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Purkake

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Everything posted by Purkake

  1. DLC on a disk is a feeble attempt to appease the retailers so that they don't get too angry over the money they don't get from DLC. If the DLC is good, sure it's nice to support the developer, but more often than not it's either a way to screw over the second-hand market(the $15 DA DLC) or squeeze a few extra bucks out of the stuff that was cut from the game. Bethesda is doing it right with FO3 DLC, but EA has mostly been releasing crappy skins and other meaningless content. Let's hope that Bioware actually puts some effort into this.
  2. That trailer doesn't really do anything for me. The animations look nice, but other than that I see super dark Doom 3 corridors, pretty simplistic looking racing stuff and some kind of hub-place where you get quests. The we-have-gross-mutants post-apocalyptic thing has been done enough to look pretty generic. I guess I'll wait and see.
  3. Most of the information is collected in the Borderlands wiki. Don't expect the story or characters to sweep you off your feet, think Diablo II, not MotB.
  4. Here in Estonia, you can't even be a little drunk when driving.
  5. I didn't say that Planescape isn't great. What I said was that there's no reason it has to be only great setting. There's no point drooling over it's greatness as it is dead and buried. I'm pretty sure Sigil goes with the Planescape trademark. You don't have to copy Planescape to make a great game or setting, every setting doesn't have to be generic medieval Europe with magic. I'd like them to try something completely different, something that hasn't been done before.
  6. What's with the Planescape-esque stuff you keep wanting so badly? What's wrong with an original setting? As much as I love Planescape, it's not the end all be all of RPG settings. because there is so much scope to the PLANESCAPE - it can literally be any setting you desire - there is an infinite amount of planes after all. All of the CRPG have had very generic settings with relatively few exceptions (PLANESCAPE being one of them) and PLANESCAPE so memorable that even after 10 years I still platying the game and talking about it. That trait is not unique to Planescape, it's up to the imagination of the people who make the setting for the potential game. The Planescape license is dead and buried, WotC would probably want any RPG makers to use their crappy new cosmology with their awesome new planes like the Feywild. EDIT: Why do you feel the need to fully capitalize "Planescape"?
  7. What's with the Planescape-esque stuff you keep wanting so badly? What's wrong with an original setting? As much as I love Planescape, it's not the end all be all of RPG settings.
  8. Why can't Obsidian do both? D+D and non D+D And since people above have suggested that 4E plays like a CRPG or MMO - doesn't it make sense for Obsidian to use the system (I see a lot of negativity towards 4e - which I haven't played, my D+D PNP era was 2nd edition - and I've often wondered how many people have merely read the rules and took a dislike without actually playing the system - cos there does seem quite a few people like that) If you want to see why people dislike 4e, check the link in my last post. All the DnD settings come with having to make a deal with Wizards of the Coast and probably giving them some of the profits and having them "verify" all your stuff.
  9. Like a MMO to be exact. Check out this thread for why 4e isn't all that popular.
  10. DnD is a franchise, and one that should be noted for its uninterestingly written settings (Toril, anyone? OK, how about Greyhawk?) built up of terribly generic elements (Bane, god of bad stuff and being mean to people? Seriously?). That's what made PLANESCAPE so specal as a setting for me - it wasn't generic and uninteresting. The story and characters were great, but the world itself was fantastic too - It was so much more than the generic hack and slash worlds such as Toril and Greyhawk, it was a multiverse with challenging philosophical concepts such as belief defining reality. Lets face it, there are going to be D+D CRPGS in the future and Obsidian will probably be involved, so why not use the setting? If there will be any future DnD cRPGs, WotC will force them to use 4e, which sucks.
  11. Here's her description from the Borderlands wiki:
  12. You know, it could just be a name...
  13. Well, I'm at the first stealth mission right now, so I'll just look at walkthroughs. The stealth missions are horrible. I lucked out somehow and did it on the first try, though. I think the patch made the stealth parts more lax.
  14. There are skill trees to customize your warrior/mage/thief to your liking.
  15. They'd never get it right these days. I'd prefer to keep the dead dogs buried and innovate with new concepts, settings and ideas.
  16. In Soviet Russia waterchip find you!
  17. Is that even a sentence? Try harder. You can see the skills in the German screenshots.
  18. Mass Effect with swords confirmed?
  19. It's still way more content than the ME one was and let's not even bring up the crap that changes weapon skins/color/adds horse armor.
  20. Vince actually discussed this. It's................. a very complicated thing (especially for an indie developer). I know he want's too, and I'm pretty sure it will be available there. Where else would they sell it? On the site? If they want to make ANY kind of money, they need to go digital delivery or go home.
  21. Customers WANT more stuff and some are willing to pay for it. Most of it is horribly overpriced, though. I can see coughing up $10 for a nice big expansion like Mothership Zeta, but not for some lame single quest or the ME crap. At least it'll help kill the used games market...
  22. Steam release confirmed!?
  23. Man, everyone really loves putting out DLC these days...
  24. So you were just speculating before?
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