Jump to content

Darque

Members
  • Posts

    11655
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Darque

  1. Yup
  2. K3 is dead Volourn ate it
  3. That game is awesome I have it and the first one :D
  4. NOLF is an awesome game (w00t)
  5. To be honest, I don't really remember. I got DK and DK2 back when I first got a computer (6... 7 years ago maybe?) and I've played a loooooooooot of games since then I can't even remember if I beat the games now, it's been so long.
  6. I don't think the lack of main character communication will bother me, must be my console experience working to may advantage The silent protagonist is a given in those kinds of games.
  7. You asked what I thought.
  8. I never thought of that I'm going to have to try that :D Thank you :D
  9. I loved the dungeon keeper games, I just wish I could slow them down on a fast comp
  10. Actually I put smileys to indicate which ones I liked the best off my list, rather than to try and rate them. It's nice someone mistook that though. Damn, how's that for irritating? <{POST_SNAPBACK}> We'll get used to it. <{POST_SNAPBACK}> Nope
  11. Actually I put smileys to indicate which ones I liked the best off my list, rather than to try and rate them. It's nice someone mistook that though. Damn, how's that for irritating?
  12. I don't think I could ever bring myself to PK someone
  13. Rifts is an awesome setting Though the rules definately need a second edition re-write
  14. Diablo is great, mindless, addictive, hack and slash fun A great way to unwind your brain :D
  15. There would be. Good can do good or neutral, thus allowing them to change to neutral. Neutral can do good, neutral or evil, thus allowing them to go either way. Evil can do neutral or evil, thus allowing them to change to neutral. It's pretty flexibile
  16. Food Fight! (w00t)
  17. I'd love for alignment to have a real in game effect, such as certain quest options changing based on your alignment. Do too much evil and you start getting more kill options, rather than capture/release. And different sidequests based on your alignment. For instance a "good" character gets neutral and good ones. Do too many neutral and you start to shift to neutral.... Then you have neutral characters who can get good, neutral and evil ones... which can make it shift one way or the other. This way a good character can't do evil quests to make them evil (which makes no sense since you're good) but can slowly slide to neutral (and thus giving them the option) And evil characters can't do good quests for instant redemption (but can work their way up) I hope that made sense
×
×
  • Create New...