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Everything posted by Shyla
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Patch Notes for Public Test 0.3.0 have been posted!
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New Features The Hedge has been revamped with new content New Building: Zip-lines New Building: Spinning Wheel New Building: Signs New World Landmark: Frankenline Halloween Additions: Jack-o-Lantern landmark, Candy Corn food item Localization for French, German, Spanish, Italian New spider webs that stick to unsuspecting players and critters. Changes/Game Tuning Engine UE4 Version Upgrade Combat Ant Soldiers have a set of new attacks Ant Soldiers now deal more damage with their attacks TAYZ.Ts now deal much more damage with their attacks Most armors now block more damage All weapons have had their damage, stamina cost, and durability adjusted to fit a stricter Tier-based curve Bombardier Beetle burning hazards and Stink Bug gas hazards are now much deadlier Bombardier Beetle attacks deal less initial damage (end result should be about the same combined with hazard damage change) Fresh Defense perk now blocks twice as much gas and burning damage Reliable Friend perk now boosts revive speed by roughly double the amount Interface Processing buildings such as the Campfire now show the progress of each item in the interface, and allow items to be canceled The Recycle Building interface now shows how many structures will collapse if the target building is Recycled Contextual slurping text lets you know what you're going to taste Additional icon art The Interact UI will no longer briefly appear enabled when looking at a disabled interaction Clearer labeling of game modes/type in save/load UIs Game no longer asks to overwrite a save if you are not able to currently save the game World New perks to discover and unlock New color themes to discover and unlock Stumps left behind no longer prevent foliage from respawning Grass will not respawn if the stump is removed Ants now have a desire to take back their stolen eggs Ant eggs can now hatch even after being moved by the player (but not while in an inventory) Ant eggs no longer stack in the inventory Larva wander range is now much smaller during the day Mushrooms in the world now take much longer to grow back Meats now take much longer to spoil SCA.Bs that have been moved since prior patches will reflect those moves in older saves Mint chunks in the Mint container should no longer spawn on top of the container Buildings Structural buildings are now fully allowed to overlap with any static environment object Blueprint buildings in the air cannot be completed unless a supporting building has been completed. This prevents situations where large structures would collapse because they were technically unsupported Buildings can no longer be built inside of tables Buildings can be placed more easily on the pond flagstones now Mushroom Garden spawn timer will now start when the building is built instead of when it is placed Smoke from torches, wall sconces, and campfires should now rarely penetrate floors/ceilings Plank/Log Storage deposit sound effects now play on clients The player will no longer play canteen animations when building a Water Container with a canteen in hand Clay foundation now has double the health Pebblet foundation now has less health, but still more than clay Crafting Most recipes that require spiderweb have been refactored to use a processed spider web obtainable via the new Spinning Wheel instead Performance Improved CPU performance of large bases and structures Other Additional water caustic effects Bird feathers now float in water Weed stems now float in water The "Drop" control can now be rebound The "Swim Up" and "Swim Down" control bindings are allowed to overlap with other controls that cannot be used while swimming Bug Fixes - All Platforms Top Community Issues Free buildings attached to player-built structures will no longer become out-of-position for clients The game will no longer crash in some specific cases when demolishing a plank or log storage building Game Alchemist BURG.L Quests will complete when accepted if the player has already analyzed the target item Kill based perks now only track kills on enemies Items/Equipment/Resources Berry Chunks will no longer inflate themselves when subjected to a strong impact while lying on the ground Traps can no longer be triggered for a few seconds after destruction Traps can no longer be triggered by the 3rd-person camera Tropicop juice droplets should now correctly spawn from the straw of the juice box instead of from the base Bombardier Head Trophy should now be much easier to place World Building ingredients will no longer remaining floating in the air when large structures collapse while no player is nearby Got rid of a small bump in collision while walking up and down player built stairs Bombardier Beetle now plays a sleep animation while sleeping instead of playing the stunned animation UI Various camera animation adjustments were made to reduce the camera clipping into objects and the player's body Audio Buildings no longer create noise events immediately after loading a saved game Chatter audio is now attached to the player character and should sound better when moving Ominent Practical Technologies Removed [REDACTED] Added [REDACTED] To report any issues you come across while playing this public test build of the game, please search this section of the forums first to see if your particular issue has been reported. If it has, please add your information to that thread. If it has not already been reported, please make a new thread to share what you have found following the guidelines here. It is important that you search for reported issues FIRST before making a new thread, as this helps us keep better track of what is being reported and how many players are being affected. Thank you for your assistance, and have fun out in the public test backyard!
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Things to keep in mind: The content you are going to experience is currently in development. By participating in our public test, you will be able to help us locate issues and fix them before the content is officially released to all platforms. Since this content is still in development, we ask that when discussing unreleased content to please respect those who aren't participating in the public test who may be waiting for the content to officially release. Use spoiler tags when you feel it is appropriate. It is important to remember that your save files might not be compatible between the test builds and the release builds. This is especially true when moving back to the release branch from the public test branch, since the content in the public test save contains unreleased content. Those who are in the Public Test branch of the game will only be able to play with others who are also in that branch. You will not be able to play with any players on the default release branch of the game. To join the test through the Xbox Insider Flight Program, follow the instructions found on our website here. Accessing the Public Test on Steam: To access the Public Test on Steam, please follow these steps: 1) In your Steam Library Right click on Grounded, and select "Properties" 2) Select the "Beta" Tab, and click the Drop Down for labeled "NONE - Opt out of all beta programs", and instead select "public_test" 3) Close the Window, and you should have a download ready. Attempting to play the game should automatically trigger the download. How to switch back on Steam: To switch back and opt out of all betas, simply repeat the steps above, but select "None - Opt out of all Betas" from the drop-down list in Step 1. Other Platforms: We are currently working on opening this up to other platforms, so stay tuned for announcements on this!
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Welcome to the Public Test Branch everyone! Here you will be able to access and help us test out new content before it releases. Things to keep in mind: The content you are going to experience is currently in development. By participating in our Public Test Branch, you will be able to help us locate issues and fix them before the content is officially released to all platforms. Since this content is still in development, we ask that when discussing unreleased content to please respect those who aren't participating in the public test who may be waiting for the content to officially release. Use spoiler tags when you feel it is appropriate. It is important to remember that your save files might not be compatible between the public test branch and the release branch. This is especially true when moving back to the release branch from the public test branch, since the content in the public test save contains unreleased content. This Public Test is currently only available for players who have purchased the game through Steam. That said, we want to have as many players as possible help us play on these Public Test Builds and are working to open this up to players playing through Xbox Game Pass, Xbox Game Pass for PC, and the Microsoft Store. We will keep you all notified when this becomes available to players there. Thank you for your understanding and patience. Things to help you out: Public Test Patch Notes How to Access the Public Test Branch on Steam How to Access the Public Test Brach through the Xbox Insider Flight Program How to Report a Bug Saving Your Game Save Files
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Can't Load Save Files
Shyla replied to Apocs's topic in The Outer Worlds: Technical Support (Spoiler Warning!)
Hello again everyone! Peril on Gorgon is now available through the Epic Game Store, so if you were waiting to purchase it there you are now able to do so. Regarding the save file issue, please try logging into the game again and hopefully it will all be ok now. If it is, as there is always a chance it won't be, please reach out to the wonderful team at Private Division so they can look into this and help you out. I am sorry that this has all happened and for any inconvenience this may have caused you, but I want to thank you for your patience while we looked into this. You all are amazing! https://support.privatedivision.com/hc/en-us -
Can't Load Save Files
Shyla replied to Apocs's topic in The Outer Worlds: Technical Support (Spoiler Warning!)
I am sorry this is happening. We are currently looking into this issue and I hope to have some news for you soon. As soon as I find out more I will share it here. -
Patch 0.2.1 has been Released
Shyla posted a topic in Grounded: Technical Support (Spoiler Warning!)
Hello everyone! Today we released patch 0.2.1 for all players. Please update your game when you see that this update is available to receive the following fixes and changes: TOP COMMUNITY ISSUES The chat log will now show your own messages in the lobby and in the game. Ants will no longer be able to steal items from containers out of reach from them. You can now overwrite saved games. Save Games are grouped by playthrough in the Save / Load menu. Fixed an issue where the camera would go inside the player while in the 3rd-person camera when near specific building structures. Grub audio has been adjusted. PERFORMANCE Better render performance when dealing with dynamic shadow culling. MAJOR Added a message that will notify PC players when their system clock does not match the server clock. This issue prevented these players from hosting or joining games. Save Games now show an icon indicating if that save was made while playing single-player or multiplayer. Affects only new saves going forward. More accurate handling of cloud save upload/deletion for Xbox and Win 10 Store versions of the game. Save Game max storage on Xbox / Win 10 has been increased from 256 MB to 1GB (takes effect on reinstall). Fixed issue with saves triggered while having an unplaced building blueprint could cause the save not to be able to load. GENERAL Included gas damage effect that was missing from the Fresh Defense mutation. Fixed items that are moving around with physics at the time of save not being saved into save games. Fixed clients not being able to see other players aim their bodies when they look up and down. Added Acorn Shovel+ recipe and Pebblet Foundation recipes that will become available at BURG.L's Tech Chip Swap Shop when completing the Chipslueth Cold Blooded BURG.L quest by turning in the Stained BURG.L Chip. Enlarged mint container and resized the mints to make them slightly smaller so players can get into the Ice Cap container more easily. Collectible SCA.Bs properly disappear on clients when picked up. Included a fix for the missing leaves throughout the world. Slime Mold Stalk patches properly disappear on clients when the entire stalk is collected. WILDLIFE Water Fleas no longer leave the water to fly around the backyard. ITEMS/EQUIPMENT/RESOURCES Added a unique icon to the Simple Bed. Gas Arrows can now be picked up as regular arrows after being shot. Gas Arrows now deal twice as much damage. Gas Arrow recipe now produces 2 arrows instead of 1. Feather Arrow recipe now produces 2 arrows instead of 1. Fixed an issue where players would respawn inside the Simple Bed instead of next to it. Weapons now do the proper damage type when thrown. Fixed Tropicop juice box not spawning juice drops from the straw. UI Adjusted the interactable highlight to be less intrusive. Fixed a certain key item showing an audio log model instead of a sheet of paper model. Thank you for your reports and your continued support while we further develop the game! We are working to push out updates to enhance your gaming experience continually. After the update, if you continue to experience any issues in the game, please first please visit our Grounded Community Trello Board to see if the issue you are encountering is listed and to find out the current status of the issue. You can also view our Known Issues List to see if your issue is known. If your issue is not listed on either the Trello board or in the Known Issues List, either email us directly at support@obsidian.net or fill out the Contact form located on our Support Site and include the following information: Platform. (Xbox Console, PC Game Pass, PC Steam). Multiplayer or Single Player Game. (If multiplayer, can you let us know how many players in total in the game, and their platforms if you know this) Description of issue. Last thing you did in the game before the issue occurred, if applicable. Thank you again, and have fun out in the backyard! -
Patch 0.1.2 has been Released
Shyla posted a topic in Grounded: Technical Support (Spoiler Warning!)
Patch 0.1.2 has been released. Included with it are the following changes and fixes we've made to the game: MAJOR ISSUES Better handling of dismissing profile selection at the Main Menu on Xbox One and Windows 10 Store versions which will help prevent saved games from going missing for players on the Xbox console and Windows 10 store. Fixed an issue where if you had the "Kill Mosquito" quest prior to the patch 0.1.1 release where it wasn't removed properly and would crash if you killed a creature while that quest was activate. Fixed crash with approaching a base with traps that has an insect being damaged by one when the player arrives. Resolved an issue that would cause random crashes with juice drop combining when approaching them. GAME We cleared out excess larva from games that still had large numbers of larva in their game from the infinite larva respawn issue prior to patch 0.1.1. Fixed the "Drop All" function not properly splitting items. ITEMS/EQUIPMENT/RESOURCES Resolved an issue with Mushroom Gardens, Dew Collectors, Acorns, and other resources not respawning after their initial spawns. Reverting the change, for now, to lock containers to one player at a time since it was causing containers to stay permanently locked occasionally Fixed an issue with Slime Mold Sconces not turning back on after loading back into a game. UI Removed "Customize Marker" from the Loot Backpack UI that was causing crashes if used (was not supposed to be available on that screen) We want to thank everyone for sharing their feedback and reporting issues as you come across them, as they are extremely helpful while we continue to develop this game. We also want to remind you that the team is constantly working to try to push out updates to enhance your gaming experience continually. If you continue to encounter any of these issues after updating the game or stumble across a new issue, please first check our Known Issues List to see if your issue is known. If your issue is not listed, then either email us directly at support@obsidian.net or fill out the form located on our Support Site and include the following information: Platform (Xbox Console, PC Game Pass, PC Steam). Multiplayer or Single Player Game (if multiplayer, can you let us know how many players in total in the game, and their platforms if you know this) Description of issue. Last thing you did in the game before the issue occurred, if applicable Thank you again, and have fun out in the backyard! -
Hello everyone! We are preparing to push out patch 0.1.1 within a day or two, so be on the lookout as this update includes some changes and fixes that will enhance your gameplay. When it is fully released, you will be prompted to update your game before playing. Changes/fixes that you will see made to the game: MAJOR ISSUES Made changes to make finding, joining, and hosting games with friends more reliable. We adjusted the handling of joining game failure (the game is full, the game no longer exists, etc.). Added a way to allow players to resolve the issue of the game logging the player into the wrong Xbox Live account on PC. Fixed issues with Windows 7 and Windows 8 users crashing when attempting to login. Those users should be able to load into the game after updating. Fixed crash when saving or loading and the "Autosave Count" number in the options is set to 0. We have implemented a fix for players who were getting stuck on the welcome popup screen and unable to move past it. Fixed characters not being saved occasionally in save games. NOT RETROACTIVE: Unfortunately we are not able to bring back lost items, but hopefully this fix will prevent this from occurring in the future. If you still experience this after the update, please contact us directly at support@obsidian.net so we can gather information to continue our investigation. GAME Players will no longer be permanently stuck in spider webs after destroying them. Fixed BURG.L disappearing in some games if you attacked him and saved and loaded. RETROACTIVE: BURG.L will appear in the games he disappeared from, allowing players to interact with him again. Restoring save games that have lost progression state (ex. Oak Tree Lab doors no longer opening for players, Mysterious Machine not allowing players to hit buttons to finish the quest, time being frozen, etc.) RETROACTIVE: After updating the game, players should be able to load into their game and continue to progress. Should this issue happen again, logging out of the save and then loading back in should resolve the issue and allow you to continue playing. Fixed an issue with endless larva spawning over time. Larva were also spawning each time a spike trap was built. This update will not remove the larva that has already spawned into games, but the larva respawn rate has been fixed. Fixed issue where all item durability in your inventory incorrectly shows "full" when loading back into a game as a client. We implemented a fix for an issue where games that were saved before Raw Science started spawning prevented Raw Science from appearing later. It also included an update for a problem with Raw Science spawning after analyzing and having additional players collecting it on join. Due to this, players may notice that the starting Raw Science they previously collected has respawned. Fixed crashes when loading a saved game dealing with ant colonies. Removed kill Mosquito Burg.L quest NOT RETROACTIVE: Players will need to speak with BURG.L to abandon this quest. Then, during the next in-game day, you will be able to talk to BURG.L again to accept a new quest. Fixed spider webs not freeing stuck players when destroyed Found the cause behind the issue where attempting to cook/dry an item slot with no item in it would crash the game. Found a fix for the occasional crash caused by dew drops that have items stuck in them. It also included a fix for dew drops exploding and causing a major FPS drops on clients. Fixed issue where clients dragging items from one slot in a storage basket to another would not reflect on the host causing item desync. Disabled storage baskets and smoothie stations from being able to be interacted with by multiple players at the same time until other desync issues we are working on are resolved. Block Tutorial now only plays once. Tuned Wolf Spider hearing and investigation AI to creep on the player less frequently. UI UI changes made to the SCA.B OS screen. Fixed trail markers not showing up on the map, and an additional fix added to prevent the game crashing if you tried to navigate them in the legend. Reduced screen edge shimmer on Xbox One and Xbox One S under load. Thank you for your reports and your continued support while we further develop the game! We are working to push out updates to enhance your gaming experience continually. If you continue to encounter any of these issues after updating the game or stumble across a new issue, please reach out to us directly at support@obsidian.net for a quicker response, or search the forums here to find a thread with your issue in it to add to that thread.. When you contact us, please include the following: 1. Platform (Xbox Console, PC Game Pass, PC Steam). 2. Multiplayer or Single Player Game (if multiplayer, can you let us know how many players in total in the game, and their platforms if you know this) 3. Description of issue. 4. Last thing you did in the game before the issue occurred, if applicable Thank you again, and have fun out in the backyard!
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Known Issues List **Updated 1/28/2021**
Shyla replied to SChin's topic in Grounded: Technical Support (Spoiler Warning!)
Thank you all still for the continued reporting! I updated the known issue list to include more knowns and to format it a bit better! Keep the reports coming! You all have been a great help in bringing these issues to light and giving us info for our investigations! -
Hello everyone! While we are still working on finding resolutions for all of the issues reported, I would like to let you know that Steam will be receiving an update soon that should help resolve the logging in issues for players playing on Windows 7 and Steam. If you are on Windows 7, have updated your game, and still experience this login issue, please post below and also feel free to contact us here: https://support.obsidian.net/
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PC ~ Unresponsive Controller
Shyla replied to Dtormala83's topic in Grounded: Technical Support (Spoiler Warning!)
Thank you for this! This is currently a known issue and we are looking into it. Hopefully we will have a resolution for this soon and I will keep you posted.- 1 reply
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Now the real question is... why are you attacking this poor robot?? But really, I appreciate this info and it is very useful for helping us uncover what is going on. Unfortunately I don't have a workaround for this at this time so you may need to start a new game to continue to progress (and avoid attacking BURG.L), and i will keep you updated as I learn more.
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Game Issues That Need Fixing ASAP (please)
Shyla replied to B Lowkz's topic in Grounded: Technical Support (Spoiler Warning!)
Thank you for this! For the raw science issue, can you let me know how far you have gotten into the story? You won't start finding raw science until you have reached a specific milestone. That way I can include this in the report. The other two issues are currently known and are being investigated. Hopefully we will have more information on these soon for everyone. -
Thank you for this information! We are currently looking into this, but unfortunately at this time there are no known workarounds. I will be sure to update you all when I hear more.
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Larvae spawns are a joke
Shyla replied to Crashdown93's topic in Grounded: Technical Support (Spoiler Warning!)
We are currently reviewing the larva behaviors and hopefully we will have a fix for this in the near future. I'll update with more information as I learn of it. -
Grass Floors Recipe
Shyla replied to ErusTenebrus's topic in Grounded: Technical Support (Spoiler Warning!)
A few things have changed since the demo, and the floor recipe is no longer found by analyzing or picking up grass planks. Have you discovered BURG.L yet? He may be able to help you out. -
Can't build floors xbox
Shyla replied to Crashdown93's topic in Grounded: Technical Support (Spoiler Warning!)
Have you found and talked to BURG.L yet? He may have what you are looking for... -
Login in freeze work around!
Shyla replied to VAmpyreGTX's topic in Grounded: Technical Support (Spoiler Warning!)
Thank you for this! I will be sure to share it with the team so they can use it to look into this, and will share with other players as a potential workaround! -
Game freezing in Menus Xbox
Shyla replied to Nick1969's topic in Grounded: Technical Support (Spoiler Warning!)
Thank you for the report, and I am sorry to hear you are experiencing this. We are currently looking into this and hopefully we will have a resolution soon. I will continue to keep you posted if we find any workarounds until a resolution has been found. -
Can you let me know the following: Platform you are on Whether you were in a single-player or multiplayer game Last interactions you had with BURG.L before his disappearance We are currently looking into the case of the missing BURG.L's so this information will help us greatly.
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xbox game crashes when i load a save
Shyla replied to richie's topic in Grounded: Technical Support (Spoiler Warning!)
I am sorry to hear this and that you lost your saves due to the reinstall, but I am glad you found a way to fix that. Hopefully this won't happen in the future, but if it does, please let us know! -
Underwater fire torch
Shyla replied to Raelik's topic in Grounded: Technical Support (Spoiler Warning!)
Thank you for letting us know, we'll look into making sure that fire reacts properly to water.- 1 reply
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