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Dynamic Priests - Making Priests Great Again
I loaded up a game with just Watcher and Eder in the Port Maje tavern, walked outside and recruited Xoti. Maybe a new game would fix it. Only have your mod and the one that unlocks the special subclasses for custom characters.
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Dynamic Priests - Making Priests Great Again
Cool! Just downloaded and noticed that Xoti still has her original level 3 spell in addition to the new Wicked Briars.
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New player
Ghostheart/Ascendant is pretty nice, with Frostseeker (warbow from near Neketaka) and Driving Flight you have an extremely powerful dispel that also causes you to ascend and be able to spam Cipher powers. There's also a companion that can be a ranger/wizard, might be a good one to take with you if you like both classes.
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Wizard
Grocery Street claims another hapless victim.
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Calculations you wish were on your Character Screen
WoW only has like 3 stats on the character screen now. It's kinda sad.
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Dynamic Priests - Making Priests Great Again
Downloaded this mod and the enhanced subclasses are powerful and fun. Wael's 7th level spell is showing as just Spirit Shield, not sure if that's intended. Really looking forward to the release of more subclasses in the future, keep up the great work!
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[COMPANION BUILD] Tāwhirimātea, the God of Storms
Hailstorm also gets buffed by the Voulge.
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Inspiring triumph doesn't work anymore
Woopee replied to ArnoldRimmer's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)It's working for my Bleak Walker/Arcane Archer.
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[4.1.2 MAJOR BUG] Broken core mechanic: Afflictions not supressable/not removable by inspirations
Woopee replied to thelee's topic in Pillars of Eternity II: Deadfire Technical Support (Spoiler Warning!)It shows the effect as being suppressed, but it isn't actually suppressed. Instead, Suppress Affliction's duration is effectively added to the Charm/Dominate, as the debuff isn't ticking down while it's "suppressed." How is that not a bug?
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Arcane Archer & Evoker
I made an Arcane Archer/Bleak Walker on Boeroer's suggestion and it's pretty amazingly good. He suggested Spearcaster (which scales with Arcana like your Imbues) but I've been using Dragon's Dowry to similarly great effect. I haven't tried Evoker as a main character but I made one for one of my max level parties and they are crazy powerful, especially with a cipher giving them infinite spells.
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Pure Wizard vs Blood Mage vs Evoke, Nature Godlike vs Helmets
it's not just about spamming slickens at bosses you know. blood mages can also repeatedly cast your favorite evocation spell over and over again (along with other excluded spells). sure they won't be able to one-hit-end-combat in late game like an empowered [insert high-end damage spell] can, but I would argue most of the game is not about ending combat with one super-empowered AL8/9 spell. Evokers can cast them over and over again too if you have Brilliant! Blood mage may be more versatile, but in my experience even un-empowered evocations are really strong with all the PL buffs you can pile on. It wasn't my main character but could dish out crazy damage with no limits because I had 3 ciphers in that party.
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Spells used up when interrupted in spite of no spell actually cast
Woopee replied to DiabloStorm's topic in Pillars of Eternity II: Deadfire General Discussion (NO SPOILERS)If only there were a mechanic in place to prevent being interrupted...
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Suggestions and tips for a custom party PotD Playthrough
Worst part of the arcane archer/paladin: the class is called "shepherd." wtf?
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Toughest battles?
The northwestern fampyr crypt with the ancient fampyr sages and others wrecked me a few times, and Splintered Reef can definitely be nasty. The interior of Bekarna's Observatory if everything pulls is pretty rough.
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game wasted opportunities with Pallegina
Isn't zeal kind of a defining aspect of her class?
Woopee
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