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Lexx

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Everything posted by Lexx

  1. Almost got a heart attack in this scene. I love that you can equip a pocket watch and then use it for real. Well, sheet, online story mode does have some fun missions. This is how they apparently fight in Australia.
  2. What did he do there anyway all these years.. certainly not working on a good rpg.
  3. #JustSonicThings again. RDR2 is not an rpg and lots of its features have been done in other games before as well. Yes, I played RDR2. It's also a very linear game that expects you to play in the way the developers wanted. There is no choice&consequences in any kind of way, even though the game likes to make you believe so. /Edit: The most cringe example was a bounty mission where the character asks you to spare him. If you do so and go away, they say something like "he lets us go, quick, before he changes his mind!" ... then they run away... and you get the mission failed screen. No matter the dialog, you *have* to lasso that guy, because this is how the developers want you to play.
  4. I don't mind paying for a service, just not for 10 of them.
  5. Damn this is like a couple years back when everyone had to subscribe to channels on the regular tv. Now you just have to subscribe to all the streaming services and sometimes even add sub-channels to the bill. So annoying. I thought we made it past this with internet streaming, but it just started all over again.
  6. Yes, you're not missing out, at least right now. I would love to just throw that stuff away, but in a weird way I'm still addicted to the game and can't stop playing. I fear that once more interesting content will hit the game, I'll be burned out from it forever.
  7. So I've played Red Dead Online for two days now. Here's my current thought on it: RDO has so many items to unlock, but none of that matters to the player, as everything costs a fortune and thus can't be bought and used. PvP in free roam is dull, boring and has no point. It costs you money and morale and in return offers a tiny fraction of experience for another rank increase which unlocks items you can't buy. Due to the instant respawn right around the corner, it pretty much adds no value to the game. Participating in it just wastes anyone's time that - at this point - is probably better spend at grinding stupid pelts to get your $1.50 from the butcher... the only trader of value. The coop missions could be fun, but again, they offer no reward. In the last mission I've completed, they granted me a wooping $10... and I've used a couple healing items and about 100 bullets, which probably costs about $10 if you'd buy them at any trader. "Stranger missions" are some sort of open world PvP scenarios. Escorting a caravan, kidnapping people, etc. etc. Kinda fun, but again, reward is something between 2 to 5 dollars... so not worth the time. Deathmatch, team deathmatch, battle royale, etc.. are all dull and pointless, because of auto-aim and instant respawn. Also you have to bring your own weapons and ammo, thus it often costs you more to participate than you get as a reward out of them. I'm guessing all of this is why free roam is utter chaos at this point. Players are bored and start shooting each other, even though there is no point in any of this. You can't play any of the minigames from the singleplayer either, which disappointed plenty people. Me not so much, because I never play them anyway. HOWEVER. If you've finished the singleplayer and want to play more in the environment, but don't want to restart the campaign for whatever reason... RDO is not all that bad. Landscape is still beautiful and at least on PS4, most players in the wilderness don't seem to mind each other. Usually you can ride around, hunt some animals and stuff like that without anyone bothering you. If that's all you want to do, then yeah, it's not that bad. Feels like the endgame of the singleplayer mode, but you have the option to do some coop stuff or play with friends, if you feel the mood. The only thing you have to overcome first... is all the grind to get your basic gear back. Bow, binoculars, horse brush,... that stuff costs time, money and much dedication as of now. In the end, it pains me, because this thing could be great fun... with more attractive activities and a real reward system. Who knows, maybe Rockstar is going to deliver exactly that... but right now, I'm rather pessimistic here. Oh, there was some "money exploit". If you killed pigs in certain places to get their hides, you could make fancy $20 every 15 or so minutes. Of course Rockstar fixed this within a day. lol. Just shows once more that the whole RDO experience is made to extort money out of you to decrease the grind. If it stays like that, the game will probably lose most of its playerbase within the next weeks. /edit: Just had a story mission that was quite funny. The NPC said "take a bow with you", but all of us were around rank 6 or 7 and the bow is not unlocked before rank 12. We just killed everyone with normal guns and nobody cared.
  8. Native 4k is a lot less blurry. What a surprise.
  9. I have many small scars from girl scratches on my hands. Don't ask me why, she liked it. Teen years were weird.
  10. Bloodborne is reduced on the playstation store right now, so I bought it, even though I likely won't play it for a while yet.
  11. 500 atoms are ~5 dollar.
  12. I'll be very angry if this is not a mobile game.
  13. I've put it on my wishlist for now, as I don't have time to concentrate on it right now anyway. Earlier today it had a very bad rating on Steam, though, not sure what's up with that one.
  14. Honestly, I'm not even mad at whales spending the coin on micro-transactions. Hell, I'd do the same if the only alternative is to tediously grind the same mechanics for 50 hours. Doesn't change the fact that it's a distasteful game mechanic. It's lazy, uncreative, and unattractive. Really wish it'd be possible to punish such companies more, but sadly the majority will still give them money for the next game. Right now I'm just so very disappointed in the huge wasted potential of RDO. Instead of doing something new, they did what Rockstar always does-- take their old formula and reskin it with a new story. RDR2 got praised so hard for being slower and different than other games and then for the multiplayer they decide to make a copy of GTAV online with a different look? Seriously? Come on, how lazy is that.
  15. Apparently the grind in Red Dead Online is very real. Everything is super expensive and you gain little cash. Also weapons, horses, etc. are all level locked. Pretty much the same as GTAV Online. Such a damn turn-off.
  16. Bethesda owns Gamebryo. It's their engine since years.
  17. This is old. First, RDR2 apparently does NOT play after the end of the game, as neither John's farm, nor Arthur's grave exists in the online mode. Second, this car stuff is 100% pure speculation. Nothing has been officially confirmed at all and the RDR1 gameplay he shows is actually from a mod and not official content either. A car appears in the first game, but the player can never control it directly.
  18. Where was this confirmed? I can't find anything about cars being in the game. I would love to own a car in singleplayer, once the main story is over. That would have been pretty cool, imo. But not even RDR1 allowed that, and it's set 12 years later than RDR2.
  19. Watched some streams today and the cutscenes with the silent player look weird as hell. The mimic and general look kinda reminded me of Saints Row, when you play a doofus character. /edit: You also always see every player on the map in free roam, and there is no proximity chat. So if you say something, the whole game hears you. Kinda off-putting, imo. For a game that tries so hard to be "down to earth" and slower paced, so far they've added every multiplayer component that works against this. Yes there is a passive mode that makes it not possible for others to shoot you dead, but it also highly limits you yourself in everything you do. I thought they'd go a more realistic approach, or try to copy games such as DayZ, etc. but it really doesn't look like that. Now once they start adding crappy items like in GTAV online, such as rocket bikes and stuff, it will become the exact same grief fest... and at this point, I'm pretty sure this is going to happen.
  20. You tell me, it took me one hour to get there. Was raging about it as well at the time, because the game is still very unstable. I had no client crash anymore now, but server disconnects still happen too often. Luckily my ship could make the jump in one go, without any stop. Once you've landed at Hurston once, you'll respawn there on death / logging in. PS: The travel time is not a bug, but supposed to be this long. It's one of the issues I had with it as well.. especially because full persistency isn't in the game yet, and if you logout, you will start again on the last respawn point or something, which is highly annoying. But then again, if you have short travel times now, people will always expect this, even in the future. It'll be very hard to get away from this again.
  21. Did all of them except 3, which are still available after the prolog. Also I won't bother with any of the "search x objects in the game world" stuff. No idea how long I've played so far.
  22. Oi fellas, I'm looking for a new wireless headset. Preferably something that works with the PS4 as well (just found out that my old wireless won't get recognized by it). It shouldn't be in the 200 bucks category, but I sure won't mind a good microphone quality either. Maybe around 100 or so bucks? If the arguments are sound, I might go higher, but eh... if not necessary. My current headphones also hurt my ears because they are pressing on the glasses, which gets very uncomfortable after a couple minutes, so something big / over ears would probably not be bad. Anyone got any suggestions? Thanks in advance.
  23. 50 seconds video that I could have read through in 15 seconds. /edit: This is so stupid. If you bought the ultimate edition, you can get into the beta tomorrow. People who started playing on release date will get in on the 28th... and on 29th everyone who played on the first release weekend. The plebs will be allowed to enter on the 30th... Sounds like the first release will be pretty basic. You run around in free-roam, can team up with other folks and shoot each other or do whatever you could do in singleplayer already. Won't have time till weekend anyway, so not a big deal. Pretty sure there will be issues plenty, so I won't mind if others have to suffer through them first.
  24. Star Citizen 3.5 is live - that means, the planet Hurston and moons. This also means you can ride with the metro now. Waiting for the train, getting too late to the train station and waiting for another train. Just like in Berlin! Could catch one while riding on the other side: Performance is so-so. It works better than before, but they still have to do lots of optimization. Also NPCs are glitching like crazy. There's also currently an aerospace expo / ingame-event. Every day another manufacturer will present their ships in a huge warehouse / hangar thingy. Some of the ships are so big, it's hard to imagine without actually seeing them ingame.
  25. Hard to say. Thing is, I have the spare money to do such things easily, so even if the game would have been crap, it wouldn't have hurt me all *that* much. At least not financially. As of now, I really like the game, even though it has plenty flaws. Bit of a shame there is no new game plus or something, because i'd instantly restart the game.. if I could keep my Mauser.
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