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John Morgan

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Everything posted by John Morgan

  1. That they can
  2. It's long been the custom for Star Wars games to be at the "Teen" rating. They're never more, never less. I don't imagine it'll be different this time. Well there is that one scene where the PC eats a basket full of puppies and kittens.
  3. Pressing X won't do it. Pushing Y will. "X" on the PC... "Y" on the Xbox
  4. I meant that the "no pants" rule isn't just a Friday thing.
  5. That's up to the ESRB... we can't *pick* our ratings, but we can aim for one or edit content to obtain a lower one (just like the movies). I can't imagine it will be any different than KOTOR1's Teen rating. ...Don't quote me on that
  6. We have a leak in our company! Someone is leaking secrets!
  7. We do? OOOOOOh, I wondered who those people outside my office were...
  8. There isn't enough time to make the existing toolset ready for public release. Sorry.
  9. The answer to all of your questions is: It's not up to me!
  10. Will there be feats unique to the PC? How about feats that can only be chosen during character creation? Approximately how many passive/non-combat force powers are there? Rough estimate. Probably. Probably. Lots.
  11. Feats will be the only way to have the Fallout-like traits. There are feats that are unique to certain characters however
  12. 1) If you mean the number of people you can find and bring on board the happy party-good-time Ebon Hawk fun-bus, then the number has stayed the same since I've started working here. 2) Not sure exactly what you're looking for here... what do you mean? 3) There will be plenty-o-interparty conversations 4) We have lots of happy little surprises sprinkled throughout the galaxy... don't know about no fancy leather coat though 5) Depends on the quest, but we try to allow multiple solutions to a problem for players to choose. 6) We haven't made a game yet
  13. You will see climate and terrain that belongs on each planet
  14. You mean geography-wise?
  15. What was the question again?
  16. But are you counting the non-planet locations? Does the Leviathan in KOTOR1 count as a planet? So when we say a certain number, does that include non-planets? Planetoids? Ships? Moons? Asteroids? Stars? Cyberspace? Alternate planes of existance? ...Texas?
  17. I'm not a big fan of such direct questions... Details like that will have to wait until the game gets released (or sooner if you keep up with the coverage... maybe)
  18. Weather is a great tool to help create mood and ambiance throughout a game.
  19. I thought the same thing when I found out about this ****. Ask me I believe its pretty said. You would think that since they have the game/sound/graphics engine all passed down to them from Bioware, you'll think that they can now use all of their remaining time by making he game more, whats the word....deep and expansive. Possibly more planets or possibly bigger planets. Take Grand Theft Auto: San Andreas as an example. It uses the same engine as Vice City, so guess what RockStar North did what that remaining extra time? They made the game more deeper/expansive. GTA: SA has 3 cities in it whereas VC was just one city. They say that it will take 8 Vice Cities to make up the area that is covered in GTA: SA. Sadly we as KOTOR followers can't say the same thing for TSL. TSL just like GTA: SA has the same engine as KOTOR, but guess what? We still get the same amount of planets which really isn't a problem. The problem is that the planet sizes aren't going to be bigger and that is the problem considering that the planets in KOTOR really weren't that big. I mean for what TSL is offering it is a good game but for what TSL could've offered, I'm somewhat upset and I'm sure many other KOTOR followers is as well, they just don't want to come out and say it, they just rather kiss Obisidian's ass rathr then come out and say what they really feel. Of course this is one of the main reasons why I am highly down-graded here and why many people has something against me. I'm different cause I don't kiss ass and I speak my mind. I could care less what others think. Thats right, I'm going to complain. As my right, and me being a huge Star Wars/KOTOR fan, I am concerned. Besides a new story and new characters and some new little force powers/classes and some new animations here and there....what is Obsidian doing with all this extra time? I'm really concerned . Maybe Obsidian is believing that the KOTOR name is going to sell it, but KOTOR doesn't have that same popularity like a Zelda game or a Final Fantasy game, a game where the name could just sell the game alone. As of now I don't see TSL being the same game KOTOR was in terms of sells/popularity. Halo 2 is expected to sell more and win more awards then what Halo did. Vice City sold more and won more awards then what GTA: III did, and GTA: SA is expected to do the same. Half-Life 2 is expected to sell more and win more awards then Half-Life. Windwaker 2 and The Legen of Zelda is expected to sell more then Windwaker and win more awards. Again, I'm said to say that we can't say the same about TSL. But will I still get TSL? Yes, only cause its Star Wars and it is the follow-up to KOTOR. But is it my #1 most anticipated game? No, my #1 most antcipated Star Wars game? No, Battlefront is. As of now TSL is more like a massive expansion pack rather then a pure sequel. Maybe KOTOR 3 would be different. Hell, I wouldn't mind if TSL was delayed til fall 2005 as long as they take the time to make the game more deeper/exansive. Instead they are in such a hurry to get the sequel out, they neglected alot of things that could make this game a much much much much better game. The engine needed tweaking to accommodate our new features, we created vast amounts of new art and models, and I'd say that the rich, full planets we have made surpass the standard set by Bioware. We are creating an all new KOTOR game... all within the span of a 1-2 years. You won't be disappointed.
  20. Where did you see that they were going to be roughly the same size?
  21. The developers are fully aware of the possible applications of all those skills and attributes :ph34r:
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