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HoonDing

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Everything posted by HoonDing

  1. Two Worlds had instadeath spells as well, they were just all very high level and you had to combine a million magic cards for it to work. Pretty sure it's something like that again. Also, amusignly in FO:NV I one-hit-killed Legate Jackass with the Anti-materiel rifle.
  2. Moar like BG2, amirite?
  3. Without XP, one might as well go play STALKER, which does both survival & shooting way better. And atmosphere. And AI.
  4. After playing FO:NV, how you can even complain about animations... Two worlds rocks, and The Witcher 2 better has a similar combat system instead of all the QTE nonsense.
  5. This baby will be mine on Friday. Hopefully the English localization won't completely suck balls.
  6. Everything gets ripped apart by deathclaws. Their attacks ignore DT, which is cheating. Also, giant mantises seem to ignore DT completely. So, your
  7. I was a bit disappointed that there was [Cherchez la femme] dialogue with Cass, but not with Veronica. I'll use the Multiple Companion mod upon replaying so I can actually get to know them all.
  8. I've been attacked by crazy old ladies in Freeside.
  9. Once TES V is out and having sold 20 million copies, I wouldn't be adverse to Obsidian doing a TES spin-off set in Akavir.
  10. What's up with all these high INT characters? Really guyz, low INT is pretty fun. The few occasions you get dumb dialogue are really worth it.
  11. Are there companion romance mods yet?
  12. I think the swarms of cazadores & hordes of deathclaws you kill in the game (each giving 50 XP) might have something to do with the much faster leveling. Not to mention how many sidequests there are (in many cases simple fetch quests), that give at least 300 XP upon completion. In FO3 I didn't reach level 30 until Mothership Zeta.
  13. Normal difficulty seems fine for me. Unarmoured enemies are pansies, most animals are easy save giant radscorpions, cazadores & deathclaws as it should be. Veteran rangers & praetorian guards are very tough, especially in groups. There's no reason to give these enemies more HP & damage output. Then again, there's the Archimedes gun when **** really starts hitting the fan.
  14. People also mentioned New Canaan in the game. Maybe food for a DLC.
  15. Gameplay video from Igromir 2010
  16. Some new screenies in a Russian preview
  17. I cheesed hardcore mode by fast-travelling to Goodsprings Source every time I was dehydrated. Food & sleep strangely enough never were a problem... and I don't think I've slept more than 10 hours the entire game. Must be the tobacco chew.
  18. TDE magic owns.
  19. She's best with Trail Carbine, Hunting shotgun or Riot shotgun. She has same stats & tag skills as Boone, but she isn't bugged as he is.
  20. In reality, they just used Mark Meer and used Matthew Perry's name for better marketing.
  21. So, if you go with Yes Man but don't activate the robots in the Fort, is it possible to still remain allied with the NCR instead of kicking them all out? Since my character had helped the NCR the entire game and was idolized by them, I was hoping for kind of a "status-quo" ending where my character maintains the NV treaty.
  22. Two Worlds 2 definitely doesn't have talking trees & gossiping housewives.
  23. It's best to go there without companions.
  24. I don't see much difference in graphics quality with the original, tbh. Textures just look shinier and more sharp. I'm more concerend about the gameplay. The original game was much more challenging because for instance magic missiles & arrows couldn't be dodged, meaning you were guaranteed toast if you met enemies with explosive arrows, unless you outleveled them by 5 levels. It doesn't remind me of NWN2, that's more up Drakensang's alley.
  25. On the other hand, that means one will no longer experience cutscenes where a wimpy mage suddenly picks up a giant greatsword and dashes to the archdemon to finish it off Conan-style. Which is a pity, for humour's sake.
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