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uuuhhii

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Everything posted by uuuhhii

  1. good show was expecting more shipper fuel
  2. that was the most painful encounter in the entire game plan to just ignore it next playthrough
  3. double cast fireball basically kill more than anything enjoy before another nerf
  4. owl house was cancelled still can not believe it
  5. azata have some spell that doesn't work but the bigger problem are aivu frighten enemy just run too much hard to catch
  6. according to other player only demon with low rage can be nocticula consort
  7. pretty sure level 10 have the same description when someone find them in the game few months ago really get no chance to use them before dlc anyway
  8. a few right choice can easily make azata functional though most powerful azata spell are still bugged
  9. that relic cloak was far too complicated will obviously be full of bug though most player might not realize the cloak change function base on mythic path since they picked up that aeon mask before
  10. did enjoy camellia story mostly at how ridiculously bad she is at pretending not to be evil almost leak out of every line
  11. didn't play anything for the last two days after pc broke again and couldn't run chrome while play some video file upside down but resuming trickster run of pathfinder wotr now really miss all the 24 hours crazy buff angel get
  12. most map in poe was awful with enemy there are time wasting combat without enemy those are just empty square
  13. 3e will be very unlikely base of pathfinder 2e function too well even with the slight bloat apg and som bring most likely stuff like high jump swim climb action and alchemist warpriest witch will get a 2.5 treatment
  14. many player have to struggle through combat and awful management minigame to get to wacky joke and actual dialogue choice thousands of feat and class feature create nothing but obstacle for player want to have fun
  15. true that warpriest are functional as healbot as cloister and with better defence a level 11 alchemist can provide enough mutagen to give entire party juggernaut or resolve as situation demand party without alchemist need a much higher level to afford that still it doesn't seems fun for a player to do little other than serving drinks for other players
  16. alchemist and warpriest can not be salvage with some minor errata at this point after reading inventor playtest it was obvious alchemist should be a subclass of inventor unstable trait is so fitting for alchemist but that is too late now though alchemist may fit better in a party of 5 control by 1 player in crpg than actual pnp game control by 1 player it is difficult for a player to do nothing but provide mutagen healing potion and bomb for fighter to double throw but for a companion in video game to provide all this and do very little in combat would be acceptable
  17. 1e are a mess and owlcat mythic make it a bigger maybe somewhat entertaining mess but owlcat have sunk too much effort into this a full pathfinder 2e game maybe atleast 3 years away
  18. maybe next game would be tyrant grasp and allow player choose to be ghoul vampire ghost or graveguard pathfinder 2e are making a undead focus book too
  19. finished first time as azata act 5 feels like barely stiched pieces and threshold are extremely disappointing talk with areelu are very boring compare to baphomet nocticula or lantern king nyrissa or even some minor boss even stupid bug and sphinx are more interesting
  20. some old bug doesn't get fixed after years was not the worst part rapid fire hotfix randomly adding new bug was the most frustrating
  21. secret ending are far too weird and janky this time advanture path 5 suggest give player a chance to fight baphomet ivory labyrinth really need to be more prominent in act 5
  22. so player only have a chance to kill baphomet in secret ending but not in ivory labyrinth are disappointing areelu are such horrible and boring choice for boss talk with baphomet in ivory labyrinth are actually interesting
  23. didn't remember a goblin in advanture path too but that was early day of 1e player can choose boring stuff like oread or dhampir but no goblin even that chair stealing goblin merchant didn't make into the game but skeleton merchant did
  24. just realized didn't find a goblin npc in the game all the way to act 5 unacceptable level of negligence for a game based on paizo product
  25. the game seems to build mainly base on angel path and merge spell angel are overpower enough to handle most of the nonsense game throw at the player
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