I guess I see it as a video game, first and foremost, and in that respect (that is, gameplay), it's just an okay platformer. Are there a couple of new ideas? Maybe...but it's nothing special, even so. In regards to the setting and atmosphere...that one, I still just don't get. People just rave about the setting and atmosphere, and, as you say, "the sheer amount of detail"...and I went through the entire game thinking, "Moving onto random set piece #42..." For me, the game didn't flow together at all like it seems to have for other people, and the resulting effect was that the game felt incohesive and poorly detailed and explained, not the opposite. Like it was just banking on its "surreal" atmosphere while never doing much of anything with it...and furthermore, surreal atmospheres aren't anything special if they don't make the player actually *feel* like it's a surreal experience, and Inside felt much more silly and over the top than actually surreal to me. So yeah, I just don't get it at all,