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Everything posted by Serrano
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Sure, I can trade you a key for Civ5 if you like?
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Taken from a guide; Overview: Necromantic are the less strong more speedy version of the Undead team. They have immoveable Golems instead of Mummies and sacrifice two of the Ghouls for Werewolves. Both player types are great, the Golems can really tie up players and slow down cages as well as blocking paths against weaker teams. The Werewolves are more resilient than a Ghoul and are great Blitzers taking out players regardless of their armour. Amongst all the more hard hitting teams, they are probably one of the worst at caging initially. They lack either the strength or the initial hitting skills that other teams of this type have. This may prove to be a challenge to deal with as perhaps their play style may involve more of a cross over to a faster running play than a more straight forward hitting style. For beginners I don’t think they are the best team for the reasons outlined above. Along with the tricky skills the werewolves start with, I feel that they may prove somewhat too complex for a coach just starting out. Strengths: Lots of Regenerate Cheap Linemen Weaknesses: No Ball Handling Skills Expensive Rerolls
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So that's your dark secret. Anyway I am almost certain that the Brood Mother in DA:O was/used to be a dwarf who was transformed into a Brood Mother. The crazy lady (Who admittedly isn't the most reliable source of information) rambed on about the process, the implication being that different races produce different spawn and that's the Darkspawn reproductive cycle.
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Misunderstood Spider
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Kind of a relief though given how uncomfortable summer has been this year.
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I put that down to horn envy from the artist.
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The Rulebook (From the Games Workshop website, so it's legal) Beginner's Tips Teams Overview Video Guides And this is mentioned in the video guide but if you press G while on the pitch it will bring up the grid view and show the tackle zones around each enemy player.
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KaineParker's hopefully attractive women thread.
Serrano replied to Rosbjerg's topic in Way Off-Topic
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Isn't that the sergeant from Saving Private Ryan?
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I'm in the UK and my schedule is a bit up in the air because my work hours vary. I do work weekends but I should always be available after 6pm BST.
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I noticed today that my Steam info says I've put a total of 65 hours into Evil Genius and yet I've never managed to get past the first level. That is to say the tutorial level. I feel a pang of shame.
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Blood Bowl is largely a game of risk management, you need to do all your risk-free actions first, then your most important actions then your most desirable actions. You should always assume a task with any risk involved will fail, so picking up the ball for example, even high agility players with safe hands can mess up horribly, you can however put several players around the ball to greatly increase your odds of somebody being able to pick it up before the turnover when the first attempt fails. Blocks should only be attempted when you can use at least two dice, and you should plan your sequence so that you will on a successful block either push the enemy player into another square where he is being ganged up on or pushing him into another enemy player exposing someone else. Unless your player has the dodge skill or high agility (preferably both) you shouldn't try to run past a block zone unless you need to, likewise with 'go for it' and running beyond a players normal movement zone. Throwing if you have players with throw and catch is 'somewhat' safe at close range but you're always unlikely to be successful if you're sending it long. The best way I found to use the throw skill as wood elves was to combo it with physical hand-offs as you can do one of each per turn and get the ball a long way downfield. Aside from thinking about sequence so that you are more likely to be successful you also need to plan for what will happen if moves are unsuccessful and try to arrange formations so that there aren't going to be gaps and that you can adapt of they do get past the line ect. ect. There are a couple of good Blood Bowl guides on the steam community that talk about specific teams and the game in general. Some teams are also much easier/harder for beginners than other as well. It's also worth finding the ability tables and the game rules in the manual, because Blood Bowl is a complicated board game and I think this is one game where learning the rules the old fashioned way may be more useful than a tutorial. Also keep in mind that rookie players in blood bowl are supposed to be useless, it's only when players start to level that they become good, barring the odd exception like wood elf war dancers.
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Even though it sounds like you must be doing something wrong that's actually a typical Blood Bowl match. I'd be up for joining the league if you guys get it going.
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I think it's probably a nod to the Spanish Inquisition sketch.
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The game is out around a month from now, woo!
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What was up with the body count in that movie though? They spent years not hitting anything then all of a sudden it's like Vietnam.
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http://www.rockpapershotgun.com/2013/09/05/many-mechanized-minutes-of-xcom-enemy-within/
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That had to be one of the worst design decisions ever in a video game. No matter how badly you wiped the floor with him, as soon as the cutscene plays it's as if he was kicking your butt. Talk about immersion breaking. The Kai Leng battles weren't fun but bosses appearing weaker or more powerful during cutscenes is in no way a first or unusual.
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Unless part of this "Keep" thing includes redesigning your past PC's on the new engine, then no. Good point.
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I wonder if they're likely to use the Warden at all as an NPC? There are multiple outcomes where you'd expect him to play a part in the story if some of these events are bleeding over into Ferelden or are to do with Morrigan.