40K rpg. If its story was planned for an MMO it already sucks in advance as a single player experience. On the other hand, maybe it all works out.
  23. TF2 I know I'm playing too much of it because I can often hit a Scout with Pyro's flare. Twice.
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