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Everything posted by Syraxis
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I just discovered that they're producing another Fullmetal Alchemist series, could this possibly mean that anime maybe can be good again? Then I got ready for a presentation I have to present tomorrow... yippee.
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Okay I'm not up to date on the current affairs on Pen & Paper D&D (I have no one who would be willing to sit and play ,) but I've been hearing nothing but negative reactions from it. Is it really that bad and would it translate well into a cRPG? edit: 4e I mean.
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Considering I'm going to guess that Josh is the project lead and it's a sequel to a game that has been awaited for quite a while. Also Me Trees...
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Does anyone have any experience with sound cards in Linux? I installed Kubuntu 8.10 fairly recently but I can't get the sound card to work. I've followed a few guides but nothing noticeable came from doing so. My card model is a Sound Blaster Audigy SE.
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Yes! This has to be something good I think you're right I can't wait for the announcement.
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I was planning on picking that up soon, is it any good?
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Didn't they find it difficult to work with because of the lack of experience with a full 3D engine at the time? Or at least one of the reasons, I don't remember all the details.
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Sure thing. Showstopper bugs and crashes? That's not so minor to me, but what's the review score? It's a fun game but really now, does a game version riddled with game breaking bugs deserve a high score? I already explained how they blacklist fansites for posting unfavorable reviews.
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I was under the impression that Jade Empire actually sold pretty well.
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Resurrection IIRC, hence excruciating long church services (unless you're like me and never go .) What role chocolate rabbits and egg scavenger hunts have in all this is? Your guess is as good as mine. btw Happy easter everyone!
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You got me there Now where did I ever type that anything should be steam only?
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Uplink is pretty good for a puzzle game.
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Since most games have an online component these days, I'm sure everyone here has seen warning messages such as "[Company Name] staff will never ask for your password or personal information." It just so happens that Valve is the same. If somehow your account gets hijacked, you can get it back if it hasn't been banned for any sort of reason.
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Oh? Crysis: Warhead retail version Crysis: Warhead steam version Only risks would be if you get suspended/banned for cheating or if you're dumb enough to give out your password to anyone online. I said that because because people like to complain about "having to be online", though you're most likely online anyway if you use a high speed connection.
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If this does well, will the chance of a new season of Firefly improve?
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I might buy it when it hits the $30-$45 price range, first one was good but wasn't all it was hyped to be. Setting was refreshing and unique but the gameplay feels like something's missing.
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I don't. Steam is just another form of DRM, albeit a slightly more attractive one than most. -Most games don't have activation limits (except for the ones from EA, go figure.) -Games are tied to account, not machine itself (except for EA, they never learn do they?) -Offline mode As much as I hate DRM as much as the next guy, high budget PC games without some form of DRM (no matter how much proof is shown to the suits that they just don't work) nowadays is wishful thinking. Sad? Yes but it could always get worse. Worse being subscription based business models such as OnLive (which I still believe is an investing scam.)
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They have over a decade of experience in sandbox games, very true, but that doesn't mean whatever fundamentals they have set in their recent games cannot be surpassed. Quite the opposite, post-morrowind Bethesda has been on a slow decline, example being how a lot of the original designers left the company due to internal politics. Presently there's really two things they're good at: marketing and world environments. Their game design is incredibly weak (compare Van Buren's plot to Fallout 3's search for NPC_Liam_Neeson, purify water plot and don't get me started on Oblivion.) Q&A? I have the notion that their "bug testing" team consist of offshore outsources from a sweatshop in China. It says a lot about how much a company cares about the quality of their products when the people who pay money to support their company have to literally pay to fix their games for them. They are very aware of this, hence why they want to have tight control over any piece of news regarding their games (ever notice how so little news is released up until a few months before release yet they are their own publisher that doesn't have to bow to any external companies? Not including Zenimax.) But during those few months, anything that is critical of their games is quickly dealt with. All those "review" articles that give their games 9, 10, GOTY A++? Subtract 25-30 points and that's the actual score if they were not bribed. Picture Oblivion in all it's ****iness and fail for a second, now imagine it having deep quests with multiple solutions, fleshed out setting with areas and factions that actually have a backstory to them, characters that were well written and NPC's that didn't use the same four voice actors. Could Obsidian do that? If they had focus on what they wanted to accomplish in such a game, I honestly think so. The only real flaw that I see in Obsidian's products is a lack of polish, that's a lot higher than post-morrowind Bethesda. Gamebryo is a good, powerful engine. The problem is Bethsoft's software engineers and the fact they primarily develop on console platforms. If they developed primarily on PC then ported to consoles, the overall performance would most likely be better on all platforms. Ironic how they focus a lot on graphics yet static objects always have their shadows disabled (requiring tweaking in .ini files to enable.) /rant
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Have off from class today, good friday is good. About to watch Ghost in the Shell DVD, always liked the series on Adult swim when TV was still tolerable to me. Haven't watched the series & movies in full to get a coherent grasp on the story, good way to kill some time on a day off.
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A shadowrun (or original cyberpunk setting) freeroaming RPG, this NEEDS to get developed.
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A cyberpunk/sci-fi RPG is fine too.
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CD activation keys are just fine but nowadays I keep wishing for a steam version.
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So what's remarkable about this other than hand-drawn backgrounds?