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alanschu

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Everything posted by alanschu

  1. alanschu

    NHL

    It's not the Olympics' fault that Jagr wanted to play.
  2. alanschu

    NHL

    Fortunately, most NHL GM's aren't actually this retarded and are able to see beyond mere point contributions. If a team goes 82-0 and wins the Stanley Cup with Jagr scoring 0 points, I'd be surprised if they changed very much with the team at all.
  3. alanschu

    NHL

    This statement does not surprise me.
  4. Yes, definitely. StarForce destroying processors now. At least the damaging of burnable media devices has merit.
  5. That's not what he's doing. He's boycotting for the sake of boycotting. I was never talking about buying the newest piece of crap. If EA releases an excellent game, then he should buy it. Because games would be a hell of a lot better than they are now. This likely has just as much (if not more) to do with the complete cluster**** StarForce did by sharing a bittorrent of a game that did not have Starforce protection on their forums. That bit of news actually made print newspapers.
  6. alanschu

    NHL

    Woooo, Oilers win, with Brad Winchester scoring his first ever NHL goal, and having it being the GWG as well. He was glowing in the post game interview!
  7. Very noble. Computer literacy and sexual education are very important :D
  8. Heh, oddly enough, I've never really thought of that argument when defending digital distribution. I'm usually focusing on dispelling the myths about the bad things about digital distribution rather than making counter arguments against the CD.
  9. Exactly. I typically like to get the extras with the boxed copy, but I've yet to be burned with digital download not letting me play after a reformat.
  10. I disagree with the notion that games have gotten shorter and shorter.
  11. Unlikely, because most (as in significantly huge majority) of the games can be beaten in a weekend Surely you mean, a subpar quality game will not create the same kind of "buzz" as Oblivion. Half-Life had mountains of buzz, and it's not exactly a long game. And this buzz was long before any mods came out like Counterstrike, and before patches came to fix the crap netcode. This shouldn't really be a point, since it's nothing more than a guess If it didn't pay to be "lazy," then games would be longer. You are in for a rude awakening if you finally get into the gaming industry.
  12. Fahrenheit is around that time (maybe a bit shorter) and also didn't have a finished ending... DX:IW has around that time, and look what became of it... Sometimes (meaning often) a longer game (DX) will make more people buy another game (IW) than that shorter game will... Edited in quote...this topic goes fast Looks at Oblivion sales. Sees how LONG some people already played that even if the release is still so close... <{POST_SNAPBACK}> More bunk. A game like Deus Ex didn't make people buy IW because it was a long game. It made people buy IW because it was an excellent game, with fantastic story, excellent characters, etc. etc.
  13. Dunno about that. If that is so why do so many game have great starts and turn crappy in the end? Think Fahrenheit, Deus Ex, Kotor2, Planescape:Torment etc. etc. etc. I don't think a Kotor2-type ending will really stimulate further sales, while somebody who only played till Dantooine will most likely feel like buying the next game... <{POST_SNAPBACK}> This makes no sense whatsoever. If a player couldn't have even been bothered to continue playing past Dantooine in the current game, why in the world would they think that the new game would be worthy purchase based on the previous game? "Oh yeah, Obsidian....they made that game that I couldn't even bother finishing for whatever reason, I'm totally getting this game."
  14. The only way you can interpret that is that the are aiming for a game that takes the average player 20hours to complete. Which means people like us will do it over the weekend. But it sounds dodgy, why would OE care if a player finishes the game or not when hes already bought it? What possible reason is there for shortening a game so that the maximum amount of players finish it? <{POST_SNAPBACK}> Because people get enjoyment out of games that they complete. If the gamer loses interest because they feel things are going on too long, they'll have negative (or at least a less favourable) image of the game. Furthermore, keeping length shorter helps keep costs down. Just curious, do they teach any of this production stuff at your school?
  15. When it turns into his word against yours, its more proof than you have given so far.
  16. That would be a good thing. Give it to a kid who would put it to use. <{POST_SNAPBACK}> He can do that whenever. By holding on to it, it means that if good games do come out for it, he won't need to go buy one.
  17. Oh, U8 was also still Richard Garriott's baby. It'd have been made in a similar style without EA. The best one had RT combat though. EGADS!
  18. If you've played the old ultima games, then how come you keep saying that FPS is not an acceptable perspective for a "true" RPG game? I'm surprised you could handle some of the newer (and better) ones, what with the lack of custom character creation and all. WC6? I quit after 3 because Prophecy was stupid and they were destroying all that I loved in 1, 2, and 3.
  19. I'm not saying forget the past, I'm saying stop living in the past. Besides, I'm not sure what you'd see in either Origin or Westwood.
  20. So in other words, the conservative government is exactly on par with every other government we've had in the past few decades.
  21. I hope this game absolutely rocks.
  22. If the game is good, I'll buy it. It's the only way to ensure more good games get made.
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