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Morpten

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Everything posted by Morpten

  1. Well, yes and no, these reports are about instances of vision cones located either besides or a bit too far in front of the NPC's selection circle. Like the one on Arkemyr here (the name tag is also a bit off-center):
  2. Further more it's possible to return to the still closed door long after having finished "Eulogy for the Dead" and still being able to open it with the quest item "The Eel's Coil". Which certainly can be considered a bug/oversight since "The Eel's Coil" gets automatically removed from the PC's stash upon reporting to and concluding "Eulogy for the Dead" with High Priest Kasu in the Temple of Berath. In short - Option 2, "[Hold the Eel's Coil up to the door.]" shouldn't be available anymore at any point after "Eulogy for the Dead" has been concluded (and the Door had not been opened in the process).
  3. "Trade Secrets" at this point is already resolved and concluded. For some reason though some of the corresponding dialogue lines can (again) be accessed and selected as if it's the first time: Doesn't actually do anything to "Trade Secrets" (like updating or changing the original resolution or reverting it back to "unresolved" again) but it's irritating nonetheless.
  4. The written line does not match the voice over, Prince Aruihi says: "Business and conquest speak louder than hospitality" leaving out "to them":
  5. One of the random encounters/scripted interactions while transitioning from one of Neketaka's districts to another: Should be "Seems to me Eld Engrim's getting what he's earned." for option 5, if I'm not mistaken.
  6. Still sometime this year - maybe(?). The issue, along with a few other related ones (like this or this) has been acknowledged since shortly after release though. They're likely not ignoring the issue it's just that it's obviously not very highly prioritized. Patience is a virtue and all that.
  7. Continued from the other thread with this separate one due to the different locations than those in the previous report:
  8. Little hard to explain and put into words what exactly is happening here, the video should make it clear enough. In case this happening is somehow related to the graphics setup I'm running Deadfire on: 1920x1080 @ 144Hz, VSync off on two SLI'd GTX 980s
  9. Apologies. I thought support/QA actually preferred the "one-seperate-thread-per-issue"-approach? Easier and faster to process than having to rifle through pages and pages of a single thread and all that. The guidelines aren't exactly clear on the matter either.
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