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Morgoth

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Everything posted by Morgoth

  1. Interview of Bioware's Greg Zeschuk about various stuff @ Eurogamer: Click
  2. I'll wait for the gamescom teaser. Hopefuly this will shed more light on DA2's graphics capabilities.
  3. Guess he hasn't any plans doing business with Activision anytime soon. As much as I like that guy, speaking out loud what you think is not a very wise thing to do.
  4. BioWare Says Consoles Are The Past: Click Bioware becomes kids friendly?
  5. Agreed. They cost too much but are ineffective. The reaction to the Deus Ex Human Revolution trailer tells me something else entirely... Okay. I was hyped for 5 minutes. 5 minutes.
  6. BioWare's Zeschuk Calls AAA Development 'A Poor Goal' Today. Click
  7. The new style really needs some getting used to.
  8. Bioware has a Live Team entirely dedicated for creating DLC.
  9. Do you expect them to say "The console versions will be the real deal, PC version sucks lol"?
  10. They said DA2 should look better. Well...
  11. But to be sincere, I think those early screens lack Normal - and Specular maps. That's why they look so ugly. Bioware shouldn't have them released in that state though, they give away a wrong impression.
  12. Played some more Monkey Island. Really good game, but I suck at puzzles. I wouldn't know what to do without the magical 'h' key.
  13. I sincerely hope those are just fake. Or at least, a year old or something. I can live with the ugliness from a technical standpoint, but I don't like the art style.
  14. Didn't know what they want? Sounds like Sega to me!
  15. I'd like to know why it was canceled. Trouble with the publisher? Or just some management incompetence?
  16. Reality of game decelopment works quite differently though.
  17. Girlfriend? I thought Mel Gibson was a married man with kids.
  18. The only way to get F:NV will be through Steam download? No disks will be available? No, you can also buy it retail, on disc. But Steam will be required for install.
  19. Gamescom is a good time for showing eye candy. And it's also the latest date to finally show off stuff for a Q1 2011 game.
  20. The Gothic games were quite honest in their dialog approach. 1. Show me the way or I beat the **** out of you. 2. See ya. No phantom dialog lines, just the stuff that was really scripted/recorded. If the wheel is helping this approach then I'm all for it.
  21. E.g. summary was something among the lines of 'you should have informed the husband about that'. What Shepard does? Grabs the guy by the collar and threatens him among the line of 'go and inform the family'. NICE! Alpha Protocol had the same problem. So you don't like small surprises then? Either way, maybe it's not exactly ideal for roleplaying, but what the heck I was always more the story guy anyway.
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