Fight Night 4 and ARMA 2 were awesome. If you're talking about good WRPGs, then there are at best 1-3 releases per year, so a few months dry spell should come as no surprise.
What are you guys talking about? The kerambit is a knife, and it's confirmed.
Obs has suggested that it's possible to take a stealthy route through most missions.
An NPC uses revolvers, and Thornton is confirmed as having access to semi-auto pistols. The asset's already in the game, might as well use it.
And yes, they should have single SMGs
If the story makes you go through a cave, then the story was crafted specifically to make you do that (which was my point). If that results in a bland environment and scenarios we've already seen used to death elsewhere, cultural sensitivity is the least of a game's concerns.
Currently the plan is to let you choose three, or you can choose a "class" and have three that play together well chosen for you.
Hmm, I'm confused. Is this the current aptitude at the skill, or the upper limit?