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Nepenthe

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Everything posted by Nepenthe

  1. That's a bit of a sticky wicket, isn't it?
  2. I think explaining "normal" to you would be kind of like explaining "blue" to somebody who's been blind from birth...
  3. Well, I'll use the two examples you avoided, DAO and DA2. DAO was tedious with the recipes, reagents, inventory crowding etc. DA2 did it really well, making the reagents and recipes collectable items and moving the crafting to the home base... But nobody liked it, since apparently it was "dumbed down" (from walking around with an invisible chemistry lab, I guess). So yeah, as a rule, not a fan of crafting (in any type of game).
  4. It gets a bit more involved when you are "Ghost"ing it.
  5. I don't know. Are you operating under the impression that normal British people endorse slavery? You jackass. He's just sore the British Empire outlasted the Austrian one.
  6. I soo bet it's gonna be March. Like ME3. Or XCOM. Or Max Payne 3. Why not add Syndicate to that? EA isn't going to have ME3 and Syndicate going head-to-head, they'd be crazy to do it with two big released in general, and these two in particular. Mid-late April.
  7. Typical monday, you're enjoying the cuppa your slave just prepared for you when a couple of hundred police officers hit your campsite in a Professional-style "bring everybody" raid. Fascists. (that's really ****ed up.)
  8. EA Nordic (apparently accidentally) released this: http://www.syndicate.ea.com/ Still nothing there, but apparently coming Q1 2012.
  9. In case you missed the discussion between me and Hurlshot a couple of days ago: No, I didn't, and the reason is because I'm no longer a kid. Sorry but i'm not up to the latest news of Nepenthe land (did you get hair on funny places already?) and just to give you the heads up, the enemies are also more accurate and have faster reaction time. Ahhh, good times. While your answer betrays your youth... Kids these days...
  10. Yeah, similar situation. Looking forward to completing another playthrough of DXHR, as well as getting the DLC, but very little coming in the next few months that interests me. Not that I'm really complaining, I'm not going to be able to do any gaming before mid-October, unless miracles happen. Cruunch tiiime!
  11. In case you missed the discussion between me and Hurlshot a couple of days ago: No, I didn't, and the reason is because I'm no longer a kid.
  12. It's pretty good, kind of tumbles its way down to decent halfway in. Is fun to sneak about, convenient vents leading you to your objectives are also handy. Real shame about the guards' narrow field of vision though Either I started sucking at this game on the second playthrough, or bumping the difficulty also increased the guards' fov.
  13. Dragon Age 2 got a 94, picky bunch indeed... I think they got DA2 right, but not this one. 96? 98? ;D
  14. Time to point the obvious but...the guy didn't have a ****. Edit:seriously, you can't say ****? what about ****? ReEdit: sigh, he didn't have a Richard. Yeah, you have to remember that there's a 6 month break in the game.
  15. IMO it's in the top 2-3 games since 2004-2005 (a strange time frame, I know, but that's around the time I got my first console and started gaming again after a break of a couple of years).
  16. This phenomenon applies to basically every (game) discussion in this forum, yet you only go after it when it comes to Hollywood?
  17. Meh, on one hand I'm sorta happy about getting more cyberpunk, OTOH I don't get these reanimated franchises - if you are trying to kiss up to the old crowd, why make it fundamentally different in gameplay? Or is it to cater to the gaming hipster crowd, the ones who go around claiming how DXHR is vastly inferior to the original, because it's worse in the imaginary ways of x, y and z (that quite ably demonstrate that the person talking about the game has never played it). Maybe EA is cynical enough to assume that they won't even remember that Syndicate wasn't an FPS.
  18. It's quite common actually. I have a 3 month clause in my contract too. One of the big-wigs at a previous employer had a 12 month non-competitive clause. When he left, he spent the next 12 months finally getting his fence fixed. A lawyer told me that according to Danish law, the company has to keep paying you indefinitely if they intend to prevent you from using contacts you gathered while working there. And if they stop paying then the non-competitive clause is effectively ended. Seems the unions won big here.. Don't know if that good however. Does these clauses protect the market or mainly the employer? I don't think it's related so much to unions, as to general freedom of employment etc. I've not heard of a no-compete agreement standing up where the period is either indefinite or you're not compensated during that time. I had a model friend who had an clause in the contract with her agency that she wouldn't go to work for any of the agency's clients... I was feeling pretty good about it not standing up in court, but an agreement was reached.
  19. It's quite common actually. I have a 3 month clause in my contract too. One of the big-wigs at a previous employer had a 12 month non-competitive clause. When he left, he spent the next 12 months finally getting his fence fixed. True, I wasn't even considering the flat-out no-compete clauses, I was merely thinking about the "who owns the IP you create during your time here, and who gets free licenses" clauses.
  20. I'm an academic lawyer, I do research and write books, which means that the intellectual property rights between myself and the place of my employment have to be carefully managed.
  21. Basically it's what tale said in a nutshell. Companies don't want to have to deal with the issues of having an employee being paid by them to create his own thing that he'll sell for a million. I think engineering companies have similar clauses that control IP of their inventors. But they are not being paid by them to work on their own project, its their free time. Its not even if they use resources from the company that they are working for at the moment, its an automatic measure. It seems too extreme, it will probably kill what little creativity this industry has. They've been doing it in other creative mediums (as I mentioned, engineering stuff and inventions) as well as including such things as "no competition" clauses for employment contracts every so often. Mmh, even I have that clause in my contract. Perfectly normal, and not new.
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