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Monte Carlo

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Everything posted by Monte Carlo

  1. As big fan of Caine's I will defend him against this lazy slur. Apropos his wife the following anecdote is true. Caine was sharing digs with fellow actor Terence Stamp in the mid-1960's. Caine saw a coffee advert set in Rio starring a beautiful girl. "Terry," said Caine, "that girl is beautiful, I have to go out with her." "How?" replied Stamp. "We'll fly to Rio tomorrow and find her!" said Caine, with the arrogance and optimism of a newly successful and wealthy actor. The two men made their way to the famous Mayfair nightclub Tramp for an evening of groovy carousing, the plan being that they would head off to the airport the following morning. The owner of Tramp, Johnny Gold, had a drink with the two actors who explained that they were about to fly off to Brazil to track down the beautiflu girl in the new Maxwell coffee ad. Gold told them that they were wasting their time, as the model (who would visit the club now and then) lived in London! Caine cadged her telephone number and bagged himself a date. Her name was Shakira. They married in 1973 and have been together ever since. So there is no alimony and no abandoned kids.
  2. You are Gary Gygax and I claim my ten electrum pieces.
  3. Ancient TSR RPG called Top Secret is floating about out there... check it out.
  4. Diablo 3 will destroy my life I know it and there's nothing I can do against it. Am I really that weak? I'm hearing you, I'm actually glad they haven't announced a release date.
  5. I've learnt the hard way that online RTS games are only really much fun with friends, competitive online play is tough for the non-obsessive. Hot-keying ninja-skillz, clicks-per-minute and precise build orders are the sort of thing you need to be Rain Man to figure out and I can't be doing with it. It isn't fun, it's stripping the game down to maths. I'm sure SC2 isn't any different.
  6. The dwarves rescue the DA setting from mediocrity and are the best thing about the game. Part Medici, part 16th Century India tied up with heavily-tattoed mafiosi with Brooklyn accents. Honestly, fair play to the writers, DA's dwarves are the best twist on conventional high-fantasy races since the Drow take on elves. No hyperbole, either.
  7. So we all stop posting, right? Unless we are Bio shills.
  8. He might be strange, and a little scary, but I think he's got a point.
  9. My guess, as before, is that there will be hub-quests on a pre-defined timeline (I'd like to see the timeline on the design document) where only certain critical path events trigger dialogue. These must be completed to progress, they will pad these out with some side-quests to create a sense of space / freedom. But the critical path, in a narrative like this, will need to be locked down the way I see it. Listen to that interview. This is exactly where you are, as long as you can tinker with a few minor outcomes and 'win' a different cut-scene then apparently Bio Tamagotchis are happy buying into this interactive novel style game. This equals = battle / 'choice' / cutscene rinse and repeat. I liked Dragon Age, I thought Bio was making it up to the people who were still sick of them after NWN1. However, the Ferelden brand ain't that good to launch a different, Mass Effect type game off the back of it. Is the ME engine transferable, assets-wise, into DA2? That would make even more sense, you are in effect using the ME model to make different genre games that are all basically the same: the 'Mass Effect with Swords" criticism that emerged earlier. Cheers MC
  10. I know I only speak for myself, but Bio are trying to be too clever by half, finding new ways to present us with what is in effect a fixed, linear experience. It's like going to a restaurant when all you want is a burger. The burger comes, and it's OK but the chef can't help but put a fried egg and a slice of beetroot on top. And the chips have been dusted with Paprika. And all I wanted was a burger. A shame, because that restaurant did really good ones. Why, Bio? Why?
  11. Edit: LOL one of them actually referenced Verbal's storytelling style in The Usual Suspects. Seriously, LOL!
  12. In that interview Mike Laidlaw says that you find out that the country is on the brink of war, and we find out what choices your character made to get there. So, whatever choices you make at the end the country is at the brink of war. QED, Bioware's concept of choice.
  13. ^ What's this guy up to?
  14. Dragon Age: Origins as a Dwarf commoner rogue. Rat-Bastard 'Bad Warden' with the Dog as permanent wing-man and other NPCs as and when. Poison / traps / stealth and a bit of DW. Spamming dexterity so little armour needed. I only played through DA:O all the way once, with a human noble warrior who was a 50/50 good guy bad guy. DA:O is a pretty good game, my biggest disappointment is how poor the modding scene is, there are lots of tweaks and stuff I'm not interested in. But even in the vanilla game there is enough fighting in tunnels. With a dwarf. Sneaking.
  15. I tried, I really did but the cartoony artwork really put me off.
  16. Kudos to this artiste for showing proper rock & roll cojones.
  17. Didn't realise, BTW, that these are all written by the ludicrously talented Jeremy Soule.
  18. Wals, you know that the correct Actions On for this scenario are: 1. Bite pigeon's head off 2. Rinse mouth on stage with Jack Daniels 3. Ignite it, proving how hardcore rock & roll you are 4. Play the guitar like a wailing demon on LSD 5. Enjoy ten of the prettiest groupies afterwards, simultaneously. Honestly, Keith Moon must be rolling in his grave.
  19. Just mucked about with the demo - the art direction is waaaaay too cartoony for me but I'll give it a go.
  20. ^ You should go. Take some grapes, Lucozade and an erotic magazine for him as gifts. You know if the shoe were on the other foot you'd want a friend there, don't you?
  21. I'm very sceptical about D3, pretty hard to reach the same hights as D2 did. That's interesting, most people I know are very pumped about D3. Why the doubts? I've been following it fairly closely and see nothing to dissuade me that it's going to be an uber-polished hack'n'slash gem of a title. The only thing that doesn't do it for me are the new classes, I was happy with the old ones but given that I will play a savage barbarian type anyway I can live with it.
  22. The metacritic reviews are all pretty good, is there a modding / DLC scene around this game?
  23. Vol, the sketch is this. Internet fans / forum dwellers = no power. We are teeming mass of gaming plankton. Developer = power, holds all the cards in this particular context. If the dev doesn't like the plankton then ignore them. Don't post stuff like 'it's my ball and I'm taking it home now.' It comes across as precious and gauche. If Dave is as unbothered as he says he is he wouldn't post at all, which is why it is instructive. As you might have gathered, I'm not very taken with the Bio forum. Nonetheless, they are dedicated people and the people who pay Dave's salary. That doesn't mean he has to pander to them, but a dignified silence is better than the soap opera he's indulging in.
  24. I'm D/L'ing the demo now. As for the lack of LAN for D3, why not battle.net? D3 is the next big thing for me, I'll use battle.net with friends only (hopefully lots of the guys from here will be playing).
  25. You guys are complete ninjas when it comes to deploying the umlaut, no two ways about it.
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