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Everything posted by Tale
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As I recall, it was because all items had the same rarity. The company being compared against printed all cards in the same quantity.
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Had a free weekend of HBO and ended up binging Westworld Season 2. Loved it enough that I'm struggling to find something else to catch my attention. Hulu had a deal on Cybermonday for a year at .99 a month. Maybe I should make use of that.
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Unavowed Do you like Wadjet eye? You'll like it, might be Dave Gilbert's best work. Do you like point and click adventure games? Then why didn't you say yes to the first question?
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I was only looking for an example of: "A game that's fun to play at install. And, if there is a leveling system, it doesn't require repetitive tasks." The answer is FEAR. It's always FEAR. Except when it's XCOM. Or SOMA. Apparently games where the title is ALL CAPS are universally excellent.
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I'm sure I can give you a few. I've always hated MMO raiding for one example. Going through the same dungeon, fighting the same bosses, week after week. Or even something as simple as camping spawns for hours at a time to get one particular drop or enough materials for one particular item. Progression raiding is kind of interesting, people trying to figure out how to beat the bosses. But gear raiding? Complete drivel. Repetitive attempts on solved content to stay competitive or move to the next tier because the developers weren't able to make enough interesting content without repetition to keep people engaged. If you're wanting RDR2 examples, I can give none, because I won't play it. GTAV Online had this problem when I did play it. To unlock some later missions that might have been interesting, you first need to grind levels in deathmatch and races even if you don't care for deathmatch or races. It was a game that gated fun behind tedium.
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A game that's fun to play at install. And, if there is a leveling system, it doesn't require repetitive tasks.
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Observer Do you like random screams? Do you like long hallways that either stretch as you go down them or slow you as you get near the end? Do you think making things twitchy is scary? Random flying objects or slamming doors? Lots of nonsense? Do you like intentional design that makes you wonder if your graphics card is dying? Do you think characters don't pause enough between random words in their dialogue? Do you think dialogue is overall too coherent? Do you like having every overplayed horror and sci-fi trope shot straight into your face like a TVtropes.com submachine gun before you even hit the two hour mark? You'll love this one.
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More Shantae! Beat Pirate's Curse, a fun little game, part Metroidvania. Beat Half-Genie Hero, which felt like a smaller game, with the mazes being more straightforward, but still with lots of secrets encouraging (and requiring at times) you to replay them. I've even beat Pirate Queen's Quest, which is basically a rerun of the HGH maps, with some minor changes, to accomodate playing as Risky instead. On to Friends to the End. Which is supposedly all new maps to accomodate playing Shantae's friends. Edit: And it's the same levels again, just with a new story. That's getting disappointing.
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Shantae and the Pirate's Curse. It's just fun and with charming characters, so I ended up putting everything else aside for it.
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Unavowed | Shantae: Half-Genie Hero Ultimate Edition | The Dark Eye: Chains of Satinav | Hunted: The Demon’s Forge™ Chains of Satinav I already own on GOG, but I simply loved it. I want to get Steam cards and background and show a bit more support.
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Now I'm sold on buying it.
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Runs XCOM 2 fine? I run XCOM 1 fine. 2 runs rough. Shadowrun runs great, too.
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How is performance on Mechanicus? I'm worried my integrated graphics wouldn't be able to handle it. Or that it'd run like Xcom 2 did.
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The level scaling in Fallout 3 kills the game for me so badly I can't even form an opinion on their world building. Ooh, let's go check out the... and I'm running into an albino radscorpion again.
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Back to Icewind Dale. The Dragon's Eye is where this place starts to pick up quite a bit. Not a lot of junk loot, but each level is practically a different dungeon. Also helps that my party feels overpowered as heck. So I just cut through all the snakes and undead like a mail order sword through the fingers of a roomate at a college party where everyone's had way too much to drink and there's the cute girl there he's trying to impress.
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Watching that earlier made me want to rush home and watch the film. I love original crew Star Trek films (with the obvious exception). I hate TNG crew films. But then I got home and started watching their other recent recommendation, Haunting of Hill House.
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I played it on GOG. Got it free, but bought the expansion. All the other DLCs are skirmish maps. GOG seems to download DLC automatically like Steam. I know it confused me for a while at first, too.
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Dungeons 2, beat the campaign onto the expansion. I like the undead army, but they've ramped the difficulty up a bit. Getting swarmed while being stuck at tier 1! Thankfully I just unlocked tier 2 and the game tends to not ramp up the enemies. Or at least it didn't. The expansion is breaking assumptions.
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Dungeons 2, I've got the hang of it, it's fun. My previous critique is washed away. It's not two games tacked together, it's just an RTS with slightly non-intuitive base building. Since you can't select your units well inside a base. It's pretty neat. But it's also helped me remember how much I hate having to build up my base every since map.
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I bought the Telltale Game collection in light of the ongoing delisting. This got me the last ones I didn't have, Minecraft season 2, Guardians of the Galaxy, and Strong Bad. Actually looking forward to Strong Bad.
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I beat Return of the Obra Dinn. Ending wasn't as impactful as I thought it'd be, but the numerous reveals leading up to it were fantastic and left me in awe. Identified everyone though. Still two achievements locked, but those are probably for bad ends.
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Geoff Keighley produces the VGAs. Not IGN.
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Are IGN doing a game awards, too?
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Delete this or we're coming for you next.