Everything posted by PIRI
- What do you think, should the Blessing of Berath to be changed or removed for PotD difficulty?
- What do you think, should the Blessing of Berath to be changed or removed for PotD difficulty?
- Wizard - Hail new cheese king!
-
Wizard - Hail new cheese king!
A great tactic has been found. If you use cracking bolt and rolling flame from a long distance, the enemy will not notice the party, which in turn means endless spells. This method allows you to destroy almost any encounter or lure enemies one by one increasing or decreasing the distance. Also, since the spells are power level 2-3, This strategy can be effectively used by any wiz-multiclasses, making the strategy a great way to complete solo PoTD. If you a smart wizard, you should practice sniping. Also, if an enemy encounter contains healers trying to kill someone is pretty useless unless you can kill mob with one blow, but in this case, such exploits are simply not needed. Still great for luring.
-
Best buffs and debuffs and abilities or spells that cause it.
True. Thats almost only reason i have a priest in party. 9-10 power levels are so underwhelming. Symbol of skaen just cause blind, blind is good, no doubt, but that's a level 10 spell...
-
Best buffs and debuffs and abilities or spells that cause it.
Due to new mechanics and stuff, it would be interesting what debuffs and buffs you have found useful. Also, different debuffs that affect one characteristic, say insight, stack or suppressed? Terrifying is quite good and Ryngrim's Repulsive Visage realy good. Blind. Everything that cause blind in AOE is good. Chill fog, Curse of Blackened Sight, symbol of Skean.
-
Companions experience in roster?
So, how many exp get companions (not custom) being on ship (not in party)?
-
List of bugged abilities or spells. Last modified: 12-May-2018
Post here ability which is not working as it should, I add it to the list so the developers can fix it faster. If the ability didn't work, but it was fixed, write about it, I'll remove it from the list. Format: ability - problem. Confirmed by AUTHOR. By the way, multiple confirmation would be great. Barbarian: Chanter: 1. Gernisc's Beast Lit the Night with his Breath - creature has infinity empower. Cipher: 1. Death of 1000 Cuts - damage does not extend the duration and does not cause pure damage by hit Druid: Fighter: Monk: 1. Stunning blow - Stunnig blow does AOE stun effect with rod blast ability. Paladin: Priest: Ranger: Rogue: 1. Invisibility (All form of invisibility & rogue) - DOT break invisibility. That make lot of rogue abilities mutual exclusives. Confirmed by Takkik 2. Pernicious cloud - Don't apply the corrod dot. tested on dummies & teammates. I only see 1 tick of dmg, and even if tooltip say there is a dot there is no dmg. Confirmed by Takkik Wizard: 1. Cloak of Death - Not working.
-
List of game breaking abilities (imo)
Noob question: How do I get unlimited empower points on my chanter? I'm playing a beckoner at almost level 8 for my first playthrough. This sounds amazing. Not chanter but drake.
-
Shattered pillar stat allocation
Post here you best stat allocation for Shattered pillar monk, i can't decide, and, due the fact that characteristics can't be changed, I can't stop re-creating the character.. Many thanks.
-
List of game breaking abilities (imo)
Barbarian: BloodThirst - tested it, you'll instantly recove after a kill, that's all, work EXACTLY like in poe1. Wrong description or bug? Not gamebreaking at all. Monk: Swift Flurry + Rod Blast - can be gamebreaking, but only with crit chance 100 and realy tight enemy formation. Not gamebreaking at all. Chanter: Drake/Dragon with unlimited Empower points: Haven't test this yet, wish someone can confirm this. - confirmed, obviously a bug. But still, Drake has endless fireballs with spellcast 1.3 sec. Compared to other spellcasters quite overpowered IMO.
- Cipher and wizard ability balance
-
Rod blast + stunnig blow
Rod blast + stunnig blow = aoe stun. You're welcome.
-
Russian version interface bug
Hello. In Russian version of the game perception show double accuracy and empty value in reflex. I am attaching a screenshot.
-
DEX vs PER
I play a monk (I called him Saitama for a reason ). Well, +16 acc seems pretty strong compared to old (unchanged) dex. Also, the fact that now when respece stats cannot be changed prevents me from peaceful play.
-
What skills exactly do?
No, i mean - what they do. Lets say alchemy. As i know alchemy boost duration and some minor effects, but how many percents of "boost" i get from one point of alchemy? And what about rests, what other skills do? How many boost they give?
-
DEX vs PER
Due to perception upgrade(+acc per point) i can't really decide how better allocate characters stats. Suggestions?
- Alchemy: What does it do now?
-
What skills exactly do?
Can somebody describe the exact effect of all or some skill or provide a link. I would like to see the exact numbers. Thanks.
-
Evoker / Nature Godlike Combo
I tested, pretty mediocre due to cast time P.S. also looks like shadow hood(level 9 spell) bugged and does nothing
-
Arcane veil mechanic?
That strange, coz it's looks like it doesn't do anything
-
Arcane veil mechanic?
Arcane veil mechanic?
-
Monk\druid build
So, any suggestion for that build? monk(hellwalker) + druid(shifter) Drop some quick heal spells and go in melee mod
-
Companions class build
imo, for eder swashbuckler is best otion, both - rogue and fighter lack essential abilities at 8 an 9 levels
-
[Skill] Arterial Strike broken?
Looks like Arterial Strike does not deal pure damage at all Is it broke? Can anyone confirm this?