I think people are a bit worried by the relatively late tech setting of this game for a classic fantasy CRPG. I mean *drum roll* it has muskets.
Having looked at the concept art, though, it is clear that thusfar they have played it safe. The male warrior is wearing nondescript armour, perhaps cuirbolli or even brigandine of some sort. Cadegund is wearing classic 1400-1500s plate armour (it looks so tight it must be akin to the most expensive, bespoked Milanese plate).
I am advocating that perhaps the art direction should fully embrace the funkiness of true high medieval / renaissance style when it come to armour and how characters dress.
Behold, a motley crew of soldiery from the 1500s...
Most elegant. Swords are still de riguer, proper war-swords, along with small target / buckler size shields. Love the feathered hats and britches.
And what is this? A Dutch musketeer of the 1500s, apparently fighting corsairs on the Malabar coast (in of itself a mouth-wateringly exotic prospect).
Meanwhile, in Japan, the 15th Century was awesome when it came to looking to cool for skool, love the halberd...
what of the ladies? Would we not like to see a female chanter or mage caprisioned thus?
Feel free to comment on whether you would like old-medieval hey-nonnie-nonnie type stuff or, like me, you want to dive headfirst into a true 1500s vibe?