uuuhhii
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Everything posted by uuuhhii
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old vailia would be best vailia culture are too good in deadfire not to use more living land are great too ixamitl and aedyl might work
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- pillars of eternity 3
- pillarsofeternity
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a lot open world or online game have this quality it was certainly intentional since this game was originally planed to be mmorpg
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almost forgot most things in it hope learning skill doesn't involve too much retraining this time
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finished three playthrough on the 2.07 and 2.08 version of kingmaker even with the familiarity of the system it is still obviously broken things like the mess of stacking luck morale circumstance enhancement alchemical bonus are pretty obvious many crazy multiclass combination include monk 1 paladin 2 can be mostly blame on power gamers but it is also a problem that already solved by other class in the same game monk only need 1 level to get all wisdom or charisma bonus on ac but sword saint only get intelligent bonus ac up to sword saint level the way bab and saving throw advance by level but ac doesn't force the system put too much ac on equipment cmd and cmb calculation are obvious nightmare one can only pity those who use it in tabletop the way flat foot and touch ac might be design to make sense of how some attack and spell work but also make anything target touch ac overpowered skill can be increase 1 per level but saving throw doesn't so the system must go through more math gymnastics to give higher level creature different ways to increase saving throw but some skill check just doesn't seems to fail at all at certain point in the end the entire system just have to rely on complicated math to even the number as level goes up but this problem could have been easily prevented at the start
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even without most of the bugs kingmaker still have a system that barely function many player might be satisfied when they find someway to break the system with some ridiculous multiclass build the system also break under its own math on higher level 3.5 dnd does seems to have a extremely fanatic player base but it lack potential for growth develop a game now doesn't switch to much more elegant pathfinder 2e or easy entry dnd 5e are bad idea
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2019 twilight zone season 2 seems to have much more recognizable and better cast than last season some episode still fall flat episode 5 might be the best one
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What are "gibs"?
uuuhhii replied to otrapersona's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)
flesh pie does require spice and egg maybe they are fancy eater like white gloves -
Rare Mods - How To Identify Them
uuuhhii replied to Adam Over's topic in The Outer Worlds: General Discussion (NO SPOILERS)
rare one are more expensive corrosive mod for guns are rare and much more expensive than shock and plasma mod- 1 reply
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[Spoiler] The Ending
uuuhhii replied to Calypsopoxta's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
in poe reincarnation are obviously related to adra pillar and engwithan once gain the ability to shape and grow adra it was implied once all pillar are luminous and grow no way of knowing how long did adra grow before life start exist if a new system emerge after eothas destroy the machine on ukaizo it would likely take much longer than the few generation of life gods estimated eothas's plan was desperate and radical otherwise other gods would be able to prevent it with the destruction of wheel eothas hope to force gods to aid or at least doesn't prevent reconstruction of the wheel it would allow kith to learn some of the engwithan knowledge -
[Spoiler] The Ending
uuuhhii replied to Calypsopoxta's topic in Pillars of Eternity II: Deadfire Stories (Spoiler Warning!)
why are so many disappointed for not fighting eothas in the end how can main character fight something can hold ship in one hand and ignore volcanic eruption and tsunami some action game allow something like that but dialogue in the game already tell player it is impossible to stop maros nua statue without another body of gods ukaizo are mostly empty probably because how awful sun in shadow was in the first game -
there are too many fight against more then 8 enemy turn base will be torture especially in that lich tomb
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hope it would be at least as interesting as m&m dlc of ck2
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hope this game doesn't have the dishonor problem of limited tranq dart ammo
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a lot of new trailer on ign not sure how many main faction wasteland 3 will have
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it is obvious obsidian put effort on the wrong focus in the first district of neketaka judging by the day night cycle a few character have and one of few quest that run on a timer and the disposition system still barely work most writing in deadfire are much better then most of poe main game and have much less awful watcher soul reading vision text
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the final version crush in final chapter even more often then before reboot pc sometimes work
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mass effect always have shadow problem it is much worse in andromeda somehow also added flare problem atleast kingmaker only have shadow problem
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absurdity doesn't work if reality are far more ridiculous that take a lot out of the comedy