
Drakron
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Everything posted by Drakron
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I remenber that. Also were are cloacks that is very requested feature and its already been done by fans?
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Was Bastila really the main character?
Drakron replied to Darque's topic in Star Wars: General Discussion
I see Throne Of Bhall camoe really paid off for BioWare ... -
Was Bastila really the main character?
Drakron replied to Darque's topic in Star Wars: General Discussion
Of course the characters are left in a blank state, they are for the players to fill in. Fallout anyone? If they started to "define" the party it would be taking that away from the player, with would be bad. I dislike when they start to push my characters down in some direction I dont like unless I am playing a pre generated character (like TNO in PS:T, Squall in FF VIII or Darc in Arc the Lad) were I will try to get into that character. I like both systems, the "blank" character that I can create and the "generated" character that I can get into knowing but something in the middle usually does not work but I neither have the freedom to make a character or a fully developed character ... I have a half baked one (SWKotOR). -
Huh? Bastila is just young darth vader with boobies. I mean the comics, something that BioWare ignored. So much crap about "oh relations" in the game and Nomi Star"whatever" was married with no other that a jedi ...
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Nay, the old Jedi were O.K. ... no pricks like in Ep II ...
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No, they are a stupid idiot culture that in over 5000 years does not evolved at all. I could understant the original thinking after the disater but with millenia of retaining the same culture its just a evolution dead end.
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Was Bastila really the main character?
Drakron replied to Darque's topic in Star Wars: General Discussion
? Being reading a lot in NPCs have you not ... Again they dont "steal the show", having some basic personality does not make then steal the show. Perhaps any game that does not have bland NPCs with a blank personaly is whay you call a game were NPCs dont steal the show ... Everard (if that is the Tempus cleric) is the only that does something that solves a problem for the party (the portal), he is the only god ex machina and does steal the show at that point. -
Was Bastila really the main character?
Drakron replied to Darque's topic in Star Wars: General Discussion
? You make no sense, NPCs had their own personality and goals in the game but besides pointing into the right direction and the "quest" roles some had ... Hardly "being the story"... part of it yes but then again how could they not be? -
Actually after hearing their story I wanted to wipe then all out, such close mindness and stupidity needs to be washed away in blood ...
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Well sort of ... In Star Wars d20 (yes I am going to bother you all with this again) there is force points (note I said "force points" and not "light side points") that are gained by "dramatic heroism" (and when they gain a level) as Dark side points are a way to see how a character is close to go into the Dark side. Its not exactly "aligment" as in D&D ...
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Was Bastila really the main character?
Drakron replied to Darque's topic in Star Wars: General Discussion
? I said deus ex machina and you know what that means and never in IWD were NPCs comming out of the blue and solve things for the party, except with the seal thing on the Tempus temple that is a example of deus ex machina (NPC shows up and solves the portal problem). -
Was Bastila really the main character?
Drakron replied to Darque's topic in Star Wars: General Discussion
IWD series never make the party being anything but a buch of adventurers. Unless they pulled a deus ex machina it would be hard to any NPC to "steal the show" in that game and Bastila does have some deus ex machina moments in SWKotOR. -
Star Wars d20 gives DS points to anyone but using dark side powers does give DS points. The idea is that anyone can fall into the dark side but its easier for people that use the force since they could call the dark side. Of course the Star Wars d20 system is more complex, you dont get "light side" force points since it just calls then force points that can be used for a lot of things. BioWare implementation was not too bad, only problem I see on it comes from their flawed force powers concept.
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They did, its nothing like the old BIS forums back when BioWare used then. Also, in reply to another poster, BioWare rip off the d20 system (I say that because I dont see the d20 logo or the OGL stetement) and copy/past a lot out of Star Wars d20 so they dont own the rules, also SWKotOR engine is not good for a good RPG, OE sould use nothing from BioWare if they are making a Star Wars cRPG game.
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No, s/he said your statements about fire and wind were false. The bible cannot (and sould not) be used as a exact historical description or a scientific book that is what you being doing. Of course you already show your ignorance about the Bible ...
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Doubt it, they could have fixed a improved the classes for the PC release and they did not. There is little that can be done with SWKotOR having been released and all, heck HotU screws spellcasting classes of their well deserved epic spells and they dont even rethink of what they done and correct it. Asking on their forums will just lead to ... a)Being ignored. b)Having a reply on something that is not what was asked. c)Having a vague reply of they did it because its fun or something about playing D&D and working closely with WotC.
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Well that is not true, it is possible as many games done without losing the focus of the story. Let me put this away. What happen if BioWare actually implemented "diplomacy" and "intimidate" insated of the generalist "persuade" and make Guardians having intimidate as a class skill and Consulars having diplomacy. Well there are many parts of the game were see diplomacy and intimidation and so since there was a seperation those parts would play diferently since the "dump points in Persuade, the only skill that matters" would not been possible. Now another, what happened if there was no "computer spikes" and hacking computers was *gasp* depening on skill, so indead of being a matter of how many spikes we would have DC for diferent funtion access so having high computer use would not be "uses one less spike for every 4 points in the skill". Same with repair and all other skills. There is little replay factor not because of the story (that is not much diferent from BG1) but because of gameplay that offers no diference.
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No, the old testement is of older times that Moses with pretty much markes the end of the old testement, true that the date 1750 BC is used about Abram but there is no agreement over that date. The bible is composed of the old testement (from "Genesis" to "Malaquias") and the new testment (from "Mateus" to "Apocalipse") We all realized you are ignorant in a lot of fields but you are even ignorant on the bible.
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What to start with ... Well lets start with mini games, they were dificult and/or anoying without adding anything to the game experiance. Now in relation to gameplay they could have made it a FPS and its play the same, skills were made relative useless and every class could do everything, it destroyed most of replay factor. Also planets were simply too many with too little.
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The what was wrong with "delaware I" thread
Drakron replied to Karzak's topic in Star Wars: General Discussion
And those two games were Fallout. Fallout series was non linear games as BioWare moved from non linear games into more linear game. It depends on what its set to be done, IWD series were dungeon crawls and so were quite linear and PS:T was very linear (but then again, PS:T is more a adventure game that a cRPG). -
A lot of people, starting with WotC. In Star Wars d20 armor does not give AC, it gives DR and so it fixed a lot of conceptional problems that happened before the revision.
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http://www.weirdnj.com/
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And again it did not, AT-AT are like modern takes and have many places (like the underbelly) that are not armored. Just look at the location ... underbelly, now if you know about tanks the underbelly never as armored as the rest of the tank. Luke attacked that because there is NO WAY a lightsaber could deal more damage that what the rebels were using against then, like defence turrets.
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Please ... Luke simply blasted a cover in the AT-AT, not drilled the actual armor and if were not to keen in trying to prove "lightsaber are kewl" you would mention that he thrown a granade inside that cover.
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Tell that to DeusEX players ...