Dunno about that. If that is so why do so many game have great starts and turn crappy in the end? Think Fahrenheit, Deus Ex, Kotor2, Planescape:Torment etc. etc. etc.
I don't think a Kotor2-type ending will really stimulate further sales, while somebody who only played till Dantooine will most likely feel like buying the next game...
<{POST_SNAPBACK}>
This makes no sense whatsoever. If a player couldn't have even been bothered to continue playing past Dantooine in the current game, why in the world would they think that the new game would be worthy purchase based on the previous game?
"Oh yeah, Obsidian....they made that game that I couldn't even bother finishing for whatever reason, I'm totally getting this game."