hmmm, actually, in DA:O I only used the top-down view a couple of times - in some fights involving kiting and when killing Flemeth. everything else was so easy I didn't even have to switch characters (I only wiped once to that other dragon on the top of the mountain, still don't think there's a fair way to beat it). and since I spent most of the time running around looking for shimmering portions of ground, using the close-up camera made more sense. they can remove the top-down anytime, but they better do the same to my party. because DA:O only had small bits of tactical combat, and even the inventory is shared, so we don't get to use them as mules. I say make DA2 an action/stealth game like Alpha Protocol. this is obviously what they'll do to DA3, so why wait 'til then?