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hansvedic

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About hansvedic

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    (4) Theurgist
    (4) Theurgist

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    Theorycrafting strange builds, exploring mechanics of Deadfire and Pillars of Eternity 1

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  1. So apparently spell echoing effectively works with Flame Shield such that it can hit multiple times per hit on your character. I need to test more, but my initial testing suggests whether it echoes or not (and how many times if you have multiple sources of echoing) is determined on casting the spell rather than on being hit. EDIT: Further testing showed that the echoing is determined on hit, NOT on cast. I apparently got a lucky string of echoes in my testing.
  2. Based on my recent testing (non-modded deadfire), it seems that the Imbue Missiles ability, when empowered, can potentially grant many inspirations. That being said, I was using the Kitchen Stove with Wild Barrage on the opening boat scene, but I don't seem to be getting the same level of success with other imbues or other abilities in general of the ranger. Just thought this might be a good thing to add to the list of Least Unstable Coil spells/abilities to use with. EDIT: It may have something to do with the Powder Burns modal and multiple enemies being nearby, I think; the Blast modal for rods also got me 5 inspirations with an empowered Imbue Missiles.
  3. Steadfast (Druid) + lots of health and deflection + absurdly low reflex + tanglefoot on self = self-heals galore on a tanky character? Could this work? Maybe adding in ideas from the chillfog chanter build in terms of healing from survival and the health-giving talent? Thoughts?
  4. I'm looking into making a summon-centric build, and I am debating which class/multi-class to take. I want to use the Animancy Cat pet, but I've read that it doesn't work with the following summons: Ghost Heart pet Wizard Phantoms & Tekehu's Watery Double Wizard & Druid & Priest summons in general Is this information correct? Is Chanter really the only class (other than Monk, apparently) that has summons which benefit from Animancy Cat? I am playing on vanilla deadfire, so no mods at this time.
  5. Except that Stelgaer’s rage is a universal PEN bonus according to the thread mentioned above. Maybe that means the weapon doesn’t need to be equipped?
  6. On another note, I remember reading that the Judge effect doesn’t work if you don’t have the weapon equipped; is that the same for other weapon enchantments, generally? Like Unfaltering from Whispers of Yenwood or the Stelgaer enchantments from Slayer’s claw? EDIT: I am especially curious about Stelgaer’s Rage enchantment.
  7. So Judge is listed as a beneficial effect for the enemy... interesting. Does that mean that Wall of Draining would drain time from Judge and thus grant additional buff time to a wizard, even if the enemy has no other buffs? EDIT: If it is treated as a buff, maybe that's to make it so high resolve doesn't affect it?
  8. While this option would require getting into melee range, you may want to consider Magistrate's Cudgel (soulbound to cipher, if you want) for the universal +10 accuracy boost on top of Borrowed Instinct for +30 accuracy for your spells. You have to be wielding it to keep the bonus from its Judge enchantment, though. EDIT: See the following topic for more information: While Magistrate's Cudgel isn't in the first post, it is mentioned later on.
  9. Can you test Magistrate's Cudgel further? For instance, do any of the soulbound upgrades apply universally, as well? I imagine the recovery time of deliberations (fighter w/ cudgel) applies universally, but what about penetration from Deliberations, or interrupt chance from monk, or stun on crit from cipher? I suspect that the cipher upgrade does not apply universally, but if it did... XD EDIT: If the interrupt chance on hit from monk applies universally, that would make this weapon great for a Druid/Monk, especially with all their pulsing spells...
  10. Well, darn. I thought I read somewhere that the "judged" debuff was a universal accuracy bonus. Ah well. EDIT: Just checked that thread, and he says that Magistrate's Cudgel's Judged effect is universal later in the thread.
  11. On a related note, does the bonus penetration from Magistrate’s cudgel on a fighter only apply to the weapon, or does it also apply to spells?
  12. I have a question about the +10 accuracy from Judge as seen here: Magistrate's Cudgel - Official Pillars of Eternity Wiki (fandom.com) Does it stack with other sources of generic accuracy, such as Marked Prey, Devotions for the Faithful, Borrowed Instinct, Hunter's Claw/Fang, Scordeo's Edge? I've seen different responses to this question.
  13. Quick question: does Recall Agony benefit from Might in Deadfire? Trying to remember for a build. thanks! EDIT: also, does Power Level affect the damage, or just the duration? EDIT 2: Finally, does Recall Agony stack with Inspired Beacon from a Paladin?
  14. Chillfog chanter build; there’s the main build (a defensive tank) and the alternate build. You can find it in the builds list. The main idea behind the chillfog chanter build is having incredible passive healing.
  15. For One-Handed Style, I think this would be a great idea to build a Chanter around, especially given how One-Handed Style benefits chants. I tested this idea a bit, and Hearth Orlans actually benefit from Minor Threat for Chanter summons for some reason, even when soloing. EDIT: Maybe combining some concepts from the alternate Chillfog build with this build could produce interesting results?
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