B00bies, f3t1sh and pr0n games can be made without any bruhaha whatsoever in Japan, after all it's a civilization where Social Justice was already achieved 2,000 years ago when our own ancestors were still rolling around in the muck.
Turn-based or RtwP doesn't matter to me, what matters most is that combat is over relatively quickly.
Turn-based games like Blackguards and Original Sin have some huge maps with plethora of enemies that move and animate very slowly. It makes combat a boring chore. Jrpgs where one needs to wait half a minute for unskippable special attack animations to finish are even worse.