-
Posts
5774 -
Joined
-
Last visited
-
Days Won
25
Content Type
Profiles
Forums
Blogs
Everything posted by BruceVC
-
I agree, its probably done as a way to encourage people to pay for the game. But it would just annoy me, either offer people free to play with certain functions, like logging calls, or charge for the game.
-
I want to play Dark Souls as I consider myself a RPG aficionado and I believe you can't call yourself an aficionado unless you embrace all aspects of a topic. The thing is I don't like repetition of levels or getting killed too much, so by its nature Dark Souls might not be for me. Yet many people do love it, so I faced with a conundrum. Do I play Dark Souls ?
-
aaaahh..okay, I see what you are trying to say
-
Design a monster.
BruceVC replied to JFSOCC's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
These monsters remind of me creatures that I read about in an issue of the AD&D Dragon magazine called Hut Hunters( I think thats what they were called) Anyway these creatures looked exactly like houses with windows, doors and chimneys. They traveled in groups and typically lived in remote area's like forests and mountain valleys. There were different sizes to the Hut Hunters based on there age so they could create the appearance of a real village with churches, Inns, houses and small huts . Wary travelers would come across them and think they had found a deserted village. They would start exploring and would be drawn towards the middle of the "village" as the Hut Hunters could make noises The adventures would then try to open the door to the "Inn" and the attack would begin. A large tongue would come out of the door and this tongue would then wrap around the person who tried to open the door and drag him into its mouth. At the same time every other Hut Hunter would attack, so the party would suddenly find themselves surrounded and assailed by every single house in the village. The Hut Hunter can only use there tongues to attack and only from the front but they rely on the element of surprise so you can imagine a party of 8 adventurers being quickly overwhelmed as the Hut Hunters tongues appear from everywhere. This may sound like a bizarre encounter but I did incorporate it into one of my campaigns as I use to DM. It really worked and provided some good entertainment -
Thanks Sandy I firmly believe that we should put "our money where our mouths are" in the case of games like Wasteland 2 and PE. So I'll donate this way
-
impossible. Well its about 90 minutes long, but with advert breaks its nearly 2 hours
-
Guys I have just watched an excellent 2 hour documentary on History Channel called Miracle Rising: South Africa. I wanted to watch it first before I endorsed it to see if it was historically accurate and it is. Its an evocative and insightful view of the last years of Apartheid and our first non-racial election , anyone who is interested in how South Africa achieved such a radical political change without a civil war needs to watch it. Some of you are probably thinking "meh" I'm sure its a good documentary but how is this relevant to me? How Apartheid ended in South Africa highlights the important example of how compromise and reconciliation can avert war and violence if there is political will. And thats one of the most important lessons you should get from this movie, this lesson can be applied to certain conflicts nowadays. Like the issues between the Israeli's and Palestinians, so it is applicable. It is a bit depressing at times when you see the level of violence perpetuated by people on both sides of the conflict but end of the day its a shining example of the indomitable spirit of human beings and the great things they can achieve despite a troubled past. So try to watch it on History Channel
-
Okay thx, then I would I missed it as I pledged $100
-
I also missed the Wasteland 2 KS, but I am on a fence here... On a one hand it has a lot of features that I'd love to see, but the dialog in the current form is a huge turn off for me... If they would go with the dialog system similar to NWN2: SoZ it would be a must buy (so actual dialog trees, but special dialog options from different party members based on their attributes/skills), For me a dialog is a huge part of a good RPG. @ Morgoth I am in same boat, I didn't pledge back then because I didn't really understand or appreciate the potential of KS Did you pledge enough to Project Eternity to get the Wasteland 2 key? I also wasn't sure about Kickstarter until after the Wasteland 2 drive was over, so I'm glad that it was offered through PE. I don't think so, how much did you need pledge?
-
Thats actually scary, the reality of a misdiagnosis
-
funny
-
Why not order it online?! Don't be nasty, you know they don't have the Internet in Slovakia ? I ordered it online... but my stupid mistake, it was from slovak shop, which got supplied 1 box in total from that retarded distributor... game.co.uk sold out and amazon got ridiculous prizes atm for me... even though I would buy it now from UK, it would come in 10 days soonest... Okay, that must be annoying. I just want to add that I was joking when I said Slovakia doesn't have the Internet. My step-dads sister was married to a Czech guy so all my step-brothers and step-sisters speak Czech and they go there regularly. I am sure your countries share many common cultural interests
-
Valid questions, why don't you post them on the official Wasteland 2 forums and then report back to us? I am interested in the response
-
I also missed the Wasteland 2 KS, but I am on a fence here... On a one hand it has a lot of features that I'd love to see, but the dialog in the current form is a huge turn off for me... If they would go with the dialog system similar to NWN2: SoZ it would be a must buy (so actual dialog trees, but special dialog options from different party members based on their attributes/skills), For me a dialog is a huge part of a good RPG. @ Morgoth I am in same boat, I didn't pledge back then because I didn't really understand or appreciate the potential of KS
-
Thats a accurate observation, I didn't realize it at the time but you can avoid loads of combat situations. So yes I agree the combat was weaker.
-
Aaaaahhh, cute
-
I have just finished Planescape for the first time, as expected an amazing and enthralling game. My comments on the game
-
Awesome, very happy so far. For me the success of Wasteland 2 is the litmus test for all these upcoming, classic, turn-based RPG that I am supporting. I want it to succeed as that will prove that certain games can be developed without Publishers.
-
This has been a really fascinating topic. Its interesting to see everyones first RPG, there are some real classics in the lists I also don't count Quest for Glory as an RPG, or that would be my first. So then I would have to say Ultima 9, Pagan.
-
Emphasis on a bit. I couldn't finish GTA IV, it was painful. SD isn't perfect but it's leagues better imo. Each of the characters I have met in the game so far have had their own personalities and the main character is pretty likeable. Rockstar also does a decent job when it comes to characters and dialogues. That's what sets the GTA series aside from other sandbox games in my opinion. Sleeping Dogs is an amazing game, really entertaining. The hand to hand combat really grows on you, I used the High Definition Mod and the game looked stunning. The characters are very believable, I also like the way you want to explore the city to find shrines and other things that aid you.
-
Why not order it online?! Don't be nasty, you know they don't have the Internet in Slovakia ?
-
Design a monster.
BruceVC replied to JFSOCC's topic in Pillars of Eternity: General Discussion (NO SPOILERS)
I like this beast, you have clearly given it some good thought -
Errr, that's just a typo on my part. The example I stated in my last line is in line with what I meant (and what you said) Okay got it
-
That is a stupid comment and deserves to be chided. It literally qualifies that the race of the individual has affected the assessment of how quality the job is. In an ideal world, the idea that she was a "black cosplayer" would never come up. But it did. What exactly does it mean to say "For a black cosplayer?" It's no different than saying "For a white person, this was pretty impressive." It implicitly states that the colour of one's skin influenced the decision, and the implicit assumption is always going to be that had the skin colour been different, the result wouldn't have been impressive. No one says "For a black cosplayer, she is pretty impressive" meaning "but had she been asian/white/whatever, it was HOLY CRAP AMAZING." I agree, there is an undertone of racist assumption. But I will disagree with one point you made, the comment "For a white person, this was pretty impressive" doesn't mean other races wouldn't have been as impressive, what it says is that other races would have done it better and you are almost surprised that this racial group did it as well.
-
Yesterday I had a really productive day, I had to present to a potential customer an overview of the primary software product I support. So I created some slides that included marketing, technical and the methodology we use when implementing. This customer has about 140 branches throughout South Africa and southern Africa so there were some really good questions and discussions. Its always good when people ask relevant questions during a presentation because then you know they are actually thinking about the practicalities of what you want to sell them and they didn't just attend for the free lunch