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Drakron

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    2004
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Everything posted by Drakron

  1. Oh? So I am a troll because I list the class problems and your only reply is "I think its fine" as you dance around the issues. Your only defence is that "sentienels get one more skill point", I left immunities alone as I left Force Jump and Force Focus alone. Besides anyone that visited NwN forums on game release time knows of your reputation as a fanboy since when a large number of people complained about NwN OC campain you did exactly what you did now, dance around the issues and proclaimed it was "fine". Whatever ...
  2. Same reason that is no "screwing thieves out of dual wield and not put any good buckler shield in the game" option.
  3. So what? Any class can have high in those stats but Consular is the class that beneficts from it the most due to the fact they dont have to worry much about Str,Dex, Con and Int. I could play a Guardian with high Wis and Cha and it would be pretty much like your sentinel, except for the Sentinel having a bit more FP. Also a Consular side Mastery goes directly ibto their strenght, either 50 FP or +3 to Cha (or Wis, dont remenber). That is why people call you a fanboy, you dont adress the issues and circle around then. Most doors anc containers can be bashed, with makes security skill almost useless, if there were ways to solve quests around using security skill then it would be a valid skill but there are not, sames goes with sneak that is a complety pointless skill since the only place were it could be of use (Manaan Sith Base) they made it so we sould not even try. Yes, persuade skill is useful but unfortunalty everyone can have Persuade skill when they became a Jedi. Persuade was one of BioWare screw up with the skill system, they combined Diplomacy and Intimidate skills into the Persuade skill. If they left then alone Guardians would get Intimidate and Consulars Diplomacy, with would make Guardians being unable to lower HK-47 price without DS points and Consulars being able to lower HK-47 price but without being able to Intimidate to as low a Guardian could. That is without using the Force to lower the price. And what this about powergaming. Face it,when you cannot refute arguments so you dance around the issues. No wonder people call you a BioWare fanboy since NwN come out, KotOR is a good game but there are issues since its not perfect. We bring those issues up so they learn about then and correct then, if those issues are a design faeture they still get feedback about expecific decisions. And MY and pretty much EVERYONE ELSE that bring those issues up point was that Sentinel was the weakest of all Jedi classes and as it stands there is no point in going the Sentinel class class as the others offer abilties that makes then better. Is Sentinel unplayable? No but as a class it cannot decide what it wants to be, its neither a skill heavy class since he does not get that many skill points compared to the others and it have no special abilities toed to skills. Its not a defense class either because their saves table is the same as Guardian and their immunities come into play once in a blue moon. Its not a fighter class due to the low BAB progression. Its not a force class because he does not get more force powers that a Guardian. Your entire argument is that Sentinel extar skill point makes it balanced with the weaker BAB progression and the weaker of force powers gain. You could bring up their vitality and FP but its simply trading vitality for force points. balanced with the others ... I and many others think not.
  4. Doubtful someone will use Star Wars d20 rules. The issue is that Star Wars d20 rules are not OGL and as Star Wars license belongs to LucasArts, Star Wars d20 rules belong to WotC. So in order to use such rules WotC have to recive royalties and that is just money throw into the street since most of their rules is dificult to implement on a CRPG and what can be implement can be done just by using the general d20 license with some modifications.
  5. As I said the advantage a Sentinel have is ONE skill point. Also the way skill were implemented its simply a matter of having the right gear with the only exceptiion being Repair HK-47 and Persuade and since Persuade is a class skill for all Jedi classes ...
  6. Sentinels needed more work, immunities that will show up one in a blue moon and one extra skill point for level does not make it for the loss of Guardian BAB progression and Consular extra force powers. Personaly I would give Sentinels one extra force power at lv 4, 8, 12, 16 and 20 since they sould get something like that if BioWare did not scrap their inicial force powers as skill based.
  7. Ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ha ... That was almost as funny when you said the NwN OC was good.
  8. Star Wars never had 2nd ed rules, first Star Wars RPG used a d6 system. The current (and second) Star Wars RPG uses the d20 system but its not D&D3.5 since many aspects of D&D do not apply to the Star Wars universe, BioWare making Force Powers=Spells was a major departure of the Star Wars Universe but at least I realize they tried to implement a skill system for Force Powers and understand they must had no choice. As for the story .... well lets say its not the first time I seen people making the same ideas for a sequel and that never happens. Why? Simply because that is not one game, its three/four games and would take longer that Duke Nuken Forever to make such game. And, of couse, the basis of that story revolves around KotOR having a "official" Revan that is male and had a romance with Bastila, with simply throws away most of the non lineary choices we had in KotOR.
  9. True except that from the odd mine removal there was no much point in skills that you could not get away with playing as any jedi class. The issue with computers and repair was simply a matter of having enough items (getting high Computer Use was easy due to the number of items that give it a boost) and the idea of HK 47 repair was one of the dumbest ideas for "replay value" I ever seen. Of course the biggest afront to skill was BioWare raping the skill system that end up making Int a dump stat, with just proves the basic of the d20 system is fine and sould not be screwed around with. And Sentinel was sub par compared with the other Jedi classes.
  10. I agree with Gromnir. I would not have not registered here if I did not knew of the OE staff past with games. Look at, for example, Kojima that is behind of MG series, his reputation alone would make me buy a game that was done by him (as a matter of fact I did buy ZoE2 because he was behind it and I was not disapointed) even if its not from Komani.
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