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Everything posted by C2B
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Level 30 Cap, predefined charachters, highly limited customization (It has more depth though but that doesn't really matter here) No, it wouldn't have lasted on online basis and it wasn't designed that way.
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Could we win XP in multiplayer matches?
C2B replied to Eriksharp's topic in Dungeon Siege III: General Discussion
No. Actually a lot of people will be really pissed off. Obsidian has made a classically stupid decision. For no real reason either. Its not like Diablo 2 didn't have a story. There was a way to make everyone happy here and Obsidian just decided to make what they wanted to make and not deliver to fans of the genre. Big mistake always. Still no. And yes they had a reason and they made good on it. -
Twitter Impressions begins: http://twitter.com/#!/hendersonman
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It's out http://marketplace.xbox.com/en-US/Product/...07f5?cid=search ,,,And a gold exclusive. Seriously Microsoft?
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Eh... 85%+85%+80%+74%+whatever the french score translates to is actually pretty good. DS is not exactly a franchise (anymore) that gurantees high scores compared to Franchises that Obs worked on in the past. Also we still haven't seen the american scores which will be the most important regarding metacritic. On a personal note I don't really care about the negative points so far (and the ones I do are entirly subjective) so all happy by me.
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Aren't you Swiss, C2B? That means you'd get the demo after the game is released anyway. I know. Was just mentioning it on a follow-up to the "do you have a XBOX360" question. I won't get a new one before july anyway.
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Just felt like making a thread for it. Does anyone here even have a 360? My owns saddly out of commision for a while.
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Could we win XP in multiplayer matches?
C2B replied to Eriksharp's topic in Dungeon Siege III: General Discussion
No. -
Dungeon Siege III Art
C2B replied to Dimitri Berman's topic in Dungeon Siege III: General Discussion
Stonebridge -
I strongly suggest this ini tweak guide for everyone for visual quality. http://www.neogaf.com/forum/showpost.php?p...;postcount=2825
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Yep they are new. The Jap Website updated their screenshot section. Forgot to post it yesterday.
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Highly stylized, high profile role playing game.
C2B replied to WorstUsernameEver's topic in Obsidian General
That is interesting as Square Enix recently canceled another attempt at a western FF spin off. There are accusations that Square torpedoed that project. Link Considering who was hit with the torepo I don't really believe that story 100%. That said its certainly possible. That was already pre-Eidos acquisition running, no? -
Could we win XP in multiplayer matches?
C2B replied to Eriksharp's topic in Dungeon Siege III: General Discussion
No, because Obsidian didn't just make a Diablo clone. How dare they *shakes fist* -
Could we win XP in multiplayer matches?
C2B replied to Eriksharp's topic in Dungeon Siege III: General Discussion
Yes, naturally. Making 9000 clones of the same game is helping the gerne and market evolve. Deriviating from that is "running the business". Well, we'll see, I predict this game will bomb, and ultimately that's the proof that they don't know how to run a gaming company. Your whats wrong with the gaming industry. -
Could we win XP in multiplayer matches?
C2B replied to Eriksharp's topic in Dungeon Siege III: General Discussion
Yes, naturally. Making 9000 clones of the same game is helping the gerne and market evolve. Deriviating from that is "running the business". -
Thank you Wombat. We knew that already though. The "bukun" is called "deeds" in the englisch version. Nathaniel actually explained how the system works. About the charachters the biggest difference are the dialogs (NPCs react differently) that seem to be quite different depending on which charachter you choose. Your not getting a completly different story of course.
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Dungeon Siege III Art
C2B replied to Dimitri Berman's topic in Dungeon Siege III: General Discussion
I think that has more to do with Obsidians animation department lacking in general a bit. -
Could we win XP in multiplayer matches?
C2B replied to Eriksharp's topic in Dungeon Siege III: General Discussion
Pretty much this. From how Skills work/Charachter System/Leveling etc. its geared towards the type of co-op it provides. Abilites and the charachter system itself is focused towards balance and story rather than variety. Online would be boring as hell with time and not stand a chance against Torchlight 2/Diablo 3. Distancing themselves in this case is good. -
Could we win XP in multiplayer matches?
C2B replied to Eriksharp's topic in Dungeon Siege III: General Discussion
1. Doesn't apply. Its stil has strong and unusal buddy co-op elements in and was designed for the co-op it provides. Its just not the one your used to. 2. Just because there is no game that works that way doesn't mean that there can't be a game that works that way nor that this automatically makes it a poor design choice. In fact the main reason I like Obsidian is BECAUSE they do unusual things and experiment. If it works out in the end or not. Emphasis on "buddy" here. You won't get a strong or lasting online-community out of this game. -
Could we win XP in multiplayer matches?
C2B replied to Eriksharp's topic in Dungeon Siege III: General Discussion
IMO this is the absolute worst decision you could EVER make in a online arpg. Well then its a good point that it isn't an online focused ARPG, isn't it? It has co-op with friends and thats it. Your whole argument is based on a assumption that just isn't fact. And yes, thats why its also a design decision. And thats also why not WE are the fools but YOU are. Don't you mean co-op with FRIEND? The host? OK i'll play along. So if it's co-op focused who thought i'd be a good idea to FORCE players to play with one host the ENTIRE campaign and have him keep OUR characters and not allow us to play CO-OP with ANY friend at ANYTIME with custom built characters? I'd love to have heard that board meeting. (hey guys today we want to talk about core gameplay features and what we want in our co-op experience. Any ideas? Yes, we want to play the entire campaign with friends....ok ofcourse. (guy in the back)..we want to build awesome characters we can play cooperatively with all our friends. And jump in their games and help when they need it, and keep items and xp when we leave yeah!! (answer).....ummmm noooooo...i don't think we want that in our game, we want drop in drop out co-op but we think it's best if the host keeps all saves and characters......lmao REALLY!! You actually think they thought this? And all agreed it was a good idea? No way. Again its just not focused this way. This is not a pure diablo clone or anything else you imagine. Its just not designed or focused this way. For example theres reason and a focus behind the predefined charachters. Thats why it doesn't bother people like Tigranes or me all that much. Deal with it. -
Could we win XP in multiplayer matches?
C2B replied to Eriksharp's topic in Dungeon Siege III: General Discussion
IMO this is the absolute worst decision you could EVER make in a online arpg. Well then its a good point that it isn't an online focused ARPG, isn't it? It has co-op with friends and thats it. Your whole argument is based on a assumption that just isn't fact. And yes, thats why its also a design decision. And thats also why not WE are the fools but YOU are. -
Nothing would have changed as it was a design mandate by SEGA?
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Highly stylized, high profile role playing game.
C2B replied to WorstUsernameEver's topic in Obsidian General
It refers specifically to charachter animations, furthermore this line -
Could we win XP in multiplayer matches?
C2B replied to Eriksharp's topic in Dungeon Siege III: General Discussion
But im going to play on Xbox360, this is the problem, the saves couldn't send to friends :S At the risk of sounding uninformed: consoles can't do that? Hah. Superior to PC my arse. You can. Just needs a little work and a usb stick.