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Everything posted by Orogun01
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Infinity Ward founders canned by Activision
Orogun01 replied to GreasyDogMeat's topic in Computer and Console
For such a short deadline they did a pretty good job. There are many things that go into making a game and one of the biggest reason as to why a game fails is because of the publisher wanting a unreasonable release date. Also the reviews and public opinion mostly complain about the multiplayer, which is usually a never-ending fight to improve. Agreed, but according to the MOU the rights to every CoD title set on the modern era belongs to IW. The problem is that this rubs ACT the wrong way because their strategy is, "do a bunch of spin offs and cash in" They basically strip mine a video game's success. I doubt that an MOU wasn't agreed since it's unlikely that West and Zamp stopped the aforementioned whining on '07 without a reason. It's on the name "Memorandum of understanding" without reaching an understanding and putting down in a contract, MW2 production wouldn't had begun. BTW, good luck on your family troubles -
During the Middle ages a series of books were made by the Catholic church on the subject of demons. Assigning demons for every sin and developing Hell's hierarchy, among them the famous Devil Codex. The Bible itself doesn't acknowledge or disavow the existence of demons (although alludes to their presence) But from every religion comes a mystical or fundamental variation of it that seeks to explain all the holes within the Bible. Just remember that the Bible is a series of books that became canon in order to have an unified Christian church; for more info see the Nicaean council. A lot of these fundamentalist/mystic books were left out because they were considered either blasphemous or irrelevant to the general public. Yet these mystical traditions are still recognized and have influenced modern religion.
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I also believe that but there are families and then there are families
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You are the second person I know of that has that same problem. Hulrshot's advice is what I said to the first one: bear with it for a while longer, avoid them and conflict as much as possible. Basically just drag it all until you leave.
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Infinity Ward founders canned by Activision
Orogun01 replied to GreasyDogMeat's topic in Computer and Console
Maybe, but the accusations had relevance then. Now they are just being used by Activision to keep the whole shebang for themselves. Sorry but it doesn't quite works that way. To keep in with your analogy is like: Real estate agent (Activision) and people who do all the interior design (IW) for the sold houses. Now people like the agent's houses because they are good property on good condition, and because of that success he starts selling mansions. Should the interior design people continue to work for the same wage as before? What's wrong with them trying to renegotiate or get out of an arrangement that doesn't work for them anymore? Like I said before, they are the creators of the series. Usually royalties are paid to the creators of anything. Yes, when looked at it from a monetary perspective this is a case of the cheap avoiding the greedy. But let's be realist; West and Zamp have no need to come back and fix a game that is making money for the people that are trying to kick them out of everything they worked for. Plus the rest of IW is still with Activision, if the game is buggy the fault and fix lies now with Activision. On an slightly related note; there is still the presence of the MOU that has been violated by Activision. This is where all of West and Zamp dues are stated. -
Infinity Ward founders canned by Activision
Orogun01 replied to GreasyDogMeat's topic in Computer and Console
I don't know about the threats, but the e-mails seem inconclusive and could easily be misconstrued as something else. IIRC there isn't anything explicit on those transcript that could; beyond reasonable doubt incriminate West and Zamp. Or in 07 right after the release and success of MW which puts them in a good bargaining position. Activsion at the time was pushing for the sequel which was delivered before the dateline that Activision set, for which they were promised bonuses that remain unpaid to the whole of IW. They created a really successful series; is it wrong of them to want to capitalize on their success? The game hit gold and a sequel would more than likely amount to a high number of sales. The case is because of wrongful termination in order to avoid paying dues, or simply put West and Zamp got cut out of the deal which they made. IIRC they hold the IP for the creation of the CoD series, which means that they earn for every title release with that name even if it is WaW. Is not that Activision doesn't want them to have all that money, is just that they don't want them to use that money and fame(of sorts) to decide to split taking away their most successful product. -
I'm going to play the fundamentalist here and pick apart every word from your post. The Catholic church went out of the way to develop both the fields of angelology and demonology, to say that they think that they are symbols would contradict themselves. Maybe this was merely just one person's opinion, unless is declared by the hierarchy of the Church is not declared to be so. Also, the New Testament features more demons that the Old; Jesus goes everywhere exorcising demons and healing cripples. There is also a references to the Key of Solomon in the New Testament which was a mystical know who of the demon world. It just seems weird that every religion which has advocated the existence of demons would assume a relatively new perspective; specially Catholicism which tied to the old ways than most Christian religions.
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Infinity Ward founders canned by Activision
Orogun01 replied to GreasyDogMeat's topic in Computer and Console
They made the best product of the company and decided to act a diva to squeeze Actvision. There is still a contractual obligation to pay dues, the IP rights of MW and the time to work on a new IP. I do not have knowledge of the actual contract between Acti and IW, so I can't say for sure whether they did or did not breach their contract by negotiating with another publisher. Which I still need more conclusive proof other than a few office emails that actually say nothing. I though that they were amidst the renegotiation of their contract when they contacted another employer. They were promised a chance to work a new IP which was not given, they weren't fired because of calling their bosses idiots and did; in fact, went on to work on MW2. What IW did was wrong and rightful terms for termination, but Activision waited until completion of MW2 to terminate them. Now Activision wants to throw them out, after they made them a boatload of money. Not only it brings down their arguments but makes Activsion look opportunistic and greedy; which i'm sure that they are not -
Infinity Ward founders canned by Activision
Orogun01 replied to GreasyDogMeat's topic in Computer and Console
So it was not to early to start negotiations with another publisher for when their term ends, or to secure the rights to MW (which seems to be a favorite of both Activsion and West/Zamp). While is true that West and Zamp are matching their word against Activision's, I am inclined to believe them since they were kicked off from the company and escorted out of the building. Those things usually go with an investigation, otherwise they would had given them a notice in advance. Which is legal talk for: "they were planning to leave us" The more I go over this I feel like this is a divorce and custody battle over MW's rights. -
Infinity Ward founders canned by Activision
Orogun01 replied to GreasyDogMeat's topic in Computer and Console
Yet the allegation of them trying to take all the money came from Activision, no doubt a result of the Orwellian investigation. West and Zamp previous moves seems to be to secure the intellectual property and get out of Activision before the sh*t hit the spin offs. They had a strong disagreement with Activision and the result is plans to break up, and legally they haven't done wrong (until proven). Although I gotta say that Activision's case is starting to take form, their strongest platform seems to be that they were planning to "defect" for the competition -
How many points you lose for killing a kitty?
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One of the possible "bad endings",
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No wonder you are depressed.
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Nirvana. Kurt Cobain R.I.P
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Volologic strikes again.
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Just finished awakenings, it was not worth my money Worst expansion ever! It's like a cheap DlC.
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What part of non-consensual you did not understand? S&M has rules, put there for the safety and comfort of the participants. Both parties agree on the extent of the play and everything is make believe not actually engaging on rape, just rough sex. There is still the chance that it could indeed hurt another human being. In most games violence and sex are complementary to the objective; which despite the aforementioned, may not be violent. But in RapeLay the main objective is to rape and turn two women into sex slaves, so sex is the main objective.
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Life and purpose have as much value as one applies to them; the reason is that from God's perspective, knowing every outcome and every possibility would mean that either everything happens for a reason or else nothing has meaning. If all of the events that have transpired are working to a greater goal, because of their influence on one person and those ripples eventually influencing mankind. If God isn't a fatalist because there is no set outcome to human events and all works towards no end, ergo nihilist. Just like knowing that your son is going to kill someone does not equate to you putting the gun on his hand. The matter is not if God created Satan's faulty or not, God could had avoided the events but didn't. Probably because he took the Devil's bet that mankind aren't worthy, but the intent for such as thing would bring God to human level. The son in question is not free, because his father has looked at the future and every action that the father will take is influenced by that view. The choices that the father takes afterwards could change the son's future. If the son future rest on the father's influence, where is his free will? Compatibilism requires an amount of "self-reference" in order to work, the son must be aware of every choice he makes (even the unconscious ones) in order to truly have free will. Otherwise he is just following a set of predetermined events.
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Predators often go from fantasies to material to realizing them in real life. Those individuals whom fantasize about rape and seek pornographic material of that niche are one step closer to engaging on the act. So while the product may not be the cause, it may contribute to the final result. You put orgies and other sexual fantasies as examples but rape is non-consensual.
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But there is a difference between the content, we are not generally wired to kill but we are to seek sex. There is a drive that might be pushed by gaming fantasies and may cause to seek sexual gratification on the real world.
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So, God is a fatalist? Fatalism would imply that time matters and reality is directed towards a known outcome; but from God's perspective time doesn't exist because he created time. There is no set outcome (a tenant of fatalism) but for God the outcome exists because all that time encompasses has already done so. Its really Compatibilism. Ohhhh . . . so he is a nihilist.
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Do you know how much space would a game that had two completely different characters as protagonist would take? :look: Aside from the fact that is lackluster to kill the main character (that would drive most people away) then you would get a finale where your PC is trying to fill in Shepard's shoes the whole story. Is like going to a Led Zeppelin concert only to find that Jethro Tull will play instead.
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So, God is a fatalist?
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No there isn't a connection, but everyone seems to immediately jump to the conclusion that games are the cause of criminal behavior. By their conclusion the reverse is also possible. Despite being silly it still seems to have some bearing in the way that people judge video games, or whatever the hell RapeLay is.