Well, if you're good at drawing and like it, I presume you want to become an artist? First ask yourself what you want to become, search for your inner strenghts (though, when I was 14 I didn't know that yet) and then put much effort into it (duh).
Try to learn more about anatomy, colour theory and begin with sketching, shading, later painting with colours and digital painting. There's a good book with the name "Drawing on the Right Side of the Brain" from Betty Edwards which helps you to understand how you see things rather than figuring out how they are... The more you understand in traditional art, the easier it will become to you to work with digital art, inclusive modeling and animation.
As for Programming: Well, I guess C/C++ are the high-level languages you'll most probably need. When you get to Pointer and furthermore to Object-Orientated-Programming, things are getting funny (or not). If you think you can think very abstractly and like cursing nonstop at your monitor, this will be your future earn one's living.
Whatever you want to do, just ask yourself what you think makes most fun and then go for this direction. But since you're just 14, this can change rapidly on a monthly base
Anyway, whatever you want to become in the game industry, try to love and understand the medium, otherwise your game will end up like something only the Germans can produce! (now that was nasty....) (w00t)
Edit: Oh, and I forgot the most important line!