So what?
Any class can have high in those stats but Consular is the class that beneficts from it the most due to the fact they dont have to worry much about Str,Dex, Con and Int.
I could play a Guardian with high Wis and Cha and it would be pretty much like your sentinel, except for the Sentinel having a bit more FP.
Also a Consular side Mastery goes directly ibto their strenght, either 50 FP or +3 to Cha (or Wis, dont remenber).
That is why people call you a fanboy, you dont adress the issues and circle around then.
Most doors anc containers can be bashed, with makes security skill almost useless, if there were ways to solve quests around using security skill then it would be a valid skill but there are not, sames goes with sneak that is a complety pointless skill since the only place were it could be of use (Manaan Sith Base) they made it so we sould not even try.
Yes, persuade skill is useful but unfortunalty everyone can have Persuade skill when they became a Jedi.
Persuade was one of BioWare screw up with the skill system, they combined Diplomacy and Intimidate skills into the Persuade skill.
If they left then alone Guardians would get Intimidate and Consulars Diplomacy, with would make Guardians being unable to lower HK-47 price without DS points and Consulars being able to lower HK-47 price but without being able to Intimidate to as low a Guardian could.
That is without using the Force to lower the price.
And what this about powergaming.
Face it,when you cannot refute arguments so you dance around the issues.
No wonder people call you a BioWare fanboy since NwN come out, KotOR is a good game but there are issues since its not perfect.
We bring those issues up so they learn about then and correct then, if those issues are a design faeture they still get feedback about expecific decisions.
And MY and pretty much EVERYONE ELSE that bring those issues up point was that Sentinel was the weakest of all Jedi classes and as it stands there is no point in going the Sentinel class class as the others offer abilties that makes then better.
Is Sentinel unplayable?
No but as a class it cannot decide what it wants to be, its neither a skill heavy class since he does not get that many skill points compared to the others and it have no special abilities toed to skills.
Its not a defense class either because their saves table is the same as Guardian and their immunities come into play once in a blue moon.
Its not a fighter class due to the low BAB progression.
Its not a force class because he does not get more force powers that a Guardian.
Your entire argument is that Sentinel extar skill point makes it balanced with the weaker BAB progression and the weaker of force powers gain.
You could bring up their vitality and FP but its simply trading vitality for force points.
balanced with the others ... I and many others think not.