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Everything posted by Nepenthe
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News Int. Inc. hack phone of missing (dead girl)
Nepenthe replied to Walsingham's topic in Way Off-Topic
Ever realise that it's based on News corp.? -
Oh look, MW managed to derail the discussion into DRM, again.
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Well, that's my recollection too. It could always be folie a deux. :D
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He's going to be the first guy who gets sacrificed for humanity. Or 'umanity as the Illusive Man keeps saying to my unending annoyance.
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It's going to be playable there, so I think it's safe to assume that it's coming out around that time.
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The new guy reminds me of the d-bags who spend an hour in the leg press reading some tuning magazine while other people are trying to actually work out.
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Some really sweet weapons from what I've seen. Continuing the (new) Wolfenstein trend of really decent games that no one really cares about Was the new Wolfenstein any good? I never bothered with it, because on the screens it looked meh. I have it down as Meh+. It's pretty ambitious, but in the end, a bit dull. Vastly prefer RtCW. I think they just went a bit overboard with the "magic", that time around.
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News Int. Inc. hack phone of missing (dead girl)
Nepenthe replied to Walsingham's topic in Way Off-Topic
That's... FUBAR. -
Controversial is a particular americanism used to refer to things that are so commonplace in Europe we don't even have a term for them.
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Common sense. Look at all of Sony's releases over the past decade...also look at where Sony would do the manufactoring... Like...NOT TAIWAN for something like that....just for starters.... If it doesn't walk like a cat, act like a cat, sound like a cat, or look like a cat and seems more like a dog... I'd put money it isn't a cat. Well, for one nobody's saying it's going to be manufactured in Taiwan (though Foxconn, I Taiwanese company with factories in mainland China could well be involved), the sources are Taiwanese component manufacturers. The source has no credibility, but let's try to keep the facts straight...
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Mmh, I saw a train suicide a couple of years back. The guy essentially disintegrated into fist-size chunks. Was pretty gnarly. Entertainingly, I haven't enjoyed Paradise Lost's Believe In Nothing after that (I was listening to it at the time).
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QFT.
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I don't know about Crytek, but Bioware certainly started small and was eventually given bigger and bigger budgets by the publishers, when the publishers felt that they could get a reasonable ROI. Looks like publishers haven't felt that way about Obsidian. Certainly it isn't up to Obsidian to one day hire ~400 people and pray somebody shows up, willing to foot the bill. Not sure what is so hard to understand about this, it's business 101. Certainly nothing to do with how "evil" or "nice" publishers are, or similar juvenile concepts.* *Though I do think that Activision is pretty "evil", at least I acknowledge that it's a flight of juvenile fancy.
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Is it just me or does this statement display a total lack of understanding of how (game) business functions? GTA 4 required 700 people and a $100 million budget, that'S what I call ambitious. It also sold like 20 million units. What exactly is it you don't understand? What you're arguing is that Obsidian can magically find a publisher willing to give them the budget to double their workforce to, presumably, tackle a more ambitious project. That's just nuts. What he said. You don't seem to grasp the difference between developer and publisher.
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Is it just me or does this statement display a total lack of understanding of how (game) business functions?
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x2 That, and frankly, in my 30 years I've met one woman I could have seriously considered breeding with. I'm way too independent for most of the women who're looking for a lawyer husband, anyway. The ones looking for an easily programmable trophy husband, as it were.
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And Sound. At least the euro extended dvd for Fellowship was notorious for having a seriously dodgy DTS track, the kind with issues you could hear even without a proper HT setup, never mind with one. Semi-related, the biggest audio related revelations in gaming (from upgrades) were the blaster sounds flying over my head in kotor1&2, and Wrex's voice in ME1... Of course, irony would dictate that I can't play KOTORs with any kind of audio on my current setup. The xbox versions are too buggy on the 360, and the windows versions seem to hate my HDMI audio setup.
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Oh, that's ok, I need to make sense for a living, it doesn't (nearly) always carry over here. My point is mostly (as it usually) is of the personal bias colouring information. You see whatever Bioware writes as a continuation of "[t]rying too hard to be like other commercially successful games and losing it's identity." I see everything that Bioware's critics write in the way I paraphrased the criticisms above; as inane nitpicking, bandwagon jumping and a major case of "it became popular, now it sucks". Doesn't mean I'm any more right than you are (or the other way around), of course.
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Especially as most people with a negative opinion about the game never played more than the demo. Not fully their fault, but I don't go around slamming games I skipped after playing the demo, and believe that it would be the proper approach for everybody. We probably are reading it differently I simply noticed that the good doctors are so full of praise of the success and game mechanics of DA2 and how they had reached the final product by listening to the (automated) player feedback, so I assumed that when speaking of lessons learned, that is what they referred to (and the approach they would repeat for ME3). No, see, there is absolutely nothing they can say without somebody ripping into them: 1) We admit we ****ed up with DA2, and after listening to player feedback, we plan to fix things. Response: WAA WAA THAT'S THE SMAE THINGA U SIAD BEFORE DA2 CAME OTU! Cept you weren't talking about people and reviews but about your telemetry, but still, it's clearly the same thing. 2) We think DA2 was great, and we'll make more of the same. Response: BUT LOL IT SUXORED AND WITCHER 2 IS SO MUCH COOLER ANYAWYYY!!!11 See?
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Uh, maybe it was just spoofed? That's a possibility. However, hotmail also claimed the account had done so. Maybe they just based that on the failed delivery notices or reports. Hotmail was mass hacked last week or something like that. I didn't realise it was a hotmail account.
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Uh, maybe it was just spoofed?
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Then you should rethink it. That's from the Microsoft E3 press conference, if you want some help with your thoughts. Gfted1: Not in those precise words, no.
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Well, we're obviously reading the thing in different ways. Because my take on it is that they realised that they shouldn't focus on the data mining, but instead on the actual feedback. DA2 was made-by-the-numbers (and I still like it, shrug), now they're trying to think creatively again. IE. that what they learned was not to do things in the same way.
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That's ok, one day you'll suddenly decide that you hate everything they do, and start a decades long crusade against them. Coz that's how gamers work.