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Llyranor

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Everything posted by Llyranor

  1. A code is not a third-party program/file.
  2. With your brains? Very hard. Haha, I kid. .... or am I?
  3. I had the game uninstalled after a week.
  4. They've stated for a very long time now that they've been 'considering' it. In any case, Shacknews is usually a pretty reputable news site, so I'd be somewhat surprised if this turns out to be completely false. They did word it in a way that makes it seem they received the email directly, rather than finding out via a third-party, which explains why they didn't include a 'source'.
  5. Haha, what about that crap Jack Thompson tried to pull about the Sims characters in Sims2 being naked under their clothes? Classic.
  6. Hmm, it disappeared for me too. Leaked news, or lies and innuendo. DUN DUN DUN.
  7. It's not a forum, it's a large gaming news site. They do mention some sort of email Bioware has been sending around, so here goes nothing.
  8. http://www.shacknews.com/ja.zz?comments=41979 \o/ I'm not sure where the original source comes from, though, so this could be an elaborate hoax :ph34r:
  9. We all know the real culprit is Microsoft.
  10. Yeah, I don't care either. The main point of SF is not financially supporting the idiots who have it in their game. I've had it installed before from previous games (jerks).
  11. I am currently unsure of the SF status of the demo.
  12. The ONLY kind of judgement
  13. Which is exactly why you need to constantly modify your plan as needed, anyway. Again, the best-laid plan won't survive contact with the enemy, but that's no excuse for not having one. Your focus is on some intrinsic flaw in the queue. You should focus on poor design catering to dumb people. http://www.gamershell.com/download_505.shtml Try this game. It's a wargame, but the same point remains. RTwP. Try it on realistic command delays, meant to simulate the logistics of proper command & control. Depends on where your units are, it can take you a very long time for your orders to reach them, sometimes up to hours. The game implements chains of command, so you can give order to 'HQ' units, whom will determine a plan for all their subordinates based on your specifics (or, you can micro everyone if you want). Each time you send a new order, it takes some time for the AI to set up a new plan, representing the inefficiency of constant changes in orders. The way it works (again, if you put it on realistic delays - you can also choose to have no delays and play it 'RTS' mode) is that you need to thoroughly think out your grand plan and try to outthink the enemy, anticipating enemy moves, and act preemptively. Then you let your plan unfold. You need to prethink all your moves, giving orders hours in advance in anticipation of what the enemy will do. You can spend a lot of time trying to get a hold of the big picture instead of micromanaging individual units. THAT's what strategy and tactics are all about for me, not playing a twitchfest and dancing single units around as in most conventional RTS. I want to win because I outthink the enemy, not because I click faster or I memorized more building patterns.
  14. DEMO IS OUT http://www.gamershell.com/download_13571.shtml Awesome. I was just ranting about this.
  15. You ARE guiding the battle. It's YOUR bloody plan. How do you play chess? Do you formulate a plan about what your next moves will be in advance, then make modifications as your opponent gets in the way, or do you just wait until it's your turn, then think up what your move should be? Chess could easily be played in a round-based fashion where you'd have a whole set of moves already prepared in your mind, and have it unfold turn-by-turn without 'direct' input, interrupting only when you want to make changes to your plan. That's what's going on in the player's mind ANYWAY, whether it's 'direct' input or not. Geez, it sounds like you're advocating action RPGs as some kind of awesome cerebral experience.
  16. Cured? Haha, no. 'Eradicated'. There are two "known" labs in the US/Russia that still have samples, for purposes of reproducing a vaccine should it ever come back in the form of bioterrorism. Smallpox is one of the likely organisms to be used in such an attack.
  17. And that defective gene that made them susceptible to smallpox. What's up with that?
  18. Videogames are making us all dumber, that's why.
  19. http://www.youtube.com/watch?v=UDYiPsmK9j8 http://www.youtube.com/watch?v=-L63Jlw2y0k
  20. 1C just announced a new game to be shown at E3
  21. You can never have too many PSP games!
  22. By all means, go ahead!
  23. YOU FREAKING JERKS. STOP TEMPTING ME.
  24. Haha, sucks to be you.
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