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Bartimaeus

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Everything posted by Bartimaeus

  1. Still confused as to why LA was released mid-2014...and somehow they've been working on an update for the last three years. It's not like the project has been abandoned, either...but it's like they're keeping any and all changes to themselves until they feel "comfortable" releasing it all it once. I tried it way back when it was originally released, thought, "Looks like there's a few things they still need to work out, I'll check back in a couple of months," ...and now it's been nearly 3 years. lol @ winning "Mod of the Year" in 2014 before it was even released yet, and still sorta isn't
  2. ME3 had some music problems, too - probably owing to the departure of their lead composer, which lead to them recycling tracks from previous games.
  3. Whether you are convinced by the marketing is a wholly different matter. Looks to me that, for the first time ever, you aren't, and it shows. The game may be bad alright (mediocre is the vibe I've been getting, personally), but it won't be as bad as the collective circle-jerk makes it out to be, that's simply not possible. It's rather amusing to watch, really. It's as if all these people suddenly forgot the frequently cringe-worthy dialogue of previous ME titles, the Shepard Rape Face meme and the fact that he literally limps his way through the whole of ME2 -- not to mention the really bad bugs and ****ty consolified UI that plagued previous installments. If I didn't know how the bandwagon mentality works, I'd be tempted to think that it's a directed thing. But hey, I'm not here to piss in your corn flakes. You want to hate on a game you haven't even played? Have at it. Well, I guess it's more fun to be negative on a game you never plan to play than to have just a measured or neutral reaction.
  4. Mind dropping me a reference to that? Eurogamer reported it as far back as late 2013. http://www.eurogamer.net/articles/2013-11-08-mass-effect-4-teaser-images-released-by-bioware However, it's a thing that I've been "hearing about" everywhere rather than seeing evidence proper of, I admit. One of the notable holdovers is Mac Walters, who was the lead writer for Mass Effect 3, and who is the director for Andromeda. (Drew Karpashyn, in comparison, was the lead writer for both Mass Effect 1 and Mass Effect 2.) so many anime avatars circlejerking the irony To be fair, while anime isn't exactly known for its writing prowess, I am pretty darned sure you can find ones that are better than that.
  5. https://twitter.com/TypeANumber2/status/843424531880595457 This clip isn't as funny as the others, sadly. Just cringe - poorly voiced dialogue, bad writing, and terrible, terrible animations.
  6. Finished MOTHER (NES). First time playing it, pretty good game. Has some flaws, but that's to be expected with a game of this age, especially for an early "JRPG". Probably the best (or at least some of the, depending on your personal preferences, I guess) music you can hear on NES.
  7. Yeah, I heard about it a while ago. The general consensus (elsewhere, not here) was basically "wait and see, because WotC has been unbelievably awful in catering to an online audience in every prior attempt".
  8. More or less, yes. The game is not made by BioWare proper (i.e. the Edmonton company), but rather BioWare Montreal, a sub-company formed in 2009 to make crappy DLC. This is their first game. Yes, EA thought that handing over one of its biggest franchises to a brand new developer was actually a good idea.
  9. Not really, because such "dynamic events" feel more like random RNG baloney bullcrap rather than anything genuinely interesting. But, I mean, I guess there's not much else of a solution for that particular issue in open world games.
  10. RIP Chuck Berry.
  11. And the inventory and the weapon loot that made you switch your weapons every 10 minutes. Yeah, actually, ME1 did a few things wrong...and some of the things that got close to being really cool (like the MAKO exploration), they really did quite lazily, making it a bit of a pain.
  12. My only regret is that the Packers didn't poach one of them...especially because we'd get all 4 compensatory picks even if we had taken two of them because of how many UFAs we've lost.
  13. https://webmshare.com/Dm0Nz somebody said the characters kinda look like they'd been shrek-ified I don't know what they're talking about
  14. ...and disenfranchise those of us that just don't buy into this garbage.
  15. Who wrote that, Stephan A. Smith? Colin Coward? Skip Bayless? They might have decent points in there, but sheesh.
  16. Huh, the Packers signed somebody kinda major. Fancy that.
  17. I think I've seen literally about 45 seconds of somebody playing it, and already I feel knowledgeable enough to disagree strongly. ...But of course, 45 seconds isn't exactly a great way to judge a game.
  18. Very NBA-esque.
  19. Welp, maybe now the Texans might trade for him.
  20. Can't think it's likely to happen. Other teams know the Cowboys are planning to release him almost definitely, and a trade means being stuck with his contract. Not that he's necessarily not worth his contract, but neither the Broncos or Texans (the "contenders" he likely wants to go to) will be able to afford it. So...
  21. 2014, when he received MVP votes. Unsure about his level of play in the cold. In regards to the playoffs, Romo has the 4th highest career playoffs passer rating of all time. They haven't really lost playoff games because of him, botched snap notwithstanding.
  22. I could eat my words here eventually, but I think Romo may not be quite as fragile as you might think. How often do QBs break their back? ...I guess since Romo's broken it twice, it seems more likely for him than for others, evidently, but still. I think he'll be O.K.
  23. Me too, especially since I played through the entire danged thing expecting something that would make me think "hey, actually, this is pretty good" to happen, and it never did. Some games are slow burners...but this one never lit for me.
  24. This looks like something that's not meant to actually pass, but rather so they can say, "Well, we tried."
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