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Llyranor

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Everything posted by Llyranor

  1. I was talking about both. I pretty much always pick Link. I don't roleplay fox furries.
  2. Pfft. Link > all.
  3. There's enough Battlewookie to go around for all of us
  4. Hades? Miserably failing? No way (w00t)
  5. I agree with Surreptishus!!!
  6. What marketing? Remember to go through the readme thoroughly at the very least. You can get it here anyway http://www.play.com/Games/PC/4-/102909/Nex...nt/Product.html
  7. The day I'll murder Nick.
  8. Are you using a Radeon card? Might be the drivers. The newest ones (back in the day, anyway) caused some slowdown, so you had to revert to an older one to get good performance.
  9. This one is cooler.
  10. I think they're making a movie about the Rape of Nanking or something.
  11. Well, lay 'insanity' isn't really a specific term, people use it for all kind of crap, not just psychosis. It's not like they're mutually-exclusive, anyway. That's when you get things like schizoaffective disorder, depression with psychotic features, and whatnot. Some would consider it a spectrum, which is where the 'borderline' from borderline personality disorder comes from, referring to someone 'in-between'.
  12. Better yet, we need to have a vote of no confidence against Hades! Am I rite, folks, am I rite?
  13. Even if it eventually becomes 'industry standard', most games will likely not properly take advantage of it, or make a gimmick out of it. As new technology emerges, the focus will still likely be on making crap shinier and prettier. There's so much potential for new technology to make major improvements to gameplay itself, but it goes mostly untapped. Next-gen my eye. I want next-gen gameplay.
  14. The Cellfactor one was quite impressive, especially with the potential of pulling that stuff in multiplayer. The rest was kinda meh.
  15. Because it's first-person and thus crap.
  16. No, she's right. Consoles
  17. Unless you can't outrun werewolves :ph34r: Will this ever get old?
  18. Speak for yourself :ph34r:
  19. It's not a 'RTS' in the conventional way. The devs call it a 'Tactical Fleet Simulator'. You focus completely on your fleet, there's no resource gathering or anything. It's a slow-placed game where you only control a few ships at most (10 max, or something), but designed in such a way that even just one ship is plenty to have fun. Battles don't end in just a few seconds of twitch-clicking. In fact, twitch won't really help you here, given the pace of the game. Depending on which weapons you carry, you can try to take out shields, or bypass them and attack the hull, or specific parts of the ship. Basically, depending on what your detection capabilities are (you get pretty good customization options for your ships), you can highlight individual parts of the enemy. Shield generators, individual weapons, radar, etc. Here's the thing, you can give a specific target (could be different ships, too) for each specific weapon you have. You'll also have to manage your energy to power your weapons, shield, engine, etc, so using all your weapons all the time might not always be efficient. Lots of fun. There's a demo around, but it's not very user-friendly. I found the readme for that did its job well enough, though. The way the full game introduces you to the game is very well-done, it's a shame they didn't release that part as a demo.
  20. Nexus is awesome
  21. Watch the trailer here http://revolution.ign.com/articles/705/705438p1.html
  22. Long games aren't boring!
  23. That was fascinating!!!
  24. Volowned.
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