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Raithe

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Everything posted by Raithe

  1. What was wrong with Mass Effect: Deception?# That's the basic list sorted by lore, character, timeline, oddities...
  2. Heh, and this slipped past me without realising.. They did put it in... http://www.youtube.com/watch?v=PvaQDxhm_0U&feature=youtu.be&a Edit: Apparently they actually got in contact with him and said they were putting it in.
  3. Heh, kind of like how having chased down all the Matriarch's Writings in ME1 helps provide that extra 4 War Assets from Conrad's "dark matter thesis"
  4. Said quest is supposed to help in certain combat situations. Or at least, if something goes bad , it's possible that nasty stuff gets vented through engineering, thereby killing everyone there... I have to admit, I went through the rest of the game waiting for some situation to occur where that came into relevance beyond being background fluff...
  5. Pretty much using the Crucible destroys the Mass Relays. Or at least, that's what SpaceKid tells you before hand. Actually, the ftl travel they have is about 12 lightyears a day. While the Mass Relays could send you 200 light years in a second or so (if it was one of the minor relays), or if it was one of the Major Mass Relays, you could pretty much go from one end of the galaxy to the other in those few seconds. With the use of Mass Relays, even with their own ship ftl, the ships designed and built aren't meant for long lasting travel. Well, apart from the Quarrian ones. All ship designs are pretty much geared towards the use of Mass Relays to get around quickly rather then keep crew on board for months/years at a time between systems.. But yeah, did you have any idea why the entire crew got off Earth, onto the Normandy and have Joker take them into ftl and out of the system? It just seemed to jump in there purely to do the "hey, let's do a pilot episode of Gilligan's island with the Normandy Crew!"
  6. 90% of the game is fairly good. They weave in elements from the earlier games (to greater or lesser extents) fairly well, even if at times it's more of a quiet nod then something significant. The main issue is that after all the "your choices matter in how the game will end" and Casey Hudson outrightly saying that "there won't be an A, B, or C ending" What you get in the final 10 minutes is pretty much "Choose A, B, or C button to press to get a different colored sequence, that might have about 5 seconds different depending on the button press" and it doesn't matter what choices you'd made in the previous games, those choices and what happens are going to be the same.. Some people object to the dark/grim aspect of the ending, I don't. What bugs me is it seems to jump the shark. Doesn't link up coherently with everything before hand, and adds a whole bunch of questions and no real sense of closure. Not exactly what you'd expect from the finale moment to a trilogy..
  7. Raithe

    Music

    And the Piano Guys still have their appeal.. http://www.youtube.com/watch?v=Cgovv8jWETM&feature=related
  8. As of yet, I have never posted a thing on Bioware Social.. I think I'm actually kind of proud of that....
  9. Not a new discovery per se, but an interesting thing... Up and Down; The journey of a shuttle booster in 400 seconds.. http://io9.com/58936...e-during-launch High definition video shot from the booster rockets, then given to Skywalker Sound to clear up the audio ... http://youtu.be/2aCOyOvOw5c
  10. This.. Is... Marriage!
  11. For one thing that struck me as amusing, one of those minor celebrities over here in the UK has just had an ex-bf leak an "intimate" video of her going down on him. So she puts up a youtube video to her fans talking about how she's been "broken up into bits over it" but that she isn't the type to "the type to sit down and keep my mouth shut about anything". Did she actually think about that line before saying it?
  12. And for the Developer Dispatch regarding the Legacy system.. http://www.youtube.com/watch?v=y6y_1WQAewI&feature=youtu.be
  13. Well "time travel" is also a banned reference. That came up a year or so ago because you can't use the chinese internet to search for Doctor Who related matters apparently..
  14. No matter what happens, you have to admit, the majority of the game was quite good. The way some of it wove together, and how things could totally change depending on those earlier choices. Tuchanka and the Krogan being one of the serious examples. If Wrex had died before, and Wreav was in charge, you know the Krogan's can't be trusted in the future, and without Maelon's data to ensure Eve's survival, she can't balance things out.. so there's a damn good reason to take the sabotage options. But if Wrex is alive, and Eve is there to help support the resurgence of Krogan's beyond warfare and bloodshed... Then it actually makes sense to tell the Dalatress to take a hike and make sure the genophage cure actually works. Much the same way that Tali / Legion relationship can pan out in different ways.. Sure, some of it might be taking the "easy emotional buttons", but they're usually well-crafted emotional buttons regardless. It's just a shame you have that sudden reversal for that final 10 minutes.
  15. The slideshow endings can be a nice, short way to show how companions move on, and how they're affected by things you did during the game.. It can add a certain sense to things having mattered beyond whatever "final boss" encounter was there beforehand.. They weren't the first to do it, but they did proceed to use it with a fairly decent attempt at not just having "one automatic response" regardless of how things played out.
  16. And for the stellar phenomenae folks.. http://news.nationalgeographic.com/news/2012/03/120306-dark-matter-galaxies-mystery-space-science/ There could be more then one type of Dark Matter.. just to confuse matters..
  17. Also for the whole Collectors vs Dreadnoughts argument.. Think about the number of dreadnoughts in the galaxy. The human alliance has..7? in total. The Asari have around 12, and the Turians have about 27? Rough numbers are like that.. Since they're divided up between the various fleets that are dealing with Reapers directly.. I don't think the Collectors would have that much issue in avoiding them to take swipes at the various colony worlds...
  18. Ah, if you have a really high number of War Assets.. And I believe it's only if you choose the Destroy option..
  19. Hm, made it to Act 3 for my Smuggler. This time it was actually noticable that the war had broken out once more between the Republic and Imperials.. Seriously, it didn't seem to crop up as any announcement in the Sith Inquisitor story.. maybe I was too focused on the whole.. internal sith politics and one of the Dark Lords trying to killl me..
  20. Of course, I'm not gaining huge amounts of weight.. but then I have rather bad habit of getting into a set of one actual "proper" meal for dinner, no breakfast, and some kind of light snack rather then lunch.. along with pints and pints of tea drunk throughout the day..
  21. Gee, if only I could stabilise my sleep to stop bouncing those odd weeks of insomnia....
  22. Hm, in my life so far I've gone through three hamsters, one guinea pig (struck by lightning - I do not lie), one dog that was the families and went out with cancer, and one dog that whilst technically was my sister's I was the one that actually took it for walks and who it spent the most time with. Currently juggling a persian cat that's blind in one eye, an overenthusiastic (and not totally coordinated) alsatian that's just over a year old, and a ****er spaniel that originally came from an abusive home and is now learning to bark again. Again, technically they're my sister's.. but since I'm pretty much the active person at home during the day...
  23. Hm, that depends on several perspectives. Having the comparison between EDI and the Reapers as both are examples of unshackled AI's might not be a glaring "This is majorly important to the Plot!" marks, but it's very good storytelling. It adds to the sense of the world, and you couldn't build that in if it was all crammed into ME3. By establishing EDI and exactly how she came to be unshackled in ME2, it lets them weave in a more fully fledge part of the backstroy for ME3. Vital to the plot? Maybe not, but vital to the sense of character and background? I'd say so. Also, for the plot related notes, EDI's presence, unshackled nature, and attachement to both Joker and Shepard are what allows Normandy to be there to pick up Shepard on Earth at the beginning. If EDI and Joker hadn't hijacked the ship from where the Alliance were remodelling it, getting Shep off planet and back to the ship would have been a whole nother mess of things.
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