Everything posted by C2B
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Obsidian to co-develop MMORPG Skyforge with Allods team
We also can assume now for which project Elina Bytskevich joined as an Associate Producer.
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Obsidian to co-develop MMORPG Skyforge with Allods team
Well, certainly. We just don't know exactly which one. The Allods team seem to be the main developers. Maybe Obsidian is writing quests and/or designing systems? Or they are programming? Hopefully we'll get some answers. I imagine this is a case of mail.ru looking for a western partner on the game and they contacted Obsidian regarding it.
- RANDOM VIDEO GAME NEWS
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Obsidian to co-develop MMORPG Skyforge with Allods team
Just mentioning (for a upcoming discussion) that we don't really know yet of the depth of Obsidian's involvment.
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Obsidian to co-develop MMORPG Skyforge with Allods team
http://www.gamesindustry.biz/articles/2013-05-17-obsidian-and-mail-ru-games-partner-up-for-skyforge-mmo
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Obsidian currently working on next-gen console title
- Obsidian currently working on next-gen console title
OT? Brad Boyles - 3D Artist Worked previously as a enviroment art intern at Obsidian for a few months and was possible? laid off in the march layoffs in 2011. Now back.- EA Granted Star Wars License
And how does that matter? Something being very entertaining to many people does not mean it is super creative. If you want a (somewhat) better comparison for the phenomenon I'm talking about, look at culinary art. Lots of people like McDonald's, or fast food in general. Because these are products made for the biggest possible consumer base, they aren't exactly comparable to self-made dishes you'd get in a restaurant. And *at least*? Creativity is something rather difficult. So, no I don't expect the Mass Effect series to be super creative. In most cases I'm satisfied already in people trying to be creative.- EA Granted Star Wars License
Yes, it appeals. But,... Creativity isn't THAT subjective. Especially if you use it in a comparison to sales numbers or in a profit driven industry like AAA video games. For the simple reason that you are out to appeal to the biggest possible consumer base. Which ALSO means to the lowest common determinator. To achieve that, sacrificing complexity and creativity is a process that happens automatically.- George Ziets interview
First off he was at Zenimax Online, not the main TES team. Secondly, I don't think Skyrim was far into production when he left. ? I think you're confusing Ziets with Kirkbride here. Yup. Teaches me to write deep in the nigh.... Wait, when did I write that? What's happening?- George Ziets interview
First off he was at Zenimax Online, not the main TES team. Secondly, I don't think Skyrim was far into production when he left.- Offical information?
Apparently, they are still working on the sound at least. Maybe Ubisoft gave them additional development time?- Offical information?
http://www.videogamer.com/xbox360/south_park_the_game/news/south_park_the_stick_of_truth_still_on_track_for_2013_release_ubisoft_confirms.html- Obsidian currently working on next-gen console title
OT Terry Hess - Enviroment Artist Portfolio http://www.terryhess.com/- Chris Avellone Gamesindustry Interview about being a Creative Director
http://www.gamesindustry.biz/articles/2013-05-01-talking-shop-obsidian-entertainments-creative-director- Chris Avellone Video Game Sophistry Podcast Interview
https://soundcloud.com/am640/video-game-sophistry-april-1- RANDOM VIDEO GAME NEWS
Apart from everything they have done recently? And the whole Aliens: Colonial Marines incident? Also having no history in strategy? Well, nothing. Amazing condititions I say for making Homeworld.- RANDOM VIDEO GAME NEWS
So, Gearbox acquired Homeworld Somehow we have a pairing that is worse than the worst case scenario imagined.- Obsidian currently working on next-gen console title
Daniel Platt - 3D Artist- Obsidian currently working on next-gen console title
- Update #50: So... Project Eternity!
- Update #50: So... Project Eternity!
So 7 years ago Sawyer hated Baldur's Gate and now all of a sudden YOU THINK he loves it? lol, I love your wild and baseless speculation. Nope. I have no idea how he feels about it now. Neither do you. The post was made seven years ago. This is a span of 7 years, and a lot can happen in those 7 years. Including more than possible changing people's outlooks on things. That's the only thing I point out in this regard. A lot of peole change their entire outlook on life in such a span. Taking that statement as a 100% fact now is a slippery slope unitl its cleared up. So you're right, Sawyer is the only one who can clear it up. And no, Homaklah agreed with Sawyer's critisism somewhat. That does not mean he agrees with the statement that there is not much to like about BGII. He even mentions twice that he thinks its a good game and put lots of hours into it. Drawing such a conclusion is ignoring the context. Which is also important in a logical conclusion.- Update #50: So... Project Eternity!
I accused him of being dense, because he totally ignored my point that an opinion of 7 years ago may not be exactly the same today as a timespan such as this usually has an effect on people's opinion. (Not saying that there's not a possiblity Sawyer still dislikes it just as much. But it's a possibility, not a certainty until Sawyer states as much) He's free to have his opinion of Sawyer *hating* Baldur's Gate, no question. But I'm also free to point out when the facts aren't straight. (Not to mention his last post is accusing someone of hating BGII if he agrees with Sawyer's critisism)- Update #50: So... Project Eternity!
- A two-dimensional reputation system
Not to offend, but the execution sounds terrible. - Obsidian currently working on next-gen console title