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MedicineDan

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Everything posted by MedicineDan

  1. Damn you! Give it back! Finally quit for the night. I'm in some sort of undead city. I'm not at my most alacritous right now, but I think this has to do with some sort of Flying Dutchman thing in the game. Rat bastard game keeps me up to all hours.
  2. My party is now level 16 in Deadfire. I've had a lot of weird things happen. The biggest news most recently is that I set a sea dragon free after siphoning off enough of its soul to keep the druids going for the time being. I simply killed off the slavers on their island. I figured I'd be screwed somewhere along the line, but apparently it doesn't matter that much. Anyhow, I (b)finally (/b) figured out that I can move to places within cities by clicking on specific locations once I click on a district. Good Lord! THEN, I found out I can sail to places immediately by clicking on known locations. I'm telling you, I'm kicking myself. However, since I'm (b)already(/b) planning my next run, it's not so bad. I have literally lost sleep playing this game, which is a hallmark of greatness.
  3. I'm always for accepting folks fighting for what they want in a game. Seriously. I also don't hold grudges for people letting off steam and hating on things or even me. After all, a little heat can sometimes bring a bit o' light. Good God, I should put that in a fortune cookie! <.< Okay, as a jilted former nobody one his fifth for the night, I'm just saying that creating an account for the sole purpose of hating on this one aspect shoots past ridiculous, surpasses sublime, swerves around transcendent, and heads straight to divine. Okay, after a few, I get even more goofy. Anyhow, I don't mean any offense. I'm just joking around in my own weird way. In all seriousness, if you feel really strongly about it, keep fighting for what you want, PsychoCat4. The jaded view is that it's a limitation imposed by Microsoft, but if that's the case, then you can't blame Obsidian for it, right? If it's not imposed, then maybe it would take much longer to implement something that can't be used on all platforms? Perhaps the consumer pool insistent on this feature is simply not large enough to warrant the extra resources to implement it? If the latter is the cased then mayb e having enough people push for it could convince them. I personally don't care because I'll only play on the PC.
  4. Didn't realize there was a thread already. Wrap this thread into the old one if you'd like. Also, Wormerine… Bubble Bobble? You bastard! I really love Sunless Seas. The game, the soundtrack, the whole idea.
  5. I'm not offended. Of course, I'm not the original poster. However, I was also confused. I had the idea that clean sweep would hit a wider area, but I just wasn't sure from the description. I use positioning a lot, so getting people grouped up is much more to my liking. At any rate, I ended up having my suspicions confirmed, but I have to admit I was a little confused also.
  6. I have two. One from Mandate of Heaven. Spanish guitar. Hauntingly beautiful. Another from Planescape: Torment. Nothing proclaims your love for someone you got killed more than melancholy music. I'll limit myself to two, but I could easily put in all sorts of games in here. There's a commercial out right now that sounds just like a beautiful song from Sunless Seas.
  7. I don't know. I always go after slavers and no one ever accuses me of being a social justice warrior, although I'm quite social, I firmly believe in justice, and I endeavor to a warrior for the good. ...But, no, not really an SJW in today's parlance. I get where Katarack is coming from. It's personal. Kind of like the old DnD Chaotic Good with a little more bloodshed and a lot more 'good at the end of a barrel." I've found, over the years, that I'm a law and order kind of guy. I won't regale folks with real life examples, but, and this was surprising, I believe the laws of society are reflective of our desire for order and peace. I believe those laws should be a guide and, where those laws are wrong, they should be changed. Much different from my wildly liberal (in the classic sense) past. Oh, I still believe the individual is paramount, but how that individual fits into society is the question. This particular individual "points at self" pretends to lawful good. That's why I don't use Katarack's playstyle, but it doesn't strike me as woke scold territory. I won't beg pardon if I've offended anyone, but I won't go vendetta if someone responds angrily. It's funny, I've always envisioned myself as a wizard or a rogue my whole life only to realize in middle age that I'm probably more of a paladin or bard. Not a real paladin. They're much more upright, stronger, and braver than me. Not a real bard. They have real talent. ...But my predisposition would be so.
  8. lol bastard! I plan on posting a meandering and long winded evaluation of Deadfire, but I refuse to do it until I'm well rested and at full capacity!
  9. That's great! lol Every now and then, I admit I'll just go gonzo and slaughter everything in sight, but that's typically when I feel lazy and I'm not serious about playing at the moment. On the other hand, if the design team is good enough to create characters I dislike, I'm tempted to kill them off. That is to say, if there's an important person in an organization and he starts to get under my skin, I'll start to talk and sometime respond with outright hostility. Also, I love well-done evil dialogue. I'm basically Dudley Do-Right in games, but I get real laughs out of the snidely whiplash dialogue. Sometimes, great dialogue isn't evil per se. I laughed out loud last night when I came across Eothas and one of my options was like: "You stole my soul, you jackass!" Not evil at all. I was tempted to choose it because I kind of felt that way. Still, I thought it was better to problem solve. Hey, Gloomseeker, your post was entirely understandable. I was quite tired and perhaps not thinking very clearly. If I'd been speaking, I would undoubtedly have been slurring my words. Instead, I'm afraid I slurred my typing. EDIT: I almost always just kill off slavers. Rat bastards.
  10. It's late where I live and so it's quite possible I'm missing something. I say that without rancor or subtext, but... why? I guess I could create a wall of text, but you didn't. Out of respect, I'll leave it at 2 questions: 1. Why would Bethesda's past relationship force Obsidian to create less nuanced game right now? 2. Why would it matter? I mean, I dunno, I've read a few masterpiece works of literature and some of the best aren't exactly 'nuanced' in the way that people seem to take the term now. I would cite Gogol and Dickens as just two. Note: please take this question as I mean it rather than an attack. My flaming days are long behind me, so I'm asking what I consider a legitimate question. I'm perfectly happy to hear an answer.
  11. I have a couple of complaints about Deadfire but I'm too lazy to detail all of them. I will cite merely two, and probably not the most irritating two. First, can Aloth not target one enemy with a handful of his mates in the target area? I like boarding battles, but the AI is idiotic. Now, for the impetus behind this post: I like Maia. Honestly, she's not only a cool NPC but also a useful companion in battle. That reposition and shoot is awesome. Essentially two attacks every round for most battles. However, "forecastle" is pronounced "FOLK-SiL." Come on, damn it. She's a sailor! Meanwhile, I finished *a lot* of the game and it's simply brilliant. I really loved the first game, but the alacrity with which the population jettisoned the gods was simply amazing. The new game addresses that really well. Bringing back Eothas is simply brilliant. I'm not using spoirel tags for that because 1, the game has been out forever and 2, Eothas' return is a fundamental part of the game from teh outset. I like the fact that the most 'politically correct' solution *not* always works best. This is truly a phenomenal game. Seriously, any game that steals sleep so I can keep ahead of project deadlines has something going for it. It's addictive in every sense, both good and bad. EDIT: not at my best, but I added a word that makes all the diffrerence to the meaning.
  12. I won't steal anything, which means if I go into a village, a house, or a lone yurt, I won't filch so much as a piece of fruit. In dungeons, ruins, or areas that are otherwise abandoned, I consider what I find as treasure hunting trophies and my prerogative. If someone attacks me, I own what I conquer. I try to negotiate with everyone unless they are unrepentant murderers or guilty of capital crimes. NB: I will still try to talk to criminals, but once I know they have no remorse, and especially if they are dangerous, they're fair game and I keep what I conquer. I typically forgo rewards unless doing so would insult the giver or they start to insist. Loyalty to my companions is paramount. I like to play witty and charismatic characters. (Hey, since I can't be so in real life, I have to play one in a game!) I prefer mages, mage-like characters, or, if it's hard-core no 'magic,' then a quick draw laser/energy weapon specialist. I'm assuming the game is science fiction or fantasy. I can't think of an RPG that didn't have some sort of option from above, but if I did have to play a game otherwise, I guess I'd play a sleuth or investigator or some such. I agree with Wormerine, though. The choices are pretty limiting. I like to be a hero, then someone kills my dog and I scourge them and everyone they love from the earth. Before there was Wick, there was Fallout.
  13. Damn it, I intended to come in here and flame folks. I'm grinning here. The thing is, any platform that exists must, by necessity, provide something of value to those who provide their custom. I b completely /b respect that people will push for what they desire. I'm not being facetious. Seriously, keep fighting. I'll always support consumers going to the mattresses for what they want. I just think attacking other fellow consumers is weak. It works a little sometimes in the beginning, if that. Otherwise, it just hardens opposition. Agitate for what you want. Don't waste your time going after supporters for their preference. I use STEAM *a lot.* I'd rather have it on STEAM. However, it's not a deal breaker if I need to use a different service. I'm kind of tired an maybe not at my best right now, but is there an option to buy it in hard copy mode? I don't know. Maybe I'm not as invested as I used to be, but I can't bear animosity for people buying a game on the platform they prefer.
  14. Almost 0100 right now and I finally made myself stop playing Deadfire after getting somewhat into the Engwithan Waystation. Okay, I've been gushing too much about the game and I want to address some things that I don't think work particularly well. First is the Romance angle. I mean, it doesn't make me angry. I literally laughed out loud when I did something I almost never do and pursued a romance. Choti was the object of my desire, although I tend not to be infatuated with people who don't bathe regularly. Whatever, she's an accumulation of pixels. Anyhow, I won her over and my character shows his mental acumen, cultural sensitivity, and innate charm by suggesting something like "let's go somewhere else to continue our discussion." bwahahaha I was actually hoping for the 'fade to black.' That would have heightened the humor. Alas, it was neither in the stars nor in the design. hehehehe Honest to God, I also had a second thing that I was going to cite, but I can't think of it now. Probably because it's almost 1 and on most nights that means I'm one tired ol' bear not thinking as clearly as I once did. I tell you, just insert some irritating thing or something humorous where the player wasn't supposed to laugh. Okay Okay! I'm half convinced that the romance was meant to be funny to someone! I literally followed virtually none of the development of the game, but I wouldn't be surprised if it was intentionally meant to tweak the players. I'm in the Engwithan Waystation now, only into the first level, but it's interesting. On the way, I got my ass handed to me by some Principi pirate. I *almost* had the pirate bastard, but there were four people with three red skull things and I just couldn't burn down the last two. After ignominious defeat, I decided to forgo a rematch and simply avoid them. Damned game is addictive. I have so much work to do and I'm just not able to shake off late nights like I was wont in my youth. I mean, if I stay up later, I find ways to get into more trouble. Curse you, Obsidian, you've corrupted me with your brilliant arsed game! There, that's my second point. Swine hearted wretches!
  15. I actually don't mind that I was forced into the moral dilemma so much as I wish I could have at least talked to their Ranga about this. At that point, I would rather have had the game explicitly force me to make the decision. Given the choice, and here's how I'll live with it, guilty until proven innocent. From O.J. to Zimmerman, I've been pissing off people on both sides, but sacrificing one innocent in order to save the nation sacrifices the nation. Maybe a bit flamboyant and a tad hyperbolic, but I'll live with that just like I'm okay with sending Rongi to his death for what he did in order to save Tamau, a truly wretched character, for what he did not. In my mind, I appealed to everyone and he or she refused to listen. Eventually, society will break down from hunger and decay and, hopefully, the survivors will learn. If not, they will die. If so, they will also die. Just later. If you hate nihilism, believe in something beyond yourself. If not, then Tikiwara thriving or not doesn't matter anyway.
  16. I've been so addicted to Deadfire. I'm truly astounded that I had this idea that it wasn't going to be all that great and basically finally started playing it out of desperation. I guess I do have the benefit of having DLCs and patches. It's been remarkably stable for me so far. I have several DLCs now, but I eschewed a couple that looked iffy to me. That Seeker Slayer Survivor thing looks like an arena sort of DLC and I have no interest in either arenas (single or multiplayer) or multiplayer anything. At this point, I enjoy the action as long as it goes with the story. I'm not even planning on playing the game on anything other than classic difficulty at this point. Yeah, it was fun back when I could map out mazes in my head, but I've only gotten dumber over the years, not smarter, and double for lazy. No pencil and paper to keep track of maps, mazes, and messages for me. If the game doesn't provide a record review of it, I'll probably miss it. Just got to Tikawara or some such. Place reminds me of Spanish Picaresque literature. Everyone is abjectly poor and starving and whatnot. Anyhow, just talked to the first several people and, of all things, I'm off to find... fruit? Now that I see it, I wonder if I have the right Spanish genre? Maybe I'm thinking Picayune or something like that? I know it's pointless to think about it, but if anyone knows, that would be great. Meanwhile, Picaresque serves as an apt description also, especially considering there's literally a rascal stuck on a post when we breeze into town.
  17. Damn! Spoiled myself. Not your fault, brother! Just wasn't careful enough in a subforum that includes a spoiler warning. On the other hand, the prospect of being able to talk my way out of the final battle appeals to me greatly! I love games that allow for that.
  18. lol My wife was listening to Deadfire and she says, "this is my favorite of the games you play. I usually hate hearing them, but the music is really good." I found myself whistling, humming, and singing Like a Child Rests. My wife says she realizes why I've been doing it. The game has a song in it that sounds just like it.
  19. hehehe I couldn't remember her name, but I do like wasting my money on San Pellegrino. I'm drinking some with some lemon and gin right now! In other news, I finished everything I could find in Deadlight and now I'm scouring the seas. I've collected three bounties so far. I also knocked off a Principi who attacked me. My ship isn't all that great, but one salvo and then we board. My people are brutes! Good Lord, this is the best game I've played in... years? I really enjoyed Pillars 1. I backed it with what was, for me, a lot of money. For my own reasons, I'll always love it and, for one specific reason I will always have it installed with one save that will never be erased. However, Deadfire is simply glorious.
  20. I played the hell out of Crusader Kings, but I don't have much interest in CK2 or EU3 or beyond. Good games, but I'm played out on them. I recently started a game of Deadfire. Wow! It's a wonderful game! I plundered as much as I could for the moment in Neketaka and then made my way to Deadlight. I think I did most everything there and now I'm going to explore and collect bounties for just a bit. I'm ~10th level, so I don't know how much I have left to go, but it's simply brilliant!
  21. I personally got a huge kick out of the bathhouse. Romanesque except that there would have been hot and cold baths. Still, it was damned impressive! I took Maia into my party, but I haven't used her yet. She does come in handy in ship to ship combat. I think that bird is hers and it pecks the hell out of the enemy. I also took Pellegrino with me. She puts the hammer down! As for you, Manifested, we might not agree about the beauty of New Vegas, but I'm even father into the game at this point and my enthusiasm has not waned at all. I just killed off Benny. I tried talking to him, but the little bastard was determined to go after me. I guess I could have let the rest of the party watch as my main went mano a mano with the runt, but instead we bum rushed him and dumped his body off the wall. Then I went down, found his room full of henchmen, and put paid to them also just for the hell of it. Great times! I did everything I could in Neketaka, took care of things in Deadlight, and now I'll go back to exploring. At least, when I get home again, I will.
  22. Ah, I see. So don't worry about being on the outs with the Principi. I'm in Deadlight right now getting along with everyone. My personal inclination is that if a bunch of pirates keep attacking me, I'll just end up with the loot I refuse to pilfer from other innocent folk. In fact, while I won't outright steal based on the arbitrary "stealing" or not stealing based on the cursor, I'm pretty much filching everything in sight in Deadfire because it's probably ill-gotten anyway and I give to charity a lot. Hell, I dropped 5 grand to help some old bastard I barely knew. So, talk to the folks in the city but kill off any pirate who won't let me get away? I appreciate the tips, mon frère.
  23. I did a search, but it's a tangled mess. I found a thread about intentionally losing rep with the Principi sen patrena, but I want to gain reputation. ...Or, let me turn that around, does it matter from a story perspective? I have decent reps with everyone, but I got lost in Neketaka and ended up having to fight some people in the undercroft. I got to the exit with minimal fighting, but it put me at -3 rep with the Principi. Now, I get attacked at sea. No big deal so far, I just take the hit, board, and knock off people, but I don't know if I want to be at odds with them. Luckily, I can still get into their city without hostility, but I'm at a loss. If there's no avoiding being at odds with one faction or another and I just need to live with it, I will. I was determined from the outset not to reload. Fair enough, but I'm curious how to address this looking forward.
  24. I'd say that anything that exists in the backer milestones would be considered a foundational 'tenet,' but that's a very specific list. That's why, vis a vis RtWP, going completely TB would cause headaches at this point. On the other hand, Obsidian owns the IP. They had to follow their promises to backers for the games they produced. Now, the devs can do whatever they want to do. It's just a matter of how much pain they want to incur from the community in order to do it. Surveys might sway them, but the ultimate decision should be theirs. Personally, I like it better that way. Sure, listen to the players in order to get new ideas, come up with features that will appeal to a broader group, identify the features that are vital to keeping the core players happy, etc. In the end, however, I trust the devs' vision of the game much more than a mob of unruly random internet folks. Otherwise, why wouldn't they simply go off of existing sales of other games and try to replicate what's already been done? People want to think of video games as an art form like movies or literature. How can we call it art if we don't allow some freedom to the artist?
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