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Everything posted by Bartimaeus
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Why do people watch/love "Let's play..." videos?
Bartimaeus replied to Heijoushin's topic in Computer and Console
Yeah, that's terrible, especially if you're looking for just one bit of the video...and now you have to jump back and forth trying to find it using YouTube's awful video player (or heaven forbid, somewhere even worse)...a truly abysmal experience. -
Hey, that kind of nonsense can be perfectly good fun. It just has to, you know, be backed up by the other elements of the show actually being good. Like I said, I don't know anything about Supernatural, so I can't really comment on this specific case...
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I thought Babylon was the worst. Could barely watch it to the end - kept telling myself "it's basically almost over", but it was so cringeworthy and nonsensical I wish I had just stopped. In regards to the image, I don't know anything about Supernatural, but the rest is spot on.
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Why do people watch/love "Let's play..." videos?
Bartimaeus replied to Heijoushin's topic in Computer and Console
But that's really (arguably) a different matter entirely, though. I will never, ever watch news videos...ever. They're pretty universally horrible compared to just quickly reading an actual article (although journalistic/news standards are so low regardless of how you're receiving it, one wonders why I bother with the news at all these days...). -
I did a quick Google search for that, but didn't turn up anything - mind giving a link or quick rundown on this "story mode"? I can't stand the combat mechanics in PoE at all, so I'm curious...
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Why do people watch/love "Let's play..." videos?
Bartimaeus replied to Heijoushin's topic in Computer and Console
Basically what other people have said: *who* you're watching play is more about the player than the game. However, watching people you like play games can also give you a feel for those very games, and may make you interested in playing them yourself. People had been raving about Undertale for a while, and I look at it on Steam and just...wasn't very interested at all. Saw a relatively short video from someone I like who played like 20 minutes of it, and thought "that seems pretty cool", and made me get it and try it out. In a way, they're also an informal way of reviewing the game, and certainly at least complement the normal review process...as they're a perfect example of the "show, don't tell" ideal. The trick, then, is finding players who don't annoy the crap out of you... I don't generally watch entire Let's Plays of games, though, personally - I prefer just seeing relatively short "slices" of a game. -
Yeah, arguments like this always remind me of how poorly people must perceive me after I've been in an argument like this myself. And then I think...why do I have to be so stubborn?
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They've also been saying for a long time that it would be significantly higher price than the Oculus...unlike the Oculus' "ballpark of $350".
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Pictures of your Games Episode VII The Screenshot Awakens
Bartimaeus replied to Blarghagh's topic in Computer and Console
I was like, she looks more or less fine to me...knees a little red, but as far as zombie apocalypses go...and then I saw the rope. -
Thanks for the heads-up. Does me no good, but I already told one friend who can make use of it.
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But that's one of the few places where I've actually supported Apple...
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So this might explain why I generally dislike metal and the way electric guitars are used in general...
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Hah. Yeah, don't ever even consider moving to Minnesota if a few weeks of ~10 degrees is enough to make you want to leave forever.
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I note that you say "typical winter": I presume because this winter has been unusually mild? Honestly, while I prefer the cold, I don't really like the bone-chilling cold like it can get in MN. If I could just live somewhere that was like...always somewhere in the 35-50(F), even 60 degrees year round, that would be so great. Stupid changing seasons and weather and stuff... Average high in MN is generally around 25 degrees in January, so that doesn't seem *that* great of a distance. I'm guessing the lows are probably a lot lower here, though.
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I'm actually already a Minnesotan...but a more central one. The only other place I've resided for any decent amount of time is southern California. Generally speaking, I prefer the cold. I guess that depends...how cold does it get in Connecticut?
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I'm moving pretty close to the Canadian border...right on that northeastern tip of Minnesota by Lake Superior in a few months. Not too terribly away from Duluth at the very least, but it's still pretty darned rural as far as things go... Should be fun.
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I know in the early days, some modders definitely worked with and helped them - as I said in one of my previous posts. But I think saying "a great many" of them are currently employed or even occasional (paid) consultants for Beamdog is stretching it pretty far...
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Indeed? It is my understanding that Beamdog is actually a quite small operation (and understandably so) - I would not think they would be employing a "great many" of IE modders. I know some modders definitely have "consulted"/worked with them at least some, but actively employing a "great many"? Let's see evidence of that.
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Pictures of your Games Episode VII The Screenshot Awakens
Bartimaeus replied to Blarghagh's topic in Computer and Console
People are going to start associating "murder-hobo" with "Amentep" pretty soon here...in fact, I already do. P.S. I did not realize "Simone" was (predominantly) a woman's name, which it apparently is. How about that? -
From what I recall, I think different releases, over the years, had different protections. You're right, though, in that the original releases' copy protections were very lightweight...but I don't think the same was true for re-issues in the mid-2000s. (e): I also recall those later re-issues having improperly pre-applied patches that caused other problems...
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Whereas I will literally rewrite parts of IE mods (and then save the newly edited installation files for subsequent installs) for the purpose of taking out little bits and pieces that I don't personally care for, tweaking with my own tweaks on top of the tweaks the original mods were supposed to be doing, adding new related tweaks/changes to certain mods that I want whatever that is to be a part of so I don't have to repeat the work in the future, etc. Tinkering is in my blood.
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Everyone's different. Using your example of Super Mario, I personally love the 2D Marios, and can play them pretty much any time...which is weird, because I actually played SM64 at about the same time as I played the SNES ones (not that unusual, given my relatively young age, I guess...and then I later played Sunshine and enjoyed it, too), and then found by the time that Galaxy rolled around, I really quite disliked all of the 3D Mario platformers...but still liked the 2D ones. Conversely, I really like the 3D Zeldas (...with the exception of Skyward Sword), but really don't much care for the 2D ones.
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I would...uh, just like to note for the future...that even though that particular one is called "Infinity Cracker", they're actually just referred to as "cracks", not "crackers". I only make a note of it because the way you used "crackers" there was hilarious to me and made me laugh out loud, which probably wasn't your desired effect. Yeah, I have no such qualms. But that comes with being the type of person that likes to memory edit (generally known more collouquilly as "hack"), hex edit, mod, tinker, et cetera...to get whatever they want done...so long as it doesn't personally and negatively affect anyone else, of course. They actually did do some cool engine tweaks that opened up the doors for modding certain things or for just making modding certain things easier (you'll note that I did give props to some of the tech guys in one of my earlier posts, ). However, as far as I've been aware, it hasn't really mattered much at all for actual mods, so it ends up not being a very important point to me, . @Keyrock: Personally, I still really quite like the Infinity Engine, in all its antiquatedness. You can say that it's nostalgia or whatever, but I don't really think it is, given the amount of time I've put into the IE games...but rather, being so used to it, being so familiar with it, and appreciating the strengths it has even today vs other engines used for games of a similar vein, such as the NWN series and the Dragon Age series...while also conveniently being very used to its weaknesses, as well as being used to working around them. Ah, it was a simpler time...
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Hey, you're welcome to join in, too, if you want! At this point, it's really more of a discussion than an argument, however...